ds04031004 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -28, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (6, -12, D:1) a +0 dagger (15, -37, D:1) a +0 ring mail (15, -29, D:1) a rat skeleton (17, -24, D:1) a +2 whip of pain 4 stones a kobold skeleton (19, -17, D:1) a +0 dagger (21, -34, D:1) a +0 spear (30, -26, D:1) a +0 war axe (36, -31, D:1) a quokka skeleton (41, -10, D:1) a +0 short sword (42, 0, D:1) a +0 leather armour (45, -26, D:1) a hobgoblin corpse (skeletalised by now) (48, -21, D:1) a +0 cloak (50, -21, D:1) a rat corpse (skeletalised by now) (54, -23, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Aroh's Distillery a potion of lignification (30 gold) 2 potions of magic (160 gold) a potion of curing (30 gold) a potion of might (40 gold) a potion of invisibility (80 gold) a potion of brilliance (40 gold) a potion of might (40 gold) a potion of attraction (30 gold) a potion of curing (30 gold) a potion of heal wounds (80 gold) (0, 0, D:2) a +0 dagger (0, 2, D:2) a frilled lizard corpse (skeletalised by now) (3, 2, D:2) a +0 whip a +0 robe a kobold corpse (skeletalised by now) (10, 19, D:2) a +0 dagger (13, -9, D:2) a +0 short sword a kobold corpse (skeletalised by now) (15, -8, D:2) a +0 club (17, -8, D:2) a +1 short sword of freezing a kobold skeleton (21, 0, D:2) an adder corpse (skeletalised by now) (26, -9, D:2) an adder corpse (skeletalised by now) (35, 14, D:2) a frilled lizard skeleton (36, 16, D:2) a quokka skeleton a frilled lizard skeleton (36, 17, D:2) a frilled lizard skeleton (37, -6, D:2) a rat skeleton (38, -4, D:2) a bat skeleton (39, -18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, 8, D:2) 2 poisoned darts (41, 16, D:2) a +0 short sword (50, 24, D:2) a hobgoblin corpse (skeletalised by now) (51, -17, D:2) a +0 ring mail (59, -9, D:2) a frilled lizard skeleton (63, -8, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (3, 36, D:3) a +0 dagger (9, 39, D:3) a +0 spear (25, 20, D:3) 6 gold pieces (26, -9, D:3) a scarab talisman (26, 15, D:3) an adder skeleton (28, -7, D:3) a rat skeleton (28, -2, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (34, 40, D:3) a +0 hand axe (35, 39, D:3) a +0 dagger an orc corpse (skeletalised by now) (36, 10, D:3) a +0 scale mail (39, 37, D:3) a +0 mace a +0 ring mail a +0 mace a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) (46, 21, D:3) an adder corpse (skeletalised by now) (46, 33, D:3) a hobgoblin skeleton (47, 33, D:3) a +0 robe (60, 34, D:3) a +0 scale mail Level 4 of the Dungeon (14, 35, D:4) a +0 orcbow (16, 8, D:4) a +0 mace (19, 17, D:4) a +0 short sword 4 stones a kobold skeleton (20, 20, D:4) a +0 dagger a +0 ring mail (20, 21, D:4) a +0 hand axe an orc skeleton (21, 20, D:4) a +0 mace a +0 leather armour an orc skeleton (26, 39, D:4) a +0 hammer (26, 41, D:4) a +0 hammer of protection (27, 37, D:4) a +0 hammer (27, 38, D:4) a +2 quarterstaff of chaos a +2 cloak of willpower the gnoll corpse of Crazy Yiuf (skeletalised by now) (28, 35, D:4) a +0 hammer (28, 36, D:4) a +0 hammer (29, 32, D:4) a +0 hammer (31, 22, D:4) a jackal skeleton (37, 8, D:4) a +0 robe a +0 scythe (54, 39, D:4) a +0 whip a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots of stealth (4, -3, D:5) a +0 leather armour (7, -34, D:5) an iguana skeleton (18, -32, D:5) an iguana skeleton (19, -28, D:5) a +0 club a +0 ring mail a +0 war axe a +0 giant club an orc skeleton an ogre skeleton (21, -26, D:5) a +0 robe a +0 dagger a +0 leather armour a +3 whip an orc skeleton an orc skeleton (22, -24, D:5) a +0 falchion an orc skeleton (24, 9, D:5) a +0 mace (25, -23, D:5) a +0 leather armour (26, -34, D:5) a +0 dagger (29, -40, D:5) a +0 leather armour (32, 2, D:5) an adder corpse (skeletalised by now) (36, -17, D:5) a +0 short sword an orc skeleton (38, -17, D:5) a +2 dagger of venom a +0 robe a +0 flail a +0 leather armour an orc skeleton (39, -11, D:5) a +0 robe (39, -3, D:5) a +0 ring mail (40, -17, D:5) a +0 leather armour a +0 short sword an orc skeleton Level 6 of the Dungeon (3, 10, D:6) a bullfrog corpse (skeletalised by now) (6, 26, D:6) a +0 leather armour a +0 hand axe an orc skeleton (6, 27, D:6) a +0 whip (7, 26, D:6) a +0 leather armour a +0 club an orc skeleton (11, 27, D:6) 3 stones a +0 short sword (12, 8, D:6) a +0 cloak (12, 26, D:6) a +0 hand axe a +0 robe a +0 dagger 2 stones a +0 short sword 5 poisoned darts a +0 short sword a kobold skeleton a kobold skeleton (14, -12, D:6) a +0 hand axe a +0 leather armour (14, -11, D:6) a +0 war axe a +0 leather armour a +0 club a +0 dagger of speed a +0 robe a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 hand axe 3 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -10, D:6) a +2 trident of venom a +0 scale mail a +0 hand axe a +1 hand axe of flaming 2 poisoned darts a +0 ring mail a +0 hand axe 3 boomerangs a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 33, D:6) a black bear corpse (skeletalised by now) (15, -12, D:6) a +0 club a +0 falchion a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 club a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, -12, D:6) a +0 club a +0 ring mail (19, 1, D:6) a +0 robe (23, 26, D:6) a +0 dagger a +2 robe a +0 rapier a +0 scale mail (25, 27, D:6) a +0 hand axe a +0 giant club (26, 17, D:6) a howler monkey corpse (skeletalised by now) (26, 29, D:6) 6 poisoned darts a +0 short sword a kobold corpse (skeletalised by now) (30, 33, D:6) the +5 falchion of the Cup {holy, ^Contam rC+++ rCorr Dex+2} ^Contam: It causes magical contamination when unequipped. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (36, 18, D:6) the +8 long sword "Loadoc" {elec, rCorr Str+5} rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). It cannot be enchanted further. (37, 18, D:6) a +0 ring mail Level 7 of the Dungeon (4, -8, D:7) a +0 pair of boots (7, -3, D:7) a +0 whip (15, 1, D:7) a +0 club (16, 0, D:7) a +0 dagger a +0 chain mail (20, 6, D:7) a +0 pair of boots of rampaging (23, 20, D:7) a troll skeleton (23, 21, D:7) a +1 short sword of draining an orc skeleton (26, 16, D:7) a +0 halberd (27, 15, D:7) a +0 spear (27, 17, D:7) a +0 halberd (28, 16, D:7) a +1 spear of venom (32, -9, D:7) a +0 sling (35, 25, D:7) a +0 helmet (38, -9, D:7) a +0 scale mail (47, 17, D:7) a +0 spear (47, 19, D:7) a +0 quarterstaff a steam dragon skeleton (48, 17, D:7) a +0 halberd a +0 club a gnoll skeleton (48, 18, D:7) a +0 flail a +0 leather armour a +0 club a gnoll skeleton (49, 18, D:7) a +0 club (50, -8, D:7) a +0 ring mail (53, 0, D:7) a +0 trident Level 8 of the Dungeon (3, 12, D:8) a +0 flail (17, 12, D:8) a +0 scale mail (19, -4, D:8) 5 gold pieces (still there?) a +3 vampiric scythe (still there?) (22, 24, D:8) a +0 hand axe (27, 26, D:8) a +0 shortbow (34, 4, D:8) a +0 helmet (40, 21, D:8) a +0 ring mail (41, -10, D:8) a +0 robe a +2 dagger of draining Level 9 of the Dungeon [Shop] Xoyper's Weapon Shoppe 6 poisoned darts (50 gold) a +0 dagger (28 gold) a +0 battleaxe (140 gold) a +1 long sword of holy wrath (186 gold) a +1 heavy arbalest (287 gold) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (1523 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 quarterstaff (70 gold) a +0 dire flail of protection (112 gold) 6 atropa-tipped darts (75 gold) (0, 0, D:9) a +0 ring mail (0, 34, D:9) a +0 whip a +0 short sword 5 poisoned darts a +0 club 4 stones (0, 35, D:9) a +0 short sword a +0 dagger (9, 3, D:9) a +0 robe a +1 dagger of protection (10, 5, D:9) a +0 short sword (11, 3, D:9) a +0 hand axe (16, 19, D:9) a +0 robe a +0 war axe (16, 21, D:9) a +0 robe a +2 scimitar of freezing a +0 robe a +0 war axe (16, 42, D:9) a +0 whip (26, 30, D:9) a +0 short sword 3 stones (27, 30, D:9) a +0 short sword (27, 33, D:9) a +0 dagger a curare-tipped dart (28, 3, D:9) a +0 club 2 boomerangs a +0 hand axe of freezing (29, 3, D:9) a +0 whip a +0 leather armour a +0 dagger a +0 robe (30, 27, D:9) a parchment of Call Imp (30, 33, D:9) a +0 chain mail (31, 50, D:9) a +0 chain mail (35, 41, D:9) a +2 rapier of flaming (47, 32, D:9) a +0 scale mail Level 10 of the Dungeon (5, 6, D:10) a +0 robe (11, -19, D:10) a +0 dagger a +0 robe 4 poisoned darts (11, -17, D:10) a +0 dagger (12, -19, D:10) a +0 hand axe a +0 dagger a +0 robe (27, -12, D:10) 6 datura-tipped darts (27, -2, D:10) a +0 whip (27, 7, D:10) a +0 plate armour (33, 0, D:10) a +0 hand axe a +0 robe a +0 dagger (34, -1, D:10) a +0 robe a +0 dagger (34, 0, D:10) a +0 robe a +0 dagger (36, 1, D:10) a +0 falchion (39, -17, D:10) a +1 morningstar of draining (45, -16, D:10) a +0 scale mail Level 11 of the Dungeon (6, -17, D:11) a +0 war axe (13, 14, D:11) 28 gold pieces (16, 7, D:11) 29 gold pieces (18, -21, D:11) a +0 shortbow (22, -21, D:11) a +0 chain mail (27, 16, D:11) a +0 ring mail (38, -18, D:11) a +0 sling (55, 8, D:11) a +0 robe (58, -16, D:11) a +0 dagger a +0 leather armour (59, -16, D:11) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (60, -10, D:11) a +0 club (61, 5, D:11) a +0 robe (64, -25, D:11) a +0 orcbow Level 12 of the Dungeon (0, 0, D:12) a +0 scimitar (5, 39, D:12) a +0 leather armour a +0 long sword (5, 42, D:12) a +0 giant club a +0 great mace (7, 13, D:12) a ring of resist corrosion (21, 33, D:12) a +0 orcbow (22, 29, D:12) 3 stones a +0 club (22, 30, D:12) a +0 club (24, 29, D:12) 4 stones a +0 club a +0 robe a +0 dagger (25, 29, D:12) 4 poisoned darts a +0 dagger (26, 29, D:12) a +0 robe a +0 dagger (36, 1, D:12) a +0 war axe (37, 0, D:12) a +0 dire flail a +0 short sword (37, 1, D:12) a +0 leather armour a +0 trident a +0 ring mail a +0 short sword (37, 2, D:12) a +0 lajatang (37, 38, D:12) the +5 spear of Theory {protect, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (38, 0, D:12) a +0 robe a +0 dagger Level 13 of the Dungeon (3, -1, D:13) a +2 robe a staff of earth (3, 11, D:13) 5 large rocks (3, 15, D:13) a +0 orcbow (4, 13, D:13) a +0 shortbow (4, 14, D:13) a +0 shortbow (7, -14, D:13) a +0 shortbow (8, -15, D:13) a +0 orcbow (8, -14, D:13) a +0 shortbow (11, -14, D:13) a +0 shortbow (12, -6, D:13) a +0 flail (29, -12, D:13) a +0 plate armour (43, 23, D:13) a spore talisman (46, 26, D:13) a +0 rapier (47, -7, D:13) a +0 plate armour a +0 bardiche (48, 8, D:13) a +0 great sword a +0 ring mail (56, 27, D:13) a parchment of Scorch Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow (1, 0, D:14) a +0 shortbow a +0 orcbow (3, 8, D:14) a +0 war axe a +0 leather armour a +2 buckler (9, 55, D:14) a +0 chain mail (12, 42, D:14) a +0 plate armour (18, -3, D:14) a +0 dagger (29, 41, D:14) a +0 falchion (30, 43, D:14) a +0 robe (34, -3, D:14) a +0 long sword (35, 52, D:14) a +0 leather armour (37, 10, D:14) 6 gold pieces (still there?) a +2 scythe of protection (still there?) (41, 31, D:14) a +0 giant club a +0 giant club (43, -3, D:14) a +1 quarterstaff of speed (45, 7, D:14) a human skeleton (46, 7, D:14) a +0 leather armour of cold resistance (49, 19, D:14) a +0 flail (52, 9, D:14) a +0 shortbow a +0 chain mail a +4 long sword (53, 20, D:14) a +0 chain mail a +2 vampiric battleaxe (58, 39, D:14) a +3 scimitar of flaming (60, 52, D:14) a +0 orcbow Level 15 of the Dungeon (0, 0, D:15) 5 large rocks (0, 13, D:15) a +0 orcbow (1, 12, D:15) a +0 shortbow (2, 12, D:15) a +0 orcbow (3, 12, D:15) a +0 shortbow a +0 shortbow (9, 25, D:15) 4 large rocks (10, -7, D:15) a +0 shortbow (10, 34, D:15) a +0 cloak (11, -9, D:15) a +0 dagger a +0 robe (11, 12, D:15) a +1 ring mail of willpower (16, -8, D:15) a lupine talisman (23, 8, D:15) a +0 arbalest (23, 26, D:15) a parchment of Yara's Violent Unravelling (26, 23, D:15) a +0 helmet (36, 36, D:15) a +0 great mace (41, 32, D:15) a +0 ring mail a +0 longbow (41, 38, D:15) a +0 ring mail a +0 longbow (42, 34, D:15) 5 large rocks (44, 21, D:15) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Plog's Book Shop a parchment of Sandblast (64 gold) a parchment of Irradiate (294 gold) a parchment of Apportation (64 gold) a parchment of Summon Mana Viper (294 gold) a parchment of Eringya's Surprising Crocodile (208 gold) a parchment of Nazja's Percussive Tempering (294 gold) a parchment of Sublimation of Blood (92 gold) a parchment of Borgnjor's Vile Clutch (294 gold) a parchment of Forge Monarch Bomb (400 gold) a parchment of Eringya's Noxious Bog (400 gold) a parchment of Plasma Beam (400 gold) a parchment of Rimeblight (524 gold) a parchment of Launch Clockwork Bee (140 gold) a parchment of Borgnjor's Revivification (668 gold) [Shop] Deimnuikh's General Store a Gell's gravitambourine (2/2) (640 gold) a +6 ring of dexterity (576 gold) a manual of Shields (1280 gold) a wand of digging (5) (347 gold) a parchment of Freeze (64 gold) a wand of charming (7) (276 gold) [Shop] Reokhoa's Armour Shop a +0 leather armour (32 gold) the +0 leather armour of Xilog {MP+9} (446 gold) MP+9: It affects your magic capacity (+9). It cannot be enchanted further. a +0 robe (14 gold) an orb of attunement (416 gold) the +5 ring mail of Tergiversation {rC+++ Str-4 Int+5 Dex+2} (1236 gold) rC+++: It renders you almost immune to cold. