Dungeon Crawl Stone Soup version 0.35-a0-857-g30bcf7eae0 (webtiles) character file. Game seed: 11738892530760780948 201 dubedul the Magician (level 6, 0/41 HPs) Began as a Djinni Conjurer on Aug 21, 2026. Slain by an orc ... wielding a +0 hand axe (1 damage) ... on level 4 of the Dungeon. The game lasted 00:03:49 (2370 turns). dubedul the Magician (Djinni Conjurer) Turns: 2370, Time: 00:03:50 Health: 0/41 AC: 4 Str: 6 XL: 6 Next: 7% Gold: 144 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) b - +3 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) d - +0 helmet {Snipe} rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no amulet) Will ..... e - ring of protection from cold Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons b - a +3 short sword (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) d - a +0 helmet of sniping (worn) Jewellery e - a ring of protection from cold (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of fog {unknown} h - 4 scrolls of identify {unknown} m - a scroll of teleportation {unknown} n - a scroll of immolation {unknown} Potions d - a potion of brilliance {unknown} f - a potion of magic {unknown} j - a potion of ambrosia {unknown} k - a potion of mutation {unknown} l - a potion of curing {unknown} o - a potion of haste {unknown} p - a potion of berserk rage {unknown} q - a potion of heal wounds {unknown} Skills: + Level 0.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.2 Spellcasting * Level 5.2 Conjurations * Level 5.2 Hexes * Level 5.2 Summonings * Level 5.2 Necromancy * Level 5.2 Translocations * Level 5.2 Forgecraft * Level 5.2 Fire Magic * Level 5.2 Ice Magic * Level 5.2 Air Magic * Level 5.2 Earth Magic * Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 12% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Static Discharge Conj/Air 54% 3-6/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the brain worm. The brain worm is almost dead. The brain worm's bulging head throbs. Something gnaws heavily on your mind! The searing ray hits the brain worm! You kill the brain worm! You finish channelling your searing ray. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! You have reached level 6! Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe, wearing a +0 chain mail and quivering boomerangs (90% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc but does no damage. The orc is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. You die... ######.##.. ..<........ ######.###. ###### ## .....# .. ####.# .# #.#.# #. .## # #.#.###. #o##)# #.#.##.. #@?..# #.#.##..# ##.#..◊.♣ #.#.##.#.###.## .._.b #.#.##.##...## ♣... ##.#.##.#...## .. ##.#..##.>....# . #.###........## ##.#............# ##.####.###..... You could see an orc. Vanquished Creatures A brain worm (D:4) 6 adders A dart slug (D:1) A ribbon worm (D:1) 6 orcs (D:3) 4 hobgoblins 9 jackals 2 quokkas 8 ball pythons 6 bats 13 endoplasms 2 frilled lizards (D:3) 7 goblins 10 kobolds 11 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dubedul the Djinni Conjurer began the quest for the Orb. 0 | D:1 | dubedul set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 178 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 578 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 578 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1159 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1840 | D:3 | Reached XP level 5. HP: 32/36 MP: 0/0 1840 | D:3 | Learned a level 2 spell: Static Discharge 2151 | D:3 | Found a faded altar of an unknown god. 2362 | D:4 | Found a shimmering altar of Xom. 2369 | D:4 | Reached skill level 5 in Spellcasting 2369 | D:4 | Reached skill level 5 in Conjurations 2369 | D:4 | Reached skill level 5 in Hexes 2369 | D:4 | Reached skill level 5 in Summonings 2369 | D:4 | Reached skill level 5 in Necromancy 2369 | D:4 | Reached skill level 5 in Translocations 2369 | D:4 | Reached skill level 5 in Forgecraft 2369 | D:4 | Reached skill level 5 in Fire Magic 2369 | D:4 | Reached skill level 5 in Ice Magic 2369 | D:4 | Reached skill level 5 in Air Magic 2369 | D:4 | Reached skill level 5 in Earth Magic 2369 | D:4 | Reached skill level 5 in Alchemy 2369 | D:4 | Reached XP level 6. HP: 9/41 MP: 0/0 2369 | D:4 | HP: 2/41 [orc/+0 hand axe (5)] 2370 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_ring D:2: layout_basic D:3: layout_basic, shapermc_ecumenical_altar_ellora D:4: layout_loops_ring, xom_butterflies, mainiacjoe_overflow_concentric_impassable, minmay_misc_feat_diagonals Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Forgecraft | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Fighting | | 0.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | || 4 Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 77 | 77 || 154 Searing Ray | 4 | 2 || 6 Kinetic Grapnel | | 7 || 7 Armour: Robe | 19 | 10 || 29 Dodge: Dodged | 11 | 5 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2369 | 2328 | 41 | 0 | 1977 | 4 | 592.2 | Dungeon | 2369 | 2328 | 41 | 0 | 1977 | 4 | 592.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1032 daAuts D:2: 687 daAuts D:3: 580 daAuts D:4: 70 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+