Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 7191744809203427455 19 ds04031004 the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Mar 1, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:14 (834 turns). ds04031004 the Conjurer (Deep Elf Conjurer) Turns: 834, Time: 00:01:15 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 55% Magic: 8/8 EV: 11 Int: 22 God: Gold: 46 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of identify {unknown} e - 2 scrolls of enchant weapon {unknown} Potions g - a potion of magic Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Slow Hex 12% N/A 12% 1 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter a goblin. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You see here a hobgoblin corpse. You see here a +0 dagger. You now have 46 gold pieces (gained 11). You open the door. There is an open door here. You encounter a quokka. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! Your Stealth skill increases to level 3! e - 2 scrolls labelled MOCUVVIN SAPLUWN (gained 1) You encounter a goblin. It is wielding a +0 club. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.. ..............†.... ##### ################### ....# ###.####### ######## ....##...# g##...... #. ....##...# ....$.. #. ....##...#####.#.. #. .................### # #. ................@..##.# #. ....##...#######.#....## #. ######.†.######......... ...###. ...................###.. ...†... ######...#####.....# # ##.#### ## ##### ###.....# #.########## .. ..#.....# #.#......... ## ### #.#.....# #.#.#######. #.. #.#.....# #.#.# #. You could see a goblin (asleep). Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 4 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 543 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 834 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_basic, chequers_serial_rivers_micro_d, minmay_misc_feat_nine_boxes Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 33 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 834 | 834 | 0 | 0 | 771 | 1 | 834.0 | Dungeon | 834 | 834 | 0 | 0 | 771 | 1 | 834.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 834 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+