Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 15548949045438277274 54 dungeon1234 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Feb 15, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:04 (1574 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1574, Time: 00:03:06 Health: -1/19 AC: 3 Str: 4 XL: 3 Next: 66% Magic: 3/9 EV: 11 Int: 24 God: Gold: 79 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . o - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) o - a +0 cloak (worn) Jewellery k - an amulet of reflection Wands l - a wand of polymorph (1) Scrolls c - a scroll of amnesia {unknown} d - a scroll of silence {unknown} e - 3 scrolls of identify {unknown} g - a scroll of teleportation {unknown} h - 2 scrolls of fear {unknown} m - a scroll of poison {unknown} n - a scroll of blinking {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} i - a potion of attraction {unknown} j - a potion of haste {unknown} Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 3.2 Spellcasting + Level 5.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 12% N/A 14% 3 Dazzling Flash Hex/Fire 6% N/A 32% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Curse of Agony Necr 3% N/A 96% 5 Silence Hex/Air 1% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start resting. HP restored. You climb downwards. The gnoll hits you with a +0 flail. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You stop channelling your searing ray. The gnoll hits you with a +0 club. You die... ###### #....# #.##.####### ......>#...# #.#.##.#.#.### #.#.##..g....# #g#.##.##..#.##### ..#........g..##@# ######.#####..##g# .............# ###.####.#.#### #.# #...# #.# ##### #.# #.# You could see a gnoll. Vanquished Creatures A gnoll (D:3) An adder (D:2) 2 dart slugs A ribbon worm (D:2) 3 endoplasms (D:1) 3 giant cockroaches (D:1) 4 goblins 4 hobgoblins 2 quokkas (D:2) 2 bats 2 kobolds 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 140 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 510 | D:1 | Reached skill level 5 in Conjurations 1122 | D:2 | Found a basalt altar of Yredelemnul. 1130 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1531 | D:2 | Learned a level 2 spell: Searing Ray 1574 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, kennysheep_another_room, grunt_decor_clamped, serial_bayou_lagoon_a D:2: layout_basic, basic_altar D:3: wad_woods_tower, layout_basic, nicolae_tso_besieged_by_evil Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.6 Stealth | | 2.8 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 61 Searing Ray || 2 Evoke: Wand || 2 Armour: Robe || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1585 | 1496 | 89 | 39 | 1271 | 3 | 528.3 | Dungeon | 1585 | 1496 | 89 | 39 | 1271 | 3 | 528.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 932 daAuts D:2: 579 daAuts D:3: 74 daAuts