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 chain mail of willpower (368 gold) a +0 ring mail (64 gold) a +2 robe of cold resistance (286 gold) [Shop] Roed's Assorted Antiques a phantom mirror (1280 gold) a +2 short sword of speed (672 gold) the riddle talisman of Beogh's Benevolence {-Tele Harm rPois rN+} (2112 gold) [riddle talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rPois: It protects you from poison. rN+: It protects you from negative energy. a tin of tremorstones (2/2) (1280 gold) a box of beasts (1280 gold) a wand of charming (7) (537 gold) a Gell's gravitambourine (2/2) (1280 gold) [Shop] Monuep's Antique Armour Emporium a +0 robe (18 gold) a +0 ring mail (84 gold) a +1 scale mail of willpower (336 gold) the +2 robe "Gitintomm" {rElec rF+ rCorr Str-4} (611 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). It cannot be enchanted further. a +0 leather armour (42 gold) a +0 plate armour (378 gold) (7, -1, Orc:1) a +0 broad axe a +0 plate armour (7, 1, Orc:1) a +0 dagger a +0 robe (7, 9, Orc:1) 6 large rocks (27, 14, Orc:1) a +4 hand axe of sundering (27, 18, Orc:1) a +2 scimitar of flaming (29, 13, Orc:1) a +0 cloak a +3 dagger (30, 16, Orc:1) a +0 flail (30, 19, Orc:1) a +0 robe a +0 dagger (31, 17, Orc:1) a +0 robe a +0 dagger (58, 34, Orc:1) a +0 short sword a +0 plate armour a +0 dagger a +0 robe (60, 35, Orc:1) a +0 dagger a +0 robe a +0 flail (60, 36, Orc:1) a +0 club a +0 chain mail a +0 dagger a +0 robe (60, 48, Orc:1) a +0 club a +0 leather armour a +0 short sword a +0 leather armour (60, 49, Orc:1) a +0 dagger (61, 37, Orc:1) a +0 giant club a +0 giant club (62, 50, Orc:1) a +0 hand axe a +0 mace a +0 orcbow a +0 chain mail Level 2 of the Orcish Mines [Shop] Vifro's Antique Weapon Shoppe a +0 sling (43 gold) a +0 club (14 gold) a +0 giant club (60 gold) a +0 arbalest (217 gold) the +2 rapier of Triumph {freeze, Int+2} (901 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 great sword (290 gold) [Shop] Lelin's General Store the serpent talisman of Indomitability {Str+3 Int+2} (892 gold) [serpent talisman] Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). a parchment of Iskenderun's Mystic Blast (221 gold) a parchment of Death Channel (425 gold) [Shop] Rerch's Book Shoppe a parchment of Forge Lightning Spire (208 gold) a parchment of Nazja's Percussive Tempering (294 gold) a parchment of Cause Fear (208 gold) a parchment of Detonation Catalyst (294 gold) a parchment of Summon Cactus Giant (400 gold) a parchment of Cigotuvi's Putrefaction (208 gold) a parchment of Maxwell's Portable Piledriver (140 gold) a parchment of Soul Splinter (64 gold) a parchment of Tukima's Dance (140 gold) a parchment of Permafrost Eruption (400 gold) a manual of Summonings (1280 gold) a parchment of Diamond Sawblades (524 gold) a parchment of Sculpt Simulacrum (400 gold) a parchment of Poisonous Vapours (64 gold) a parchment of Dispel Undead (208 gold) [Shop] Egeruixt's Antique Armour Shoppe +1 ice dragon scales (1596 gold) a +0 robe (25 gold) a +0 leather armour (56 gold) a +0 chain mail (168 gold) a +2 chain mail of willpower (644 gold) a +0 plate armour (504 gold) a +0 ring mail (112 gold) a +0 robe (25 gold) a +0 leather armour (56 gold) the +5 plate armour "Yciezae" {Harm Rampage Dex-4} (1204 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +2 plate armour of resonance (980 gold) (0, 0, Orc:2) a +0 club (2, 4, Orc:2) a +0 chain mail of resonance a +2 hand axe of sundering (5, -34, Orc:2) a +0 dagger a +0 robe (5, -30, Orc:2) a +0 dire flail of protection a +0 giant spiked club (6, -2, Orc:2) a +0 club (6, -1, Orc:2) a +0 club (7, -26, Orc:2) a +0 falchion a +0 giant club a +0 giant spiked club (7, -25, Orc:2) a +1 short sword of venom a +0 scale mail (9, -26, Orc:2) a +0 dagger a +0 robe (10, -24, Orc:2) a +0 war axe a +0 plate armour (11, -23, Orc:2) a +0 club a +0 robe (12, -24, Orc:2) a +0 war axe a +0 plate armour (12, -23, Orc:2) a +0 flail a +0 scale mail (14, -24, Orc:2) a +0 dagger a +0 robe (14, -23, Orc:2) a +0 giant spiked club (15, -22, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 long sword a +0 chain mail a +0 long sword a +0 chain mail (16, -23, Orc:2) a +0 dire flail a +0 giant club a +0 flail a +0 chain mail a +0 trident a +0 plate armour (16, -22, Orc:2) a +3 halberd of flaming a +0 chain mail a +0 halberd a +0 chain mail (16, -21, Orc:2) a +0 dagger a +0 robe (17, -23, Orc:2) a +0 flail 3 boomerangs a +0 club (17, -22, Orc:2) a +0 war axe a +0 chain mail (17, -20, Orc:2) a +0 club a +0 leather armour (17, 2, Orc:2) a +0 leather armour a +0 longbow a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour a +0 long sword (17, 3, Orc:2) a +0 buckler a +0 robe a +0 scimitar (18, -22, Orc:2) a +0 trident a +2 plate armour of command a +0 mace a +0 orcbow a +0 plate armour (18, -21, Orc:2) a +0 dire flail a +0 robe (19, -29, Orc:2) a +0 long sword a +0 plate armour (19, -27, Orc:2) a +0 dagger a +0 robe a +0 club a +0 chain mail (19, -20, Orc:2) a +0 halberd a +0 orcbow a +0 chain mail (20, -28, Orc:2) a +0 hand axe a +0 plate armour (20, -27, Orc:2) a +0 hand axe a +0 leather armour a +0 halberd 6 boomerangs a +0 chain mail a +1 long sword of valour a +0 plate armour a +0 whip a +0 long sword a +0 arbalest a +0 chain mail (20, -26, Orc:2) a +0 mace a +0 plate armour a +0 giant club a +0 club a +0 glaive a +0 chain mail a +0 mace a +0 leather armour a +0 glaive a +0 orcbow a +0 plate armour a +0 dire flail a +0 chain mail a +0 flail a +0 chain mail a +0 hand axe a +0 plate armour (20, -21, Orc:2) a +0 dagger a +0 leather armour a +0 mace (20, 8, Orc:2) a +0 chain mail a +0 hand axe a +0 short sword a +0 plate armour a +0 war axe (21, -32, Orc:2) a +0 trident a +0 ring mail (21, -29, Orc:2) a +0 war axe (21, -27, Orc:2) a +0 dagger a +2 mace of venom (21, -22, Orc:2) a +0 whip a +0 dagger a +0 robe a +0 long sword a +0 chain mail (21, -21, Orc:2) a +0 flail a +0 plate armour a +0 hand axe a +0 plate armour a +0 dagger a +0 robe a +0 hand axe a +0 club (21, -20, Orc:2) a +0 dagger (21, 7, Orc:2) a +0 dagger (23, -21, Orc:2) a +0 great mace a +0 chain mail (23, 6, Orc:2) a +0 plate armour a +0 glaive (24, 7, Orc:2) a +0 robe a +0 dagger (27, -21, Orc:2) a +4 war axe of flaming a +3 plate armour of archery Level 1 of the Elven Halls [Shop] Iwilla Naequ's Magic Scroll Shop a scroll of amnesia (79 gold) a scroll of identify (39 gold) a scroll of identify (39 gold) a scroll of enchant weapon (148 gold) [Shop] Codeashoss's Jewellery Shop the ring "Heff" {Int+6 Stlth+} (961 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. a ring of magical power (420 gold) the inkwell talisman of Anarchy {rC++ Will- Stlth+} (903 gold) [inkwell talisman] rC++: