Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 6810298320051100316 110 ds04031004 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Feb 12, 2026. Killed by nerve-wracking pain ... invoked by an orc priest (9 damage) ... on level 4 of the Dungeon. The game lasted 00:04:25 (3041 turns). ds04031004 the Conjurer (Deep Elf Conjurer) Turns: 3041, Time: 00:04:25 Health: 0/24 AC: 4 Str: 4 XL: 4 Next: 61% Magic: 1/13 EV: 11 Int: 25 God: Gold: 202 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) d - +5 woodcutter's axe rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 202 gold pieces. Inventory: Hand Weapons d - the +5 woodcutter's axe (weapon) (You found it on level 3 of the Dungeon) It cannot be enchanted further. Armour a - a +0 robe (worn) b - a +0 helmet (worn) c - a +0 pair of boots (worn) Scrolls c - 2 scrolls of silence {unknown} e - a scroll of amnesia {unknown} h - a scroll of poison {unknown} k - 2 scrolls of identify {unknown} m - a scroll of vulnerability {unknown} q - 2 scrolls of fear {unknown} u - 3 scrolls of teleportation {unknown} v - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of ambrosia {unknown} f - a potion of mutation {unknown} j - 2 potions of attraction {unknown} l - 2 potions of curing {unknown} n - 2 potions of brilliance {unknown} o - a potion of haste {unknown} p - 2 potions of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 5.6 Conjurations + Level 0.5 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 80% 2x1d8 2% 1 Summon Small Mammal Summ 24% N/A 9% 1 Frozen Ramparts Ice 12% 1d2 24% 3 Sigil of Binding Hex 6% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Iskenderun's Battlesphe Conj/Frge 20% 2d9 26% 4 Nazja's Percussive Temp Frge 3% 4d4 92% 5 Splinterfrost Shell Ice/Frge 3% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Qazlal Lugonu Portals: Abyss: D:3 Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the orc! You encounter an orc priest. It is wielding a +0 dagger. You finish channelling your searing ray. You see here a +0 whip. You encounter a ball python. The ball python leaves your sight. Items here: $ )) [. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (wandering, hasn't noticed you, 81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest shouts! (Press . to maintain the ray.) The searing ray misses the orc priest. The orc priest hits you but does no damage. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The ball python hisses angrily. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (severely wounded, 81% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest hits you but does no damage. Without enough magic to sustain it, your Searing Ray dissipates. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you but does no damage. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... ................. ................. ...............# ................ ......:........ ............# ... ~. ......S....## .. ~~. ......o$@...## .♣~~~. .............### ##.♣~~~ ...............###..P~P ........###.>....#..♣ ...##...# ####......♣ .. #...# ###..).# . #...# ##..## #...# ##..##♣ #..#~♣ You could see an orc priest and a ball python. Vanquished Creatures 3 gnolls (D:2) 2 adders A dart slug (D:4) 6 orcs A ribbon worm (D:3) 6 hobgoblins 2 quokkas (D:1) 8 ball pythons 5 bats 7 endoplasms 6 frilled lizards 6 goblins 8 kobolds 4 rats (D:1) 65 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:3) 1 creature vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 149 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 192 | D:1 | Learned a level 2 spell: Searing Ray 931 | D:1 | Reached skill level 5 in Conjurations 931 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1732 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1860 | D:3 | Found a corrupted altar of Lugonu. 1879 | D:3 | Found a faded altar of an unknown god. 2083 | D:3 | Found a one-way gate to the infinite horrors of the Abyss. 2272 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2385 | D:3 | Found the +5 woodcutter's axe 2394 | D:3 | Got the +5 woodcutter's axe 2588 | D:3 | Found a stormy altar of Qazlal. 2810 | D:3 | Reached skill level 5 in Spellcasting 2845 | D:3 | Learned a level 4 spell: Fulminant Prism 2850 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3041 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, minmay_3d_cube D:2: layout_loops_ring, minivault_23 D:3: due_chaos_kobolds, layout_basic, lemuel_coloured_pillars_altar, grunt_qazlal_clouds, shapermc_ecumenical_altar_hornbeckon D:4: layout_layer_cave, mainiacjoe_overflow_surrounded_room, serial_bayou, serial_bayou_pond_c, serial_bayou_lagoon_a, serial_bayou_lagoon_b, serial_bayou_shore_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Translocations | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Battleaxe | | 10 || 10 Cast: Magic Dart | 15 | || 15 Searing Ray | 25 | 22 || 47 Armour: Robe | 4 | 11 || 15 Dodge: Dodged | 3 | 4 || 7