dufma Level 1 of the Dungeon (0, 0, D:1) a +0 barding (10, -7, D:1) a +0 leather armour (11, -9, D:1) a +0 club a goblin skeleton (11, -8, D:1) a +0 short sword a kobold skeleton (13, 2, D:1) a hobgoblin corpse (skeletalised by now) (20, -23, D:1) a +0 short sword (20, -17, D:1) 7 stones (22, 16, D:1) a rat skeleton (23, -11, D:1) a +0 club a goblin skeleton (25, 18, D:1) a +0 plate armour (29, 23, D:1) a bat skeleton (31, -15, D:1) a +0 club a kobold corpse (skeletalised by now) (31, -5, D:1) a +0 mace (34, 7, D:1) 6 stones (35, 7, D:1) 8 stones (36, 14, D:1) a quokka skeleton (38, -22, D:1) a +0 chain mail (39, -1, D:1) a +0 short sword (42, 10, D:1) a +0 cloak (43, 0, D:1) 4 stones (43, 1, D:1) 3 stones (51, -1, D:1) a +0 leather armour (55, -21, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 boomerangs (10, -1, D:2) a staff of earth (13, 2, D:2) a +0 robe (19, 22, D:2) a +0 short sword (25, -2, D:2) a +0 short sword a stone a +0 dagger a kobold corpse (skeletalised by now) (32, 22, D:2) a ball python skeleton (42, -1, D:2) a ball python skeleton (43, 14, D:2) a hobgoblin skeleton (46, 9, D:2) a +0 leather armour (48, -4, D:2) a +0 robe (49, 23, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Teemoc's Distillery a potion of curing (33 gold) a potion of curing (33 gold) 2 potions of degeneration (22 gold) a potion of haste (110 gold) a potion of magic (88 gold) a potion of lignification (33 gold) a potion of heal wounds (55 gold) a potion of attraction (33 gold) a potion of cancellation (88 gold) 2 potions of magic (176 gold) (0, 0, D:3) a +0 pair of boots (0, 15, D:3) a +0 robe (8, 9, D:3) a +0 flail (8, 14, D:3) a jackal corpse (skeletalised by now) (10, 5, D:3) a bat corpse (skeletalised by now) (11, 10, D:3) a +0 short sword a kobold corpse (skeletalised by now) (12, -1, D:3) a ball python skeleton (12, 11, D:3) a +0 morningstar an adder corpse (skeletalised by now) (15, 29, D:3) a +2 pair of boots (16, -5, D:3) a +0 club (16, 17, D:3) a +0 hand axe (19, 4, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (23, 37, D:3) the +1 robe of Words of Power {Will+} Will+: It increases your willpower. (27, -2, D:3) 8 stones (40, 6, D:3) a rat corpse (skeletalised by now) (44, 33, D:3) a +0 whip (53, 22, D:3) a +0 ring mail (57, 22, D:3) an adder corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (1, 2, D:4) a +0 club a goblin corpse (skeletalised by now) (1, 6, D:4) an adder corpse (skeletalised by now) (10, -15, D:4) 6 large rocks (10, -6, D:4) 4 boomerangs (11, 5, D:4) 4 stones (15, 13, D:4) a +0 whip a kobold corpse (skeletalised by now) (16, -6, D:4) a hobgoblin skeleton a jackal skeleton a jackal skeleton (24, -3, D:4) a +0 dagger (31, -12, D:4) a +0 club (32, -15, D:4) a hobgoblin skeleton (32, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (34, 0, D:4) a +0 club a kobold corpse (skeletalised by now) (34, 4, D:4) a +0 club (49, -13, D:4) 5 stones (53, -8, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) the +7 staff of the Meek {protect, meekguard} (0, 24, D:5) the +3 ring mail "Liukk" {-Cast ^Drain +Blink Dex+9} Dex+9: It affects your dexterity (+9). +Blink: It lets you blink. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. (22, -8, D:5) a +0 scale mail (26, -8, D:5) a +0 hand axe (32, 31, D:5) a +0 dagger a +0 ring mail (39, 23, D:5) a +0 lajatang (41, -7, D:5) 6 stones (42, 22, D:5) a +0 giant spiked club an ogre skeleton (42, 26, D:5) a +0 war axe an orc skeleton (43, 17, D:5) a Trismegistus Codex Level 6 of the Dungeon [Shop] Veobb's Antique Weapon Emporium (Shop contents are unknown) [Shop] Fikyg's Jewellery Emporium a ring of flight (192 gold) a ring of ice (275 gold) the ring "Faewoec" {Ice rElec rN+++ Str+2 Int-2 Dex-4} (567 gold) [ring of ice] Ice: It enhances your ice magic. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Dex-4: It affects your dexterity (-4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. a +5 ring of evasion (396 gold) the ring of Necuqadd {Will+ Str+3} (421 gold) [ring of willpower] Str+3: It affects your strength (+3). Will+: It increases your willpower. a ring of protection from fire (275 gold) a ring of see invisible (165 gold) a +6 ring of strength (396 gold) (0, 0, D:6) a +0 spear (0, 2, D:6) a +0 club (0, 3, D:6) a +0 spear (1, 0, D:6) a +0 scale mail (2, 6, D:6) a +0 hand axe (4, -17, D:6) a +0 flail (6, 6, D:6) a +0 chain mail (23, 2, D:6) a +0 robe (37, -1, D:6) a +0 sling (38, -22, D:6) a +0 club a +0 short sword a +0 dagger a +0 robe (38, -21, D:6) a +0 trident (38, -20, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 2 boomerangs (9, 6, D:7) a +0 ring mail (10, 30, D:7) a +0 helmet of intelligence (28, 29, D:7) an amulet of regeneration (40, 1, D:7) a +0 whip a +0 robe (41, 1, D:7) a +0 flail a +3 whip of pain (42, 1, D:7) a +0 club (43, 9, D:7) a +0 spear (44, -1, D:7) a +2 hand axe of venom (44, 8, D:7) a +0 flail (47, -8, D:7) a +0 long sword the Ecumenical Temple