It greatly protects you from cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. an amulet of chemistry (630 gold) an amulet of faith (840 gold) an amulet of the acrobat (630 gold) an amulet of regeneration (630 gold) [Shop] Muroko's Book Shoppe a parchment of Iskenderun's Battlesphere (260 gold) a parchment of Yara's Violent Unravelling (368 gold) a parchment of Dragon's Call (1040 gold) a parchment of Plasma Beam (500 gold) a parchment of Orb of Destruction (656 gold) a parchment of Spellspark Servitor (656 gold) a parchment of Blink (116 gold) a parchment of Inner Flame (176 gold) a parchment of Freeze (80 gold) a parchment of Slow (80 gold) a parchment of Alistair's Walking Alembic (368 gold) a parchment of Summon Forest (368 gold) (1, -13, Elf:1) a +0 short sword a +0 scale mail (1, 1, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (8, -43, Elf:1) 4 poisoned darts (8, 11, Elf:1) a +0 short sword a +0 robe (9, 11, Elf:1) a +0 longbow a +0 robe (10, 11, Elf:1) a +0 club (11, -21, Elf:1) a +0 long sword a +0 ring mail (12, -27, Elf:1) a +0 chain mail (23, -25, Elf:1) a +0 leather armour a +0 long sword (23, -22, Elf:1) a +0 robe a +0 dagger (24, -24, Elf:1) a +2 leather armour of willpower a +0 short sword a +0 shortbow (26, -48, Elf:1) a +0 robe a +2 vampiric rapier (30, -47, Elf:1) a +0 robe a +0 short sword a +0 longbow (32, -6, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (38, -18, Elf:1) a +0 scimitar a +0 robe (49, -16, Elf:1) a +4 ring mail a +0 short sword (49, -9, Elf:1) a +0 ring mail a +0 rapier Level 2 of the Elven Halls (8, 11, Elf:2) a +0 short sword a +0 robe (11, 25, Elf:2) a +0 falchion (13, 31, Elf:2) a +0 dagger a +0 leather armour (14, 1, Elf:2) a +2 pair of gloves (15, 8, Elf:2) a +0 robe (17, 2, Elf:2) a +0 leather armour a +0 long sword (17, 31, Elf:2) a +0 war axe (18, 3, Elf:2) a +0 leather armour a +0 longbow a +0 leather armour a +1 short sword of venom a +0 shortbow (18, 4, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (20, 5, Elf:2) a +2 cloak a +0 robe a +0 dagger (20, 31, Elf:2) a +0 ring mail (21, -10, Elf:2) a +0 long sword a +0 robe (22, 6, Elf:2) a +0 buckler a +0 ring mail a +0 long sword a +0 leather armour a +0 dagger a +0 shortbow (23, 5, Elf:2) a +0 robe a +0 dagger (23, 6, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (23, 7, Elf:2) a +0 leather armour a +0 long sword (25, 0, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (25, 23, Elf:2) a +0 giant club (25, 30, Elf:2) a parchment of Hailstorm (26, -4, Elf:2) an orb of mesmerism (26, 8, Elf:2) a +0 robe a +0 long sword of freezing (34, -14, Elf:2) a +0 dagger a +0 robe a +0 scimitar a +0 leather armour a +0 buckler a +0 short sword a +0 robe a +0 buckler of poison resistance a +0 long sword a +0 robe (37, -16, Elf:2) a +0 rapier a +0 robe (39, 15, Elf:2) a +0 short sword a +0 robe a +0 buckler (42, -10, Elf:2) a +0 ring mail (44, 27, Elf:2) a +0 long sword a +0 robe a +0 long sword a +0 robe a +0 buckler (46, 25, Elf:2) a +0 rapier a +0 leather armour (47, 27, Elf:2) a +0 long sword a +0 longbow a +0 robe a +0 scimitar a +0 robe a +0 buckler (47, 29, Elf:2) a +0 rapier a +0 ring mail a +0 long sword a +0 robe (47, 30, Elf:2) a +0 long sword a +0 robe (48, -17, Elf:2) a +0 short sword a +0 robe (48, -13, Elf:2) a +0 long sword a +0 robe (49, -12, Elf:2) a +0 dagger a +0 ring mail (49, 29, Elf:2) a +0 short sword a +0 robe (51, -13, Elf:2) a +0 short sword a +0 robe (52, -10, Elf:2) a +0 long sword a +0 robe (53, -9, Elf:2) a +0 short sword a +0 ring mail (53, -6, Elf:2) a +0 long sword a +0 ring mail (53, -5, Elf:2) a +0 rapier a +0 rapier a +0 leather armour Level 3 of the Elven Halls (0, 0, Elf:3) a +0 longbow a +3 scale mail of resonance (0, 1, Elf:3) a +0 ring mail a +1 long sword of electrocution a +0 robe a +0 long sword (0, 2, Elf:3) a +0 mace (1, -40, Elf:3) a parchment of Jinxbite (1, 0, Elf:3) a +0 plate armour a +3 scimitar (1, 1, Elf:3) a +0 robe a +0 short sword a +0 ring mail a +0 short sword (2, 0, Elf:3) a +0 robe a +0 short sword (4, 0, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow a +0 robe a +0 long sword (5, -11, Elf:3) a +0 leather armour (5, 0, Elf:3) a +0 ring mail a +0 rapier (6, -34, Elf:3) a +3 leather armour (6, -1, Elf:3) a +0 leather armour a +0 short sword a +0 longbow a +0 robe a +0 scimitar (6, 0, Elf:3) a +1 short sword of draining a +0 robe a +0 dagger (6, 1, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (7, -45, Elf:3) a +0 short sword a +0 robe a +0 shortbow a +0 short sword a +0 robe (7, -44, Elf:3) a +0 short sword a +0 scale mail (7, 0, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (10, -43, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (10, -8, Elf:3) a +0 great sword of distortion a +0 leather armour a ring of poison resistance (10, 0, Elf:3) a +0 robe a +0 short sword (11, -45, Elf:3) a +0 rapier a +0 ring mail (11, -1, Elf:3) a +0 robe a +0 dagger (12, -2, Elf:3) a +0 longbow the +2 robe of the Pirate {+Blink Will+ Str-3 Archmagi} +Blink: It lets you blink. Will+: It increases your willpower. Str-3: It affects your strength (-3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (13, -7, Elf:3) a +0 ring mail a +0 rapier a +0 rapier (14, -6, Elf:3) a +0 robe a +0 dagger (14, 0, Elf:3) a +0 buckler a +0 robe a +0 long sword (15, -34, Elf:3) a +0 dagger (15, 0, Elf:3) a +0 ring mail a +0 rapier (17, -19, Elf:3) the +0 scale mail of Goffocwo {+Inv rN+++ Str-3 Stlth-} +Inv: It lets you turn invisible. rN+++: It renders you almost immune to negative energy. Str-3: It affects your strength (-3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (17, 0, Elf:3) a +0 leather armour a +0 long sword (18, -20, Elf:3) a +0 mace (19, -21, Elf:3) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (19, -19, Elf:3) a staff of earth (19, -2, Elf:3) a +0 robe a +0 rapier a +0 robe a +0 dagger (19, 0, Elf:3) 5 poisoned darts a +0 robe the +8 falchion "Boeluish" {drain, rPois Will+ Str+4 Dex-2} rPois: It protects you from poison. Will+: It increases your willpower. