Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 4413165767148360496 37 dungeon1234 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Feb 15, 2025. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (1513 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1513, Time: 00:02:08 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 21% Magic: 0/9 EV: 11 Int: 24 God: Gold: 187 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 187 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 chain mail Scrolls c - a scroll of identify {unknown} g - a scroll of amnesia {unknown} Potions b - a potion of magic e - a potion of invisibility {unknown} f - a potion of berserk rage {unknown} h - a potion of moonshine {unknown} Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 3.2 Spellcasting + Level 5.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +0 flail and wearing a +3 scale mail of cold resistance (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +3 scale mail of cold resistance (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence screams, "I'm retired! Go away!" Terence completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +3 scale mail of cold resistance (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +3 scale mail of cold resistance (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +3 scale mail of cold resistance (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #.# #.# #.# #.# .# #.# .... ########.#####..... #.......@......^..)###### #.######@###.#........... ##.######..............### ###...##........#.#........# #...#.##.................... #.#...##(..>...#####........ #.######........ ...#...##. ##.## #.......####..#...### ##...## #.......# #..##.## You could see Terence. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:2) 2 bats (D:1) 3 endoplasms 3 giant cockroaches 2 goblins (D:2) 5 hobgoblins 2 jackals (D:1) A kobold (D:1) A quokka (D:1) 3 frilled lizards (D:1) 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 226 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 429 | D:1 | Reached skill level 5 in Conjurations 1189 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1502 | D:2 | Noticed Terence 1513 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_loops_corners, wander_ebering_terrifying_dragon_lair D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.8 Spellcasting | | 3.2 Action || total ---------------------------++------- Cast: Magic Dart || 61 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1512 | 1485 | 27 | 0 | 1370 | 2 | 756.0 | Dungeon | 1512 | 1485 | 27 | 0 | 1370 | 2 | 756.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1156 daAuts D:2: 356 daAuts