ds04031004 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -4, D:1) 6 boomerangs (9, -5, D:1) 2 poisoned darts (14, -26, D:1) a +0 dagger (15, 19, D:1) a rat corpse (skeletalised by now) (18, 10, D:1) a ball python corpse (skeletalised by now) (20, -27, D:1) a +0 club (22, 10, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (23, -11, D:1) a +0 club a goblin skeleton (23, 19, D:1) a +0 short sword 4 stones (24, -10, D:1) a +0 dagger 4 stones a kobold skeleton (34, -5, D:1) a frilled lizard skeleton (43, -20, D:1) a +0 dagger (44, -20, D:1) a +0 dagger (44, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -20, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Getrae's Assorted Antiques a sack of spiders (1080 gold) a scroll of revelation (202 gold) a scroll of revelation (202 gold) a +0 dagger (54 gold) a potion of ambrosia (216 gold) a +0 giant club (56 gold) 2 potions of attraction (162 gold) [Shop] Rull's Antique Weapon Shop a +0 spear (75 gold) a +5 sling (712 gold) a +4 demon blade of venom (1300 gold) a +0 sling (37 gold) a +0 club (12 gold) the +2 mace "Itielet" {heavy, +Blink Fly Int+4} (997 gold) +Blink: It lets you blink. Fly: It grants you flight. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +3 great sword of flaming (875 gold) [Shop] Coing's Assorted Antiques a ring of see invisible (360 gold) a +2 dagger of speed (432 gold) a wand of quicksilver (5) (504 gold) a +4 orcbow of draining (700 gold) [Shop] Xuamowoo's Antique Armour Boutique +2 acid dragon scales (1300 gold) a +0 scale mail (100 gold) the +2 mask of the Dragon {Dragonpray SInv} (630 gold) Dragonpray: It occasionally summons a dragon when using Invocations with hostile monsters in sight. Chance is 10% + twice the piety cost of the ability used. SInv: It lets you see invisible. It cannot be enchanted further. a scarf of harm (225 gold) the +0 troll leather armour of Tuludu {rPois Will- Regen+ Int+2 Slay+5} (1180 gold) rPois: It protects you from poison. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +2 ring mail of willpower (525 gold) [Shop] Zakim's Armour Shoppe the +14 plate armour of the Saviour {Command, Harm rPois Dex+3} (1287 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 pair of gloves of hurling (138 gold) a +1 helmet of sniping (198 gold) a +0 pair of boots of rampaging (138 gold) a +0 buckler (54 gold) (0, 0, D:2) a +0 sling (3, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, 7, D:2) a +0 dagger (4, 23, D:2) a quokka corpse (skeletalised by now) (5, 26, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (7, 27, D:2) a +0 trident (22, 23, D:2) a jackal skeleton (22, 24, D:2) a ball python skeleton (23, 22, D:2) a jackal skeleton (23, 36, D:2) a hobgoblin corpse (skeletalised by now) (25, 17, D:2) a +0 short sword (26, 38, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (32, 32, D:2) a bat corpse (skeletalised by now) (37, -6, D:2) a +1 dagger of protection (41, 18, D:2) a +0 robe (42, 18, D:2) a +0 dagger 8 poisoned darts (43, 18, D:2) a +0 dagger a goblin skeleton (50, -5, D:2) a +0 leather armour (53, 25, D:2) a +0 club a goblin skeleton (58, 31, D:2) a quill talisman (61, 34, D:2) a frilled lizard skeleton Level 3 of the Dungeon (7, 3, D:3) a bat corpse (skeletalised by now) (10, 8, D:3) a +0 chain mail (20, 12, D:3) a +0 scale mail (24, -2, D:3) a hobgoblin corpse (skeletalised by now) (28, -13, D:3) a dart slug corpse a dart slug corpse (31, -13, D:3) a clockroach corpse a sewer (0, 0, Sewer) a +0 dagger (4, -7, Sewer) a +0 dagger 3 stones a kobold corpse (34, -8, Sewer) a river rat corpse