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (20, -20, Elf:3) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (21, -21, Elf:3) a +2 scimitar of electrocution (21, -19, Elf:3) a parchment of Sphinx Sisters (23, -19, Elf:3) a +0 leather armour (23, 0, Elf:3) a +0 scale mail a +0 rapier (28, -4, Elf:3) a +0 kite shield a +2 chain mail of willpower a +0 spectral demon blade (30, -21, Elf:3) a staff of earth (30, -20, Elf:3) a +0 long sword (31, -21, Elf:3) a staff of fire (31, -20, Elf:3) a staff of cold (31, -19, Elf:3) a staff of alchemy (31, -8, Elf:3) a +0 robe a +0 long sword a +0 robe a +0 dagger (32, -21, Elf:3) a staff of alchemy (32, -20, Elf:3) a +1 helmet of intelligence (32, -19, Elf:3) a +2 chain mail of poison resistance (33, -20, Elf:3) a +0 leather armour (34, -20, Elf:3) a +0 pair of boots of rampaging (35, -31, Elf:3) a +0 rapier (35, -20, Elf:3) a +1 barding of cold resistance (35, -3, Elf:3) a +0 robe a +0 rapier (36, -22, Elf:3) a +0 heavy partisan (36, 0, Elf:3) a +0 morningstar of draining a +2 leather armour of poison resistance (37, -22, Elf:3) 2 atropa-tipped darts (37, -20, Elf:3) a staff of fire (37, 0, Elf:3) a +0 ring mail a +0 long sword (38, -22, Elf:3) the air staff of Moobaap {rElec rN+ Int+2 Dex+2 Air} [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Air: It increases the power of your Air spells. (38, -21, Elf:3) a +0 sling (38, -20, Elf:3) a +0 scale mail of resonance (43, 4, Elf:3) a +0 leather armour a +0 dagger of venom a +0 shortbow (44, 0, Elf:3) a +1 robe of positive energy a +0 short sword (44, 1, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (44, 3, Elf:3) a +0 leather armour a +0 short sword a +0 longbow (45, 1, Elf:3) a +0 robe a +0 short sword (45, 3, Elf:3) a +0 robe a +0 dagger (45, 4, Elf:3) a +0 club a +0 robe of fire resistance (46, -2, Elf:3) a +0 short sword a +0 leather armour (49, -21, Elf:3) a +0 dagger (50, -3, Elf:3) a +0 orcbow of freezing a +0 battleaxe a +0 plate armour (59, -43, Elf:3) a +3 falchion (60, -30, Elf:3) a +0 long sword a +0 robe Level 1 of the Lair of Beasts [Shop] Iffox's Magic Scroll Shoppe a scroll of fog (108 gold) 2 scrolls of enchant weapon (407 gold) a parchment of Death Channel (550 gold) a scroll of poison (108 gold) a scroll of noise (27 gold) a scroll of amnesia (108 gold) a scroll of enchant weapon (203 gold) a parchment of Starburst (550 gold) [Shop] Povuor Opocw's Book Boutique a parchment of Death's Door (1196 gold) a parchment of Summon Seismosaurus Egg (299 gold) a parchment of Diamond Sawblades (754 gold) a parchment of Flame Wave (299 gold) a parchment of Summon Cactus Giant (575 gold) a parchment of Spellspark Servitor (754 gold) a parchment of Permafrost Eruption (575 gold) a parchment of Blink (133 gold) a parchment of Iskenderun's Mystic Blast (299 gold) a parchment of Borgnjor's Vile Clutch (423 gold) a parchment of Metabolic Englaciation (423 gold) [Shop] Keir's General Store a parchment of Enfeeble (787 gold) a parchment of Metabolic Englaciation (441 gold) a phantom mirror (960 gold) a potion of enlightenment (156 gold) a scroll of identify (62 gold) a +1 shortbow of freezing (297 gold) a +2 plate armour of resonance (840 gold) a parchment of Summon Hydra (787 gold) [Shop] Suegh's Jewellery Boutique a ring of flight (297 gold) a +6 ring of intelligence (612 gold) an amulet of magic regeneration (510 gold) an amulet of magic regeneration (510 gold) an amulet of the acrobat (510 gold) an amulet of chemistry (510 gold) [Shop] Mikanem's Book Emporium a manual of Stealth (1120 gold) a parchment of Freezing Cloud (257 gold) a parchment of Borgnjor's Revivification (585 gold) a parchment of Orb of Destruction (459 gold) a parchment of Magnavolt (459 gold) a parchment of Malign Gateway (459 gold) a parchment of Death Channel (350 gold) a parchment of Fireball (257 gold) a parchment of Hellfire Mortar (459 gold) [Shop] Wyidd's Jewellery Boutique a ring of resist corrosion (440 gold) the amulet "Jiotre" {Reflect Will++ Int-5 SH+5} (891 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Will++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). SH+5: It affects your SH (+5). the ring "Wiyhokim" {Will+ rCorr Str-5 Slay+2} (671 gold) [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Bageosof" {AC+4 Slay+3} (1223 gold) [ring of protection] AC+4: It affects your AC (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a maw talisman (330 gold) a +6 ring of dexterity (792 gold) [Shop] Sixesk's General Store a parchment of Call Canine Familiar (167 gold) the +3 chain mail of Kuikki {Harm rC+} (665 gold) Harm: It increases damage dealt and taken. rC+: It protects you from cold. It cannot be enchanted further. a parchment of Ozocubu's Refrigeration (623 gold) a Gell's gravitambourine (2/2) (760 gold) a scroll of identify (43 gold) a lightning rod (4/4) (760 gold) a parchment of Dispel Undead (247 gold) [Shop] Mack's Magic Scroll Emporium a scroll of poison (100 gold) a scroll of immolation (100 gold) a scroll of enchant armour (188 gold) a parchment of Sigil of Binding (184 gold) a scroll of fear (100 gold) a scroll of enchant armour (188 gold) a scroll of amnesia (100 gold) [Shop] Qisarov's Book Shop a parchment of Borgnjor's Revivification (668 gold) a manual of Ranged Weapons (1280 gold) a parchment of Alistair's Intoxication (294 gold) a parchment of Awaken Armour (208 gold) a parchment of Vhi's Electric Charge (208 gold) a parchment of Orb of Destruction (524 gold) a parchment of Anguish (208 gold) a parchment of Enfeeble (524 gold) a parchment of Animate Dead (208 gold) a parchment of Curse of Agony (294 gold) a parchment of Lehudib's Crystal Spear (668 gold) a parchment of Starburst (400 gold) a parchment of Maxwell's Capacitive Coupling (668 gold) a parchment of Summon Forest (294 gold) [Shop] Uhuodimiqoc's Jewellery Boutique the amulet of Usmam {Acrobat Dex+2} (906 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Dex+2: It affects your dexterity (+2). a +4 ring of slaying (792 gold) a riddle talisman (660 gold) a +6 ring of intelligence (792 gold) a ring of protection from cold (550 gold) a ring of see invisible (330 gold) an amulet of dissipation (unknown) (660 gold) an amulet of chemistry (660 gold) [Shop] Jioha Buit's Distillery a potion of moonshine (21 gold) a potion of mutation (172 gold) a potion of enlightenment (107 gold) [Shop] Uvum Vum's Jewellery Emporium an amulet of wildshape (690 gold) a +4 ring of slaying (828 gold) an amulet of chemistry (690 gold) the ring of Jebipigg {Str+2 Int+5 Slay-6 SInv Stlth+} (345 gold) [ring of see invisible] Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the amulet of Coulao {Faith Will+ Int+3 Dex+2} (1451 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the sanguine talisman of Cocytus {Harm rCorr} (1932 gold) [sanguine talisman] Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. [Shop] Wazis's Distillery a potion of brilliance (133 gold) a potion of berserk rage (166 gold) (0, 0, Lair:1) a +2 antimagic arbalest (0, 1, Lair:1) a ring of flight (1, 0, Lair:1) a +0 rapier of venom (2, 0, Lair:1) the air staff "Iguosuz" {rElec SInv Air} [staff of air] rElec: It insulates you from electricity. SInv: It lets you see invisible. Air: It increases the power of your Air spells. (8, 5, Lair:1) a +0 short sword (9, 23, Lair:1) a +0 robe (16, 31, Lair:1) a +0 mace (19, 26, Lair:1) a +0 robe (23, 24, Lair:1) a +0 chain mail (38, 23, Lair:1) a +0 whip (43, 36, Lair:1) a +0 short sword (45, 9, Lair:1) a +0 long sword (45, 28, Lair:1) a +0 ring mail (50, 22, Lair:1) a +0 quarterstaff (56, 11, Lair:1) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. the +1 kite shield of Gozag's Indignation {rN+ Regen+ Int+3 SInv} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +1 kite shield of Autumn {*Corrode rPois rN+ Str+6 SInv} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). SInv: It lets you see invisible. It cannot be enchanted further. 