Dungeon Crawl Stone Soup version 0.35-a0-851-g172805db8e (webtiles) character file. Game seed: 15424995341147588584 696 dubedul the Magician (level 7, -6/48 HPs) Began as a Djinni Conjurer on Aug 17, 2026. Was an Initiate of Makhleb. Mangled by a wight ... wielding a +4 halberd of freezing (17 damage) ... on level 6 of the Dungeon. The game lasted 00:06:36 (4754 turns). dubedul the Magician (Djinni Conjurer) Turns: 4754, Time: 00:06:37 Health: -6/48 AC: 4 Str: 6 XL: 7 Next: 97% Gold: 235 EV: 11 Int: 27 God: Makhleb [......] SH: 5 Dex: 18 rFire + + . (33%) d - +0 dagger (venom) rCold x . . (150%) g - +1 buckler of Incorporation {Reflect, Rampage rPois Int+6 Stlth-} rNeg . . . (100%) i - +0 robe {Will+} rPois ∞ (0%) e - +0 helmet rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv . h - amulet of dissipation Will +.... c - +6 ring of dexterity Stlth + a - ring of wizardry HPRegen 0.28/turn %: reflection, rampage, wizardry (x1), infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 235 gold pieces. Inventory: Hand Weapons d - a +0 dagger of venom (weapon) Armour e - a +0 helmet (worn) f - a +0 cloak (worn) g - the +1 buckler of Incorporation (worn) {Reflect, Rampage rPois Int+6 Stlth-} (You found it on level 3 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. i - a +0 robe of willpower (worn) Jewellery a - a ring of wizardry (worn) b - a ring of protection from fire c - a +6 ring of dexterity (worn) h - an amulet of dissipation (worn) Wands a - a wand of flame (18) Scrolls c - 2 scrolls of fog {unknown} j - a scroll of enchant armour {unknown} k - a scroll of vulnerability {unknown} m - 2 scrolls of torment {unknown} q - a scroll of immolation {unknown} u - 2 scrolls of teleportation {unknown} v - a scroll of fear {unknown} y - a scroll of silence {unknown} B - a scroll of acquirement {unknown} Potions B - 3 potions of berserk rage a - a potion of ambrosia h - 2 potions of haste e - a potion of enlightenment o - a potion of cancellation {unknown} p - a potion of curing {unknown} s - a potion of attraction {unknown} t - a potion of lignification {unknown} x - a potion of mutation {unknown} z - a potion of invisibility {unknown} Skills: * Level 1.7 Fighting + Level 0.1 Short Blades - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.7 Spellcasting * Level 6.7 Conjurations * Level 6.7 Hexes * Level 6.7 Summonings * Level 6.7 Necromancy * Level 6.7 Translocations * Level 6.7 Forgecraft * Level 6.7 Fire Magic * Level 6.7 Ice Magic * Level 6.7 Air Magic * Level 6.7 Earth Magic * Level 6.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 2% 4 d - Iskenderun's Mystic Conj/Tloc 45% 2d10 (+2d52% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Scorch Fire 90% 2d8 1% 2 g - Ozocubu's Armour Ice 45% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Xom Yredelemnul Zin The Shining One Shops: D:2 ( D:4 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) You encounter an adder. The wight hits you from afar with a +4 halberd of freezing. The wight freezes you terribly. The wight hits you with a +0 hand axe. The searing ray hits the wight. You destroy the wight! Makhleb accepts your kill. The searing ray hits the wight! The wight is heavily damaged. The adder hisses angrily. The wight barely misses you. The searing ray misses the wight. The searing ray misses the adder. The wight completely misses you. The searing ray hits the wight but does no damage. The wight is heavily damaged. The searing ray misses the adder. You finish channelling your searing ray. The wight misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 halberd of freezing and wearing a +0 robe (heavily damaged, 88% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is almost destroyed. The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) The wight hits you from afar with a +4 halberd of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you terribly. * * * LOW HITPOINT WARNING * * * You encounter a wight. It is wielding a +3 spear. You stop channelling your searing ray. You see here a +0 plate armour. The wight attacks as it pursues you! The wight hits you from afar with a +4 halberd of freezing! You die... #.# #.## #..######## #.#<....'_# #..#...#### #.#.....