Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 5796015557705371090 34 ds04031004 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Feb 12, 2026. Slain by a hobgoblin (6 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:01:48 (1246 turns). ds04031004 the Conjurer (Deep Elf Conjurer) Turns: 1246, Time: 00:01:49 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 14% Magic: 1/10 EV: 11 Int: 24 God: Gold: 67 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Summon Small Mammal Summ 16% N/A 10% 1 Call Imp Summ 8% N/A 16% 2 Call Canine Familiar Summ 4% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 30% 3 Ozocubu's Armour Ice 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Eringya's Surprising Cr Summ 4% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ?= Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0 helmet (85% to hit) You focus your ray upon Robin. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits Robin. Robin is moderately wounded. (Press . to maintain the ray.) The searing ray misses Robin. Robin hits you but does no damage. The searing ray hits Robin. Robin is heavily wounded. Robin hits you with a +0 club. The searing ray hits Robin. Robin is almost dead. You finish channelling your searing ray. Robin roars a battlecry! The goblin goes into a battle-frenzy! You hear a shout! You encounter a hobgoblin. Robin attacks as they pursue you! Robin barely misses you. The goblin barely misses you. Robin roars a battlecry! The goblin goes into a battle-frenzy! Robin throws the goblin at you! The goblin misses you. Robin throws the hobgoblin at you! The goblin hits you but does no damage. The hobgoblin hits you. The goblin hits you with a +0 club. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin misses you. The hobgoblin barely misses you. You encounter a goblin. It is wielding a +0 dagger of draining. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The hobgoblin hits you. You die... #.# #..## #.# #...# #### #†# #...# #.###...###...## #†# ##.)###.##..#..#..#..# #.# ##.)##.##.###...###.## #g#####...#..#..#.....#...## #...†g.#.†........#........## ######.#..#...#..##.........# #.##.........#.........# #.g.g..)@..#..>..#.....# ####...g..###...###....# #.......#.....#.....# ....†.......#.........# ..##........##.........# # #....#.####)...<.<..# #......# ##.∩.......# #.....## #).........# . #..#.......## You could see Robin, a hobgoblin (strong) and a goblin (strong). Vanquished Creatures A dart slug (D:1) 2 endoplasms 7 hobgoblins 2 jackals (D:1) 5 ball pythons 4 bats 6 frilled lizards 4 goblins (D:2) 4 kobolds 3 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 227 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 254 | D:1 | Learned a level 2 spell: Searing Ray 1007 | D:2 | Found Tuloss's Jewellery Emporium. 1010 | D:2 | Reached skill level 5 in Conjurations 1193 | D:2 | Found Sovud's Magic Scroll Shop. 1199 | D:2 | Encountered Robin 1212 | D:2 | Reached XP level 3. HP: 17/19 MP: 7/10 1246 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic D:2: layout_rooms, serial_shops, nicolae_shop_peninsula, nicolae_square_shop, shop, shop, minmay_strange_pillars, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Magic Dart || 21 Searing Ray || 18 Armour: Robe || 22 Dodge: Dodged || 17