5 throwing nets a +2 arbalest of freezing the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. the +7 captain's cutlass {speed, disarm} It cannot be enchanted further. the +6 arbalest "Damnation" {damnation} It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. (58, 11, Lair:1) the ring "Hoowatec" {rElec rPois rN++ Will+ Str-3} [ring of willpower] rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Str-3: It affects your strength (-3). the ring "Cucsasuf" {rElec rF+ Slay+2} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Gigget" {Fly Will+ Str+3} [ring of willpower] Fly: It grants you flight. Will+: It increases your willpower. Str+3: It affects your strength (+3). a ring of see invisible the ring "Maobb" {rF+ MP+9 Stlth+} [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. the amulet "Ophiv" {rElec Regen+ rCorr Int+5} [amulet of regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). the ring of Resaf {rC+ Str+6} [ring of protection from cold] rC+: It protects you from cold. Str+6: It affects your strength (+6). the amulet "Karaul Lemp" {Reflect Str+3 Dex+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). the amulet "Nyumak" {Chemistry rPois rN+} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rPois: It protects you from poison. rN+: It protects you from negative energy. the ring of Freedom {rCorr MP+7 AC+4} [ring of protection] rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). AC+4: It affects your AC (+4). the ring "Qiahat Xayh" {rPois Will+ Int+2} [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). the amulet of Xuakowio {Spirit Str+6} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+6: It affects your strength (+6). the amulet of the Present {rC+ RegenMP+ Str-4 Dex+4} [amulet of magic regeneration] rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a ring of positive energy a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} [ring of protection from fire] rF+: It protects you from fire. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). the ring "Zalonaij" {Fly Wiz Int+2} [ring of wizardry] Fly: It grants you flight. Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). the amulet "Oclel" {+Blink Will+ RegenMP+} [amulet of magic regeneration] +Blink: It lets you blink. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. the amulet "Huleg" {rPois RegenMP+ Stlth+} [amulet of magic regeneration] rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. Stlth+: It makes you more stealthy. the ring of Vampiric Thralls {^Contam rN+ Int+8} [ring of intelligence] ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). the ring of the Death Scarab {rC+ rCorr EV+5} [ring of evasion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). the ring of Xom's Bemusement {^Drain rElec Dex+9} [ring of dexterity] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Dex+9: It affects your dexterity (+9). the macabre finger necklace {Ring+ rN+ HP+7} [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). a granite talisman a ring of willpower the amulet "Savvur" {Chemistry rF+ rN+ rCorr Dex+4 Stlth+} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. the amulet of the Empire {rC- rN+ Regen+ Str+2} [amulet of regeneration] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). the ring "Ceac Roi" {rF+ rC- EV+5 Stlth+} [ring of evasion] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. EV+5: It affects your evasion (+5). Stlth+: It makes you more stealthy. a dragon-coil talisman the serpent talisman of Zeoton {Dex+3} [serpent talisman] Dex+3: It affects your dexterity (+3). the ring "Itinn" {rPois Dex+5 Slay+3} [ring of poison resistance] rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +6 ring of intelligence a +6 ring of intelligence a +4 ring of protection a ring of willpower the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). the ring of the Stallion {Fly Int+4 Stlth+} [ring of flight] Fly: It grants you flight. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. the ring of the Biloko {rElec rC- Str+3 Slay+4} [ring of slaying] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of protection from cold the ring of Sewouqis {*Slow rN+ rCorr Int+2} [ring of resist corrosion] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). a ring of protection from cold a ring of protection from fire a ring of protection from fire a +4 ring of slaying the ring "Pixkean" {rElec rPois rN++} [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. a ring of wizardry an amulet of wildshape an amulet of reflection the ring of Sunlight {+Blink rPois} [ring of poison resistance] +Blink: It lets you blink. rPois: It protects you from poison. a +6 ring of strength a +4 ring of protection a ring of protection from fire a +4 ring of slaying a +5 ring of evasion a +4 ring of protection a +5 ring of evasion the ring "Orghiz" {rC+ rN++ EV+5} [ring of evasion] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. EV+5: It affects your evasion (+5). the ring of Deeciqul {Fly rCorr Str+2} [ring of resist corrosion] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). a ring of magical power a +6 ring of dexterity the amulet "Jawao" {Spirit Regen+ rCorr} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. an amulet of chemistry an amulet of the acrobat an amulet of magic regeneration an amulet of guardian spirit a ring of poison resistance a ring of resist corrosion the spore talisman "Anuowyom" {Str+4} [spore talisman] Str+4: It affects your strength (+4). a blade talisman an amulet of regeneration an inkwell talisman a scarab talisman a rimehorn talisman a quill talisman (61, 7, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (2, 25, Lair:2) a +0 partisan of flaming +0 acid dragon