dubedul Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (15, -31, D:1) a staff of earth (20, -25, D:1) a +0 hand axe (21, -16, D:1) a deep dwarf skeleton (21, -12, D:1) a deep dwarf skeleton (21, -7, D:1) a +0 short sword (22, -6, D:1) a +0 club 5 stones (23, -17, D:1) a deep dwarf skeleton (26, -8, D:1) a deep dwarf skeleton (30, -15, D:1) a deep dwarf skeleton (40, -1, D:1) a +0 dagger (52, -23, D:1) a +0 scale mail (64, -2, D:1) 4 stones (65, -1, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -4, D:2) a hobgoblin corpse (skeletalised by now) (5, 11, D:2) an orb of light (13, -6, D:2) an adder corpse (skeletalised by now) (20, 5, D:2) a bat corpse (skeletalised by now) (22, 10, D:2) a bat corpse (skeletalised by now) (23, -1, D:2) a rat skeleton (24, -2, D:2) a hobgoblin skeleton (25, 10, D:2) 3 stones (37, 23, D:2) a +0 spear (42, -14, D:2) a +0 dagger (42, -11, D:2) a +0 chain mail (51, 20, D:2) a +0 club (53, 14, D:2) a bat corpse (skeletalised by now) (55, 14, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 stones (8, 12, D:3) a +0 short sword (8, 22, D:3) a +0 animal skin (11, 20, D:3) a +3 hand axe (16, 7, D:3) a hobgoblin corpse (skeletalised by now) (17, -17, D:3) a +0 club (18, 25, D:3) a +0 falchion (19, 4, D:3) a +0 leather armour (26, -1, D:3) a quokka skeleton (28, 11, D:3) a +0 whip (28, 35, D:3) a +0 short sword (30, 11, D:3) a flux talisman (33, 21, D:3) 5 stones (34, -23, D:3) the +0 pair of boots of Mir Lato {Harm Will+} Will+: It increases your willpower. Harm: It increases damage dealt and taken. (41, 0, D:3) a +0 falchion (41, 25, D:3) 5 stones (42, 13, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 trident (6, 3, D:4) a +0 club a goblin corpse (7, -25, D:4) a +0 spear (7, 2, D:4) 2 potions of degeneration (9, 2, D:4) a +0 flail a +0 spear a gnoll corpse an orc skeleton (12, -24, D:4) a +0 war axe (18, 11, D:4) an adder corpse