Dungeon Crawl Stone Soup version 0.35-a0-264-ge5931b7edd (webtiles) character file. Game seed: 17671508451345292455 189 ds04031004 the Conjurer (level 5, -6/38 HPs) Began as a Draconian Conjurer on Apr 9, 2026. Mangled by a rock fish (7 damage) ... in a sewer. The game lasted 00:04:59 (3596 turns). ds04031004 the Conjurer (Draconian Conjurer) Turns: 3596, Time: 00:05:00 Health: -6/38 AC: 5 Str: 9 XL: 5 Next: 40% Magic: 2/11 EV: 11 Int: 20 God: Gold: 95 SH: 0 Dex: 10 Spells: 6/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.12/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 95 gold pieces. Inventory: Jewellery a - an amulet of guardian spirit Wands a - a wand of flame (9) Scrolls c - 4 scrolls of identify {unknown} d - 2 scrolls of vulnerability {unknown} e - 2 scrolls of noise {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of fog {unknown} k - a scroll of blinking {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.5 Spellcasting - Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 7% 3d7 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Construct Spike Launche Frge 8% 2d3 19% 2 Lesser Beckoning Tloc 8% N/A 19% 2 Launch Clockwork Bee Frge 4% N/A 36% 3 Passwall Erth 4% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Eringya's Surprising Cr Summ 4% N/A 77% 4 Petrify Alch/Erth 2% N/A 77% 4 Arcjolt Conj/Air 7% 1d17 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ashenzari Uskayaw Shops: D:1 *? Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Magic courses through your body. The rock fish bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (moderately wounded, 87% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish but does no damage. The rock fish is moderately wounded. (Press . to maintain the ray.) The rock fish bites you but does no damage. The searing ray hits the rock fish. The rock fish is heavily wounded. The rock fish barely misses you. The searing ray hits the rock fish but does no damage. The rock fish is heavily wounded. The rock fish barely misses you. The searing ray hits the rock fish but does no damage. The rock fish is heavily wounded. You finish channelling your searing ray. The rock fish closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (heavily wounded, 87% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish but does no damage. The rock fish is heavily wounded. (Press . to maintain the ray.) The rock fish misses you. The searing ray hits the rock fish. The rock fish is severely wounded. The rock fish bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the rock fish but does no damage. The rock fish is severely wounded. The rock fish bites you! You die... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~≈≈≈≈≈≈≈≈≈≈≈≈≈# ..≈≈≈≈≈≈≈≈≈≈≈≈# #.≈≈≈≈≈≈≈≈≈≈≈# w≈≈≈≈≈≈≈≈≈≈≈## ~.≈≈≈≈≈≈≈≈≈≈# #.~≈≈≈≈≈≈≈≈≈ #.~≈≈≈≈≈≈≈≈# #F@~≈≈≈≈≈≈≈# ###.≈≈≈≈≈≈# ##.≈≈≈≈≈≈≈≈ #∩≈≈≈≈≈≈≈≈≈ #∩≈≈≈≈≈≈≈≈≈ ##~≈≈≈≈≈≈≈# #..≈≈≈≈≈≈≈ #..≈≈≈≈≈≈# ###~≈≈≈≈≈# You could see a rock fish. Vanquished Creatures A brain worm (Sewer) 2 gnolls (D:2) 4 adders A river rat (D:3) A shadow imp (D:2) 2 dart slugs (D:1) 3 ribbon worms 4 endoplasms 6 hobgoblins 2 jackals (D:1) 2 quokkas 2 ball pythons 5 bats 4 frilled lizards 4 goblins 9 kobolds 8 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 228 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 446 | D:1 | Found a faded altar of an unknown god. 475 | D:1 | Learned a level 2 spell: Searing Ray 521 | D:1 | Found Suija's General Store. 837 | D:1 | Found Ilacetay's Magic Scroll Shop. 1355 | D:1 | Reached XP level 3. HP: 24/26 MP: 4/7 1416 | D:2 | Found a broken altar of Ashenzari. 2172 | D:2 | Reached XP level 4. HP: 25/33 MP: 3/8 2391 | D:2 | Reached skill level 5 in Conjurations 2573 | D:2 | Learned a level 4 spell: Fulminant Prism 3231 | D:3 | Found a hide-covered altar of Uskayaw. 3268 | D:3 | Found a broken altar of Ashenzari. 3553 | D:3 | Found a glowing drain. 3560 | Sewer | Entered a sewer 3564 | Sewer | Encountered a brain worm 3583 | Sewer | Killed a brain worm 3584 | Sewer | Reached XP level 5. HP: 27/38 MP: 6/11 3595 | Sewer | HP: 1/38 [rock fish (8)] 3596 | Sewer | Mangled by a rock fish Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_eye, layout_loops_ring, basic_ecumenical_altar, serial_shops, nicolae_lakefront_shop, shop_fountains, kennysheep_another_room, dk_noncrumbling_2 D:2: layout_loops_corners, basic_altar, minmay_tetromino_o2, st_stairs_2 D:3: layout_loops_cross, nicolae_overflow_rhomboverflow, regret_index_qazlal_sundered_split, ashenzari_altar_1, lightli_sewer_entry_pipes, st_stairs_12, roderic_lattice_a Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.5 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 40 | 14 || 54 Melee: Unarmed | 40 | 14 || 54 Tailslap | 5 | 3 || 8 Cast: Magic Dart | 30 | 9 || 39 Searing Ray | 24 | 21 || 45 Evoke: Wand of flame | | 1 || 1 Drink: Ambrosia | | 1 || 1 Magic | | 1 || 1 Armour: None | 32 | 38 || 70 Dodge: Dodged | 30 | 31 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3622 | 3561 | 61 | 0 | 2708 | 4 | 905.5 | Dungeon | 3585 | 3524 | 61 | 0 | 2705 | 3 | 1195.0 | Sewer | 37 | 37 | 0 | 0 | 3 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1599 daAuts D:1: 1553 daAuts D:3: 433 daAuts Sewer: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+