scales (3, 9, Lair:2) a +0 robe (4, 8, Lair:2) a +0 club (14, -5, Lair:2) a +0 robe (21, -9, Lair:2) a +0 long sword (48, -6, Lair:2) a +0 sling (56, 27, Lair:2) a +0 whip (57, -8, Lair:2) a +0 leather armour (57, 3, Lair:2) a +0 leather armour (65, 4, Lair:2) 6 datura-tipped darts Level 3 of the Lair of Beasts (9, -36, Lair:3) a +1 demon whip of venom (33, -22, Lair:3) a parchment of Metabolic Englaciation (39, -48, Lair:3) a parchment of Airstrike (43, -39, Lair:3) a +0 shortbow (48, -17, Lair:3) a +0 pair of gloves of hurling Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (8, 9, Lair:4) a +0 short sword of speed (unseen) (12, 10, Lair:4) a +0 plate armour (15, 0, Lair:4) a +0 helmet (16, 9, Lair:4) a medusa talisman (21, 27, Lair:4) a +0 flail (28, 27, Lair:4) a +0 chain mail (28, 43, Lair:4) a staff of necromancy (42, 14, Lair:4) a +0 robe (54, 36, Lair:4) a parchment of Vampiric Draining (56, 13, Lair:4) a +0 quarterstaff (69, 31, Lair:4) a parchment of Call Imp Level 5 of the Lair of Beasts (1, 48, Lair:5) 2 atropa-tipped darts (12, 52, Lair:5) a +0 short sword (38, 41, Lair:5) a parchment of Grave Claw (39, 28, Lair:5) a +0 falchion (39, 30, Lair:5) a +0 scale mail (40, 28, Lair:5) a +2 heavy war axe (40, 29, Lair:5) a +0 leather armour (59, 53, Lair:5) a +0 halberd of venom Level 1 of the Shoals (0, 2, Shoals:1) an orb of guile (19, -2, Shoals:1) a +0 falchion (19, 44, Shoals:1) 3 large rocks (23, 27, Shoals:1) a +0 sling (32, 36, Shoals:1) 10 large rocks (34, 37, Shoals:1) 3 large rocks (34, 38, Shoals:1) 3 large rocks (35, 37, Shoals:1) 5 large rocks (35, 38, Shoals:1) a +0 club a +0 sling (36, 38, Shoals:1) 5 large rocks (36, 39, Shoals:1) 4 large rocks (39, 17, Shoals:1) a +0 trident (43, 23, Shoals:1) 2 large rocks (43, 39, Shoals:1) a +3 trident (46, 37, Shoals:1) a +0 trident (47, 24, Shoals:1) a +0 robe Level 2 of the Shoals [Shop] Uki Dafo's Weapon Emporium a +0 orcbow of freezing (184 gold) a +0 mace (60 gold) a +0 quarterstaff (100 gold) a +0 great sword of protection (280 gold) a +2 vampiric glaive (840 gold) a +0 war axe (70 gold) 3 atropa-tipped darts (54 gold) a +0 long sword (70 gold) a +0 shortbow of flaming (148 gold) [Shop] Owouqyi's Book Shop a parchment of Yara's Violent Unravelling (386 gold) a parchment of Fireball (386 gold) a parchment of Dispel Undead (273 gold) a parchment of Hoarfrost Cannonade (386 gold) a parchment of Dimensional Bullseye (273 gold) a manual of Long Blades (1680 gold) a parchment of Eringya's Surprising Crocodile (273 gold) a parchment of Hailstorm (184 gold) a parchment of Blink (121 gold) a parchment of Swiftness (184 gold) a parchment of Spellspark Servitor (688 gold) a parchment of Grave Claw (121 gold) (0, 0, Shoals:2) a +0 trident (9, -15, Shoals:2) a +0 spear (13, -16, Shoals:2) a +0 leather armour 3 javelins a +2 spear of distortion (18, -15, Shoals:2) 3 large rocks (22, 3, Shoals:2) a +0 spear a javelin a +0 leather armour (34, -37, Shoals:2) a +1 spear of pain a +0 sling (36, -12, Shoals:2) a +0 club a +0 sling (36, -11, Shoals:2) a +0 trident (37, -12, Shoals:2) a +0 club a +0 sling (41, -37, Shoals:2) a +0 trident (42, -38, Shoals:2) a +0 rapier a +0 robe (43, -38, Shoals:2) a +0 trident (44, -38, Shoals:2) a +0 spear (45, -34, Shoals:2) a +0 trident (48, -27, Shoals:2) a +0 trident (51, 0, Shoals:2) a +0 club (53, -17, Shoals:2) a +2 cloak (54, -11, Shoals:2) a +0 chain mail (62, -3, Shoals:2) a +0 spear Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (4, -6, Shoals:3) a +0 sling (8, -38, Shoals:3) a +0 trident 3 boomerangs (9, -39, Shoals:3) a +0 trident 2 boomerangs (9, -38, Shoals:3) a +0 leather armour 3 javelins a +0 spear of distortion (9, -16, Shoals:3) a +5 trident (10, -38, Shoals:3) 3 boomerangs a +0 trident (10, -36, Shoals:3) a +0 trident a boomerang (15, -10, Shoals:3) a +0 spear (16, 5, Shoals:3) a +0 trident (19, -9, Shoals:3) a +0 dire flail (25, -13, Shoals:3) a ring of resist corrosion (31, 8, Shoals:3) a +0 spear (37, -2, Shoals:3) a +0 leather armour 2 silver javelins a +0 spear of freezing (37, 3, Shoals:3) a +0 spear a +0 sling (37, 6, Shoals:3) a +0 club a +0 sling (39, -12, Shoals:3) a +0 sling a +0 quarterstaff (39, -11, Shoals:3) a +0 sling a +0 club (40, -18, Shoals:3) a +0 war axe (41, -11, Shoals:3) a +0 quarterstaff a +0 longbow (41, -4, Shoals:3) the +5 dagger of Terror {pain, rCorr Str+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (41, -3, Shoals:3) a +0 club a +0 longbow (42, -25, Shoals:3) a +0 trident (42, -12, Shoals:3) a +0 sling a +0 quarterstaff (43, -27, Shoals:3) a +1 spear of flaming a +0 leather armour a +0 spear of venom 2 javelins a +0 leather armour a +0 rapier a +0 robe a +0 trident a +0 robe (43, -26, Shoals:3) a +6 trident of venom a +0 leather armour (43, -25, Shoals:3) a +0 trident a +0 rapier a +0 robe (43, -12, Shoals:3) a +0 cloak (46, -29, Shoals:3) a +0 leather armour (46, 7, Shoals:3) a +0 ring mail (47, -28, Shoals:3) a +0 robe a +0 rapier (48, -8, Shoals:3) a +0 ring mail (49, -31, Shoals:3) a +0 quarterstaff a +0 longbow (50, 10, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a parchment of Hailstorm (3, -33, Shoals:4) a +0 cloak of corrosion resistance (9, 4, Shoals:4) a +0 rapier (10, -32, Shoals:4) a +0 trident (11, -22, Shoals:4) a +0 longbow a +0 club (12, -23, Shoals:4) a +0 trident 3 boomerangs (13, -26, Shoals:4) a +0 quarterstaff a +0 sling (13, -16, Shoals:4) a +0 trident 2 boomerangs a +0 chain mail (16, -2, Shoals:4) a +0 short sword (17, -26, Shoals:4) a quill talisman (17, -17, Shoals:4) 3 large rocks (17, -11, Shoals:4) a +0 orcbow (18, -30, Shoals:4) a +0 trident 2 boomerangs (18, -11, Shoals:4) a +0 trident (18, 8, Shoals:4) a parchment of Blink (20, -10, Shoals:4) a +0 trident (21, -17, Shoals:4) a +0 longbow a +0 club (21, -11, Shoals:4) a +0 spear a +0 longbow (21, -6, Shoals:4) a +0 quarterstaff a +0 longbow a +0 club a +0 longbow (21, -4, Shoals:4) a +0 club a +0 longbow (21, -3, Shoals:4) a +0 plate armour 6 javelins a +5 mace of draining (22, -17, Shoals:4) a +0 trident 3 boomerangs a +0 robe (22, -9, Shoals:4) a +0 longbow a +0 spear a +0 sling a +0 spear a +0 longbow a +0 spear a +0 cloak a +0 longbow a +0 spear a +0 trident 2 boomerangs a +0 rapier a +0 robe a +0 quarterstaff a +0 longbow a +0 spear a +0 longbow (22, -4, Shoals:4) a +0 cloak a +0 quarterstaff a +0 sling a +0 spear a +0 longbow a +0 spear a +0 sling (23, -9, Shoals:4) a +0 trident a +0 spear a +0 sling (24, 0, Shoals:4) the necromancy staff "Xymieggiemn" {^Contam rN++ Str+3 Necro} [staff of necromancy] ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. (26, 0, Shoals:4) a staff of conjuration (26, 9, Shoals:4) a +0 halberd (27, -1, Shoals:4) a parchment of Alistair's Intoxication (28, -8, Shoals:4) 5 large rocks (28, 9, Shoals:4) a +0 trident of venom a +0 robe (30, 9, Shoals:4) a +0 glaive Level 1 of the Spider Nest (48, 7, Spider:1) a scarf of resistance Level 2 of the Spider Nest (0, 0, Spider:2) a +1 scimitar of freezing (2, -25, Spider:2) a +2 plate armour of willpower (2, -19, Spider:2) a +0 pair of boots (9, 0, Spider:2) a +0 morningstar (12, -24, Spider:2) a parchment of Awaken Armour (13, -37, Spider:2) a +0 cloak (28, -16, Spider:2) the +8 war axe "Cidif Hudu" {freeze, rF- rC+ Int+3} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (28, 0, Spider:2) a fortress talisman Level 3 of the Spider Nest (0, 0, Spider:3) a +0 arbalest (13, 18, Spider:3) a ring of poison resistance (15, 11, Spider:3) a +0 mace (23, 1, Spider:3) a +0 mace (24, 23, Spider:3) a +0 whip (30, 31, Spider:3) a +0 ring mail (41, 0, Spider:3) a parchment of Momentum Strike (43, 24, Spider:3) a +4 rapier of electrocution a +0 cloak of air a +0 pair of gloves (64, 21, Spider:3) a +0 ring mail Level 4 of the Spider Nest (0, 0, Spider:4) a +3 demon blade of venom a +2 demon blade of electrocution a +3 leather armour of cold resistance (0, 5, Spider:4) a +0 ring mail (8, 3, Spider:4) a parchment of Iskenderun's Battlesphere (11, -11, Spider:4) a +0 club (17, -12, Spider:4) a +0 helmet of sniping (17, 9, Spider:4) a +0 hat of see invisible (19, 14, Spider:4) a +2 pair of gloves of infusion (32, -7, Spider:4) a +0 ring mail (37, 15, Spider:4) a +0 hand axe a +0 robe (40, 16, Spider:4) a +0 hand axe a +0 leather armour an orb of energy (42, 18, Spider:4) a +0 hand axe a +0 robe (43, 9, Spider:4) a +0 rapier (44, 21, Spider:4) a +3 hand axe of venom a +0 robe a +0 hand axe a +0 robe (45, 21, Spider:4) a +0 hand axe a +0 leather armour a +0 broad axe a +0 robe (46, 21, Spider:4) a +0 hand axe a +0 robe (52, -1, Spider:4) a +0 falchion (53, -14, Spider:4) a +0 battleaxe a +1 plate armour of fire resistance the +2 hat of Tender Moments {+Blink rElec rF++ Dex-3} +Blink: It lets you blink. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a parchment of Lehudib's Crystal Spear (1, -3, Slime:5) a parchment of Petrify (1, -1, Slime:5) a +0 heavy shortbow (1, 1, Slime:5) a +1 hand axe of flaming (1, 2, Slime:5) the +8 glaive of Cruel Justice {drain, Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (1, 4, Slime:5) a +0 robe (2, -2, Slime:5) a +0 short sword (2, 1, Slime:5) a +1 orcbow of flaming (2, 3, Slime:5) a +0 leather armour (3, -1, Slime:5) a +0 plate armour (3, 3, Slime:5) a +0 morningstar (4, 0, Slime:5) a +2 mace of concussion (4, 1, Slime:5) a parchment of Dispersal (4, 2, Slime:5) a +0 scimitar of freezing (28, -30, Slime:5) a +0 shortbow (30, -30, Slime:5) a +7 sling of electrocution (30, -28, Slime:5) a +0 short sword (30, -27, Slime:5) a +3 trident (31, -30, Slime:5) a parchment of Rending Blade (31, -29, Slime:5) a blade talisman (31, 28, Slime:5) a +2 scale mail of fire resistance (31, 30, Slime:5) the +0 scale mail of Proximity {Rampage Dex+4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (31, 31, Slime:5) a lightning rod (4/4) (32, -31, Slime:5) a parchment of Plasma Beam (32, -30, Slime:5) a +1 vampiric rapier (32, -29, Slime:5) the +0 spear "Haoroerry" {heavy, rPois rF+ Stlth+} rPois: It protects you from poison. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (32, -27, Slime:5) a +4 scimitar of electrocution (32, 30, Slime:5) a parchment of Iskenderun's Battlesphere (32, 32, Slime:5) a +3 leather armour of willpower (33, -30, Slime:5) a +2 shortbow of freezing (33, 28, Slime:5) a +0 short sword (33, 29, Slime:5) a +0 rapier (33, 31, Slime:5) a +2 scimitar of draining (34, 29, Slime:5) a parchment of Fortress Blast (35, 30, Slime:5) a ring of poison resistance (35, 31, Slime:5) a +0 flail (59, 0, Slime:5) a parchment of Freezing Cloud (59, 1, Slime:5) a scarf of repulsion (59, 2, Slime:5) an orb of attunement (60, 2, Slime:5) a parchment of Eringya's Noxious Bog (60, 3, Slime:5) a +0 ring mail (61, -3, Slime:5) a parchment of Dispersal (61, -2, Slime:5) a parchment of Passage of Golubria (61, 0, Slime:5) a +6 glaive of flaming (61, 1, Slime:5) a +2 scale mail of positive energy (62, -1, Slime:5) a +1 heavy shortbow (62, 0, Slime:5) a ring of poison resistance (62, 1, Slime:5) a parchment of Sticky Flame (62, 2, Slime:5) a staff of air Level 1 of the Vaults [Shop] Udghuedin's Distillery a potion of brilliance (56 gold) 2 potions of lignification (84 gold) a potion of cancellation (112 gold) 2 potions of berserk rage (140 gold) a potion of attraction (42 gold) a potion of heal wounds (112 gold) a potion of brilliance (56 gold) [Shop] Lusanuy's Book Shoppe a parchment of Ozocubu's Refrigeration (557 gold) a parchment of Diamond Sawblades (557 gold) a parchment of Summon Forest (312 gold) a parchment of Dragon's Call (884 gold) a parchment of Dispel Undead (221 gold) a parchment of Gloom (149 gold) a parchment of Manifold Assault (557 gold) a parchment of Alistair's Intoxication (312 gold) a parchment of Hailstorm (149 gold) a parchment of Fortress Blast (425 gold) a parchment of Dispersal (425 gold) a parchment of Summon Cactus Giant (425 gold) (0, 0, Vaults:1) a +0 arbalest a +0 arbalest (1, -1, Vaults:1) a +0 flail a +0 ring mail (1, 0, Vaults:1) a +0 great mace of protection a +0 ring mail (1, 1, Vaults:1) a +0 morningstar a +0 leather armour a +0 dagger a +0 robe a +0 great mace a +0 ring mail (1, 3, Vaults:1) a +0 mace a +0 leather armour (2, -2, Vaults:1) a +0 broad axe a +0 chain mail a +2 kite shield (2, -1, Vaults:1) a +0 dire flail a +0 plate armour a +0 great sword a +0 chain mail (2, 0, Vaults:1) a +0 great mace of concussion a +0 plate armour a +0 arbalest (2, 1, Vaults:1) a +3 long sword of holy wrath a +0 arbalest a +0 chain mail a +0 arbalest (8, -21, Vaults:1) a +0 lajatang (12, 11, Vaults:1) a +0 falchion of electrocution a +0 ring mail (13, -34, Vaults:1) a +0 great sword a +1 scale mail of fire resistance (30, -28, Vaults:1) a +0 chain mail (33, -9, Vaults:1) a +4 falchion a +0 ring mail (35, -3, Vaults:1) a +0 long sword a +0 ring mail (35, 5, Vaults:1) a +0 great mace a +0 scale mail (36, 0, Vaults:1) a +0 dire flail a +0 animal skin (36, 4, Vaults:1) a +0 dagger a +0 robe (37, 4, Vaults:1) a +0 great mace a +0 ring mail (38, -21, Vaults:1) a +0 animal skin a +0 dire flail (44, -33, Vaults:1) a +0 chain mail (46, 15, Vaults:1) a +0 trident (49, 4, Vaults:1) a