Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 14201674646865891930 60 ds04031004 the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Feb 12, 2026. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (937 turns). ds04031004 the Conjurer (Deep Elf Conjurer) Turns: 937, Time: 00:02:02 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 80% Magic: 1/11 EV: 11 Int: 24 God: Gold: 108 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) b - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of cold (weapon) c - a staff of fire Scrolls c - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - a potion of curing {unknown} j - a potion of haste {unknown} k - 2 potions of mutation {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 36% 3d9 4% 2 Stone Arrow Conj/Erth 36% 3d9 10% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Polar Vortex Ice 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Annotations: D:2 Robin, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter Terence the Veteran. He is wielding a +0 flail. Terence shouts! Terence screams, "Your supposed skill won't protect you!" Terence screams, "I'm retired! Go away!" Terence screams, "I want to be left alone!" Robin roars a battlecry! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. The searing ray hits Robin. Robin is moderately wounded. (Press . to maintain the ray.) Robin says, "Kneel, worm!" The searing ray misses Terence. The searing ray hits Robin. Robin is moderately wounded. Terence hits you with a +0 flail! The searing ray misses Terence. The searing ray hits Robin. Robin is heavily wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You encounter a goblin. It is wielding a +0 club. The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Robin. Robin is severely wounded. You finish channelling your searing ray. Terence closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (moderately wounded, 82% to hit) You miscast Searing Ray. Nothing appears to happen. Terence hits you with a +0 flail. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.....##..........######.## #.....#....##..#..........#####. #.._......####...#######........ ..........######g.......#.######. .#...............######.....##### ................# ###.#...... ...##......†..g# #.#...... .## ######..##@# ###.#...... .....>#@# ##.......... ####.....####....#...... #...#......#..#...... ##..####......####### ##.###......## ....#.......# ............# .####....##.# ###...###.# You could see Terence, Robin and a goblin (strong). Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 2 endoplasms 7 hobgoblins 7 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 3 frilled lizards 10 goblins 3 kobolds 2 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 109 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 629 | D:1 | Learned a level 2 spell: Searing Ray 665 | D:2 | Found a faded altar of an unknown god. 670 | D:2 | Reached skill level 5 in Conjurations 670 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 868 | D:2 | Found a glowing golden altar of the Shining One. 909 | D:2 | Encountered Robin 914 | D:2 | Encountered Terence 937 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_rooms, minmay_splitting_lines D:2: layout_rooms, basic_altar, nicolae_ecumenical_pavilion, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Staff || 3 Cast: Magic Dart || 45 Searing Ray || 8 Armour: Robe || 20 Dodge: Dodged || 17