ds04031004 Level 1 of the Dungeon [Shop] Fyapru's Weapon Boutique a +0 dagger (24 gold) a +0 dagger (24 gold) 2 throwing nets (72 gold) a +0 dagger (24 gold) a +3 long sword (246 gold) a +0 dagger (24 gold) a +0 trident (42 gold) the +7 falchion of Putrescence {flame, Will++} (736 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. (0, 0, D:1) a rat corpse (skeletalised by now) (10, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 5, D:1) a staff of conjuration (12, 6, D:1) a rat corpse (skeletalised by now) (14, 32, D:1) a ball python corpse (skeletalised by now) (17, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 8, D:1) a ball python corpse (skeletalised by now) (17, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 8, D:1) a bat corpse (skeletalised by now) (30, 10, D:1) a rat corpse (skeletalised by now) (31, 32, D:1) a +0 club a goblin skeleton (36, 24, D:1) a frilled lizard skeleton (43, 14, D:1) a +0 club 2 boomerangs (43, 45, D:1) a +0 ring mail (44, 16, D:1) a rat skeleton (54, 12, D:1) 5 stones a kobold corpse (skeletalised by now) (57, 43, D:1) a frilled lizard corpse (skeletalised by now) (61, 29, D:1) a +1 devious dagger (63, 34, D:1) a frilled lizard corpse (skeletalised by now) (66, 11, D:1) a +0 club 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, 34, D:2) a ball python skeleton (10, 43, D:2) a +0 arbalest (13, 13, D:2) a jackal skeleton (13, 35, D:2) an adder skeleton (14, 17, D:2) a +0 robe (14, 19, D:2) the orb "Apyr" {Glass, *Slow rElec rF+ Will+ SInv} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. (18, 44, D:2) a +0 long sword 3 stones a kobold corpse (skeletalised by now) (28, 9, D:2) a +0 club (34, 48, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, -4, D:2) a +0 scale mail (36, 8, D:2) a +0 dagger (40, 42, D:2) a +0 dagger (42, 32, D:2) a +0 dagger a goblin corpse (skeletalised by now) (48, 11, D:2) a +0 whip (57, 32, D:2) a rat corpse (skeletalised by now) (58, 16, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (3, 11, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (4, 10, D:3) a +0 club (10, 24, D:3) a +0 ring mail (12, 21, D:3) a parchment of Call Canine Familiar (16, 33, D:3) 5 boomerangs (20, 32, D:3) 14 gold pieces (22, 20, D:3) a +0 trident (22, 33, D:3) a scroll of identify a sewer (0, 0, Sewer) the +7 hand axe of the Bespelling Jester {heavy, rC++ Dex+3 SInv} rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (0, 1, Sewer) a parchment of Kiss of Death (0, 2, Sewer) a potion of invisibility (15, 1, Sewer) a +0 club a +2 dagger of draining 2 stones a +0 whip a +0 short sword a +0 dagger a +0 club 6 poisoned darts a kobold corpse a kobold corpse a kobold corpse a kobold corpse (17, -1, Sewer) a +0 dagger (17, 1, Sewer) a +0 short sword a kobold corpse (18, -7, Sewer) a +0 short sword (49, -15, Sewer) a ball python corpse (skeletalised by now)