Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 12093929609776097144 27 ds04031004 the Slasher (level 3, -1/29 HPs) Began as a Human Monk on May 13, 2026. Slain by Sigmund ... wielding a +1 scythe of venom (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (743 turns). ds04031004 the Slasher (Human Monk) Turns: 743, Time: 00:01:00 Health: -1/29 AC: 3 Str: 11 XL: 3 Next: 10% Magic: 3/3 EV: 12 Int: 10 God: Gold: 77 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: confused, brilliant, lethally poisoned (-1 -> -9), ambrosia-drunk, glowing A: explore regen, sturdy frame 1, efficient magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe c - an orb of light (worn) d - a +0 leather armour (worn) Talismans e - the lupine talisman of Eternal Winter {rElec rPois rF+ Int+2} (You found it on level 1 of the Dungeon) [lupine talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Scrolls c - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} h - a scroll of enchant armour {unknown} k - a scroll of blinking {unknown} m - a scroll of silence {unknown} Potions a - a potion of ambrosia d - a potion of heal wounds {unknown} f - a potion of attraction {unknown} M - 3 potions of mutation l - a potion of might {unknown} n - a potion of curing {unknown} b - a potion of brilliance Skills: - Level 3.0 Fighting + Level 4.2 Long Blades - Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 52% 2 Hailstorm Conj/Ice 0% 3d5 77% 3 Sigil of Binding Hex 0% N/A 77% 3 Cause Fear Hex 0% N/A 99% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Your movements are slightly less encumbered by armour. (ER -2) Spells you cast cost 1 less MP (to a minimum of 1). Message History There is an open door here. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! No target in view! You now have 77 gold pieces (gained 7). Found a robe. o - 2 lumpy orange potions; j - 4 fuming orange potions (gained 1) Found a stone staircase leading up. You encounter Sigmund the Dreaded. He is wielding a +1 scythe of venom. Sigmund hits you from afar with a +1 scythe of venom! You are lethally poisoned! You feel very sick. You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You are confused. You feel invigorated. You feel sick. You're too confused to move! You feel sick. Sigmund hits you from afar with a +1 scythe of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of mutation. You feel extremely strange. You feel less encumbered by your armour. You gain a new grip on the flow of your magic. j -> M - 3 potions of mutation * * * LOW HITPOINT WARNING * * * You feel very sick. Sigmund closely misses you. It was a potion of brilliance. You feel clever all of a sudden. o -> b - a potion of brilliance You feel sick. Sigmund hits you with a +1 scythe of venom! You die... Sigmund begins carving another notch in his scythe. .# #.....# #.....# #.....# #####.# ##### #.# #...# #.# #.# #.# ####.# #.###<##@# #......@.# #####.#### #.# #.# #.# #.# #.# #.. You could see Sigmund. Vanquished Creatures 3 dart slugs 4 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats 2 frilled lizards 4 goblins 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Human Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 61 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 210 | D:1 | Identified the lupine talisman of Eternal Winter {rElec | rPois rF+ Int+2} 364 | D:1 | Reached skill level 4 in Long Blades 408 | D:2 | Reached XP level 3. HP: 28/29 MP: 3/3 734 | D:2 | Encountered Sigmund 742 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 742 | D:2 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 743 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms D:2: layout_basic, uniq_robin, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.2 Fighting | | 3.0 Dodging | | 3.0 Action || total ---------------------------++------- Attack: Normal || 49 Melee: Falchion || 49 Drink: Brilliance || 1 Ambrosia || 1 Mutation || 1 Armour: Robe || 7 Leather armour || 21 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 748 | 748 | 0 | 0 | 557 | 2 | 374.0 | Dungeon | 748 | 748 | 0 | 0 | 557 | 2 | 374.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 387 daAuts D:2: 360 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+