# #.#######.##...## #.........###.## #####@##### #.# #[# #.# #####U# #+# #S.)..# #U##### You could see a wight. Vanquished Creatures A black bear (D:4) A scorpion (D:4) A wight (D:6) 2 bombardier beetles (D:5) A hound (D:5) An orc priest (D:4) A clockroach (D:4) 2 iguanas (D:5) 4 orc wizards (D:4) 7 adders 3 gnolls (D:4) 2 ufetubi (D:4) 2 dart slugs (D:3) 3 ribbon worms 16 orcs 8 endoplasms 7 hobgoblins 6 jackals 4 quokkas 4 ball pythons 7 bats 5 frilled lizards 6 goblins 4 kobolds 4 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dubedul the Djinni Conjurer began the quest for the Orb. 0 | D:1 | dubedul set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 325 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 711 | D:1 | Reached XP level 3. HP: 14/25 MP: 0/0 711 | D:1 | Learned a level 1 spell: Foxfire 956 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1061 | D:2 | Found Bamy's Weapon Emporium. 1845 | D:3 | Identified the +1 buckler of Incorporation {Reflect, | Rampage rPois Int+6 Stlth-} 2336 | D:3 | Reached XP level 5. HP: 33/36 MP: 0/0 2336 | D:3 | Learned a level 2 spell: Scorch 2394 | D:4 | Reached skill level 1 in Fighting 2394 | D:4 | Reached skill level 5 in Spellcasting 2394 | D:4 | Reached skill level 5 in Conjurations 2394 | D:4 | Reached skill level 5 in Hexes 2394 | D:4 | Reached skill level 5 in Summonings 2394 | D:4 | Reached skill level 5 in Necromancy 2394 | D:4 | Reached skill level 5 in Translocations 2394 | D:4 | Reached skill level 5 in Forgecraft 2394 | D:4 | Reached skill level 5 in Fire Magic 2394 | D:4 | Reached skill level 5 in Ice Magic 2394 | D:4 | Reached skill level 5 in Air Magic 2394 | D:4 | Reached skill level 5 in Earth Magic 2394 | D:4 | Reached skill level 5 in Alchemy 2493 | D:4 | Found a statue of an orb of winter. 2547 | D:4 | Reached XP level 6. HP: 36/42 MP: 0/0 2652 | D:4 | Found a stormy altar of Qazlal. 2727 | D:4 | Found Cuastruso's Jewellery Boutique. 3130 | D:4 | Found a statue of an orb of winter. 3132 | D:4 | Found a staircase to the Ecumenical Temple. 3142 | Temple | Entered the Ecumenical Temple 3156 | Temple | Became a worshipper of Makhleb the Destroyer 3205 | D:4 | Reached XP level 7. HP: 33/47 MP: 0/0 3205 | D:4 | Learned a level 3 spell: Ozocubu's Armour 3578 | D:5 | Entered Level 5 of the Dungeon 3670 | D:5 | Found a snail-covered altar of Cheibriados. 4729 | D:6 | Found a glowing silver altar of Zin. 4754 | D:6 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring D:2: layout_rooms, serial_shops, shop D:3: layout_loops_ring, nicolae_overflow_lobbying_the_gods D:4: layout_basic, mainiacjoe_overflow_concentric_impassable, minmay_temple_entry_statues_fountains, serial_shops, nicolae_lakefront_shop D:5: layout_layer_cave, nicolae_cheibriados_the_sands_of_time D:6: layout_loops_corners, kennysheep_mini, minmay_door_square Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.7 Conjurations | 4 5 6 | 6.7 Hexes | 4 5 6 | 6.7 Summonings | 4 5 6 | 6.7 Necromancy | 4 5 6 | 6.7 Translocations | 4 5 6 | 6.7 Forgecraft | 4 5 6 | 6.7 Fire Magic | 4 5 6 | 6.7 Ice Magic | 4 5 6 | 6.7 Air Magic | 4 5 6 | 6.7 Earth Magic | 4 5 6 | 6.7 Alchemy | 4 5 6 | 6.7 Fighting | 1 | 1.7 Short Blades | | 0.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 6 | || 6 Melee: Dagger | | 6 | || 6 Cast: Magic Dart | 50 | 114 | 38 || 202 Searing Ray | 3 | 8 | 4 || 15 Foxfire | 1 | 15 | 2 || 18 Scorch | | 1 | 7 || 8 Ozocubu's Armour | | | 4 || 4 Read: Identify | | | 4 || 4 Amnesia | | | 1 || 1 Armour: Robe | 5 | 13 | 12 || 30 Dodge: Dodged | 10 | 10 | 8 || 28 Block: Buckler | | 5 | 1 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4754 | 4644 | 110 | 196 | 3874 | 7 | 679.1 | Dungeon | 4725 | 4641 | 84 | 196 | 3874 | 6 | 787.5 | Temple | 29 | 3 | 26 | 0 | 0 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1152 daAuts D:5: 1132 daAuts D:3: 1057 daAuts D:1: 752 daAuts D:2: 589 daAuts D:6: 42 daAuts Temple: 29 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 31540 | 15 | 10 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 1 | 9 || 10 Kill Undead | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 1 | 16 || 17 Kill Undead | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------