Dungeon Crawl Stone Soup version 0.35-a0-853-g192d698ffc (webtiles) character file. Game seed: 3128476094658621632 39 dubedul the Shooter (level 3, -4/27 HPs) Began as a Coglin Hunter on Aug 18, 2026. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:44 (1057 turns). dubedul the Shooter (Coglin Hunter) Turns: 1057, Time: 00:00:44 Health: -4/27 AC: 3 Str: 11 XL: 3 Next: 47% Magic: 3/3 EV: 11 Int: 8 God: Gold: 53 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Daeho} rCold . . . (100%) c - +0 sling {Nittaya} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Daeho} c - a +0 sling (offhand) {Nittaya} d - a +0 orcbow Armour b - a +0 leather armour (worn) Scrolls s - 3 scrolls of butterflies c - 2 scrolls of amnesia {unknown} e - a scroll of identify {unknown} h - a scroll of fear {unknown} Potions d - a potion of brilliance {unknown} f - 3 potions of curing {unknown} j - a potion of attraction {unknown} k - a potion of cancellation {unknown} Skills: - Level 2.0 Fighting + Level 4.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is moderately wounded. Sigmund says, "You will soon forget everything." You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund gestures at you while chanting. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Daeho} Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet barely misses Sigmund. Fire: a) +2 sling {Daeho} Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet completely misses Sigmund. Sigmund closely misses you. Fire: a) +2 sling {Daeho} Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is almost dead. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #.###......#. #.###..###... #......###### ###..##.##..... #..........#### #####.#..##.#.## ## ...@.#..##.#.###.. #.............#... #@##.##.##........ #.##....####..#... ###.##.##........).. .######...............#.#. ........................#. .######......##..........# #.....###.#####.##.# #.....# #.# #.##.# ###.### #.# #.##.# You could see Sigmund. Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) 4 endoplasms 2 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) 3 ball pythons 4 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 7 kobolds 7 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dubedul the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 72 | D:1 | Reached skill level 4 in Ranged Weapons 72 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 302 | D:1 | Reached XP level 3. HP: 26/27 MP: 3/3 970 | D:2 | Found Ystriela's Armour Shop. 1050 | D:2 | Encountered Sigmund 1057 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners, minmay_tetromino_l2 D:2: layout_loops_ring, serial_shops, nicolae_shop_trees, nicolae_shop_real_fake_doors, darby_scavenged_remnants, uniq_sigmund, uniq_jessica Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 140 Armour: Leather armour || 15 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1073 | 982 | 91 | 0 | 844 | 2 | 536.5 | Dungeon | 1073 | 982 | 91 | 0 | 844 | 2 | 536.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 918 daAuts D:2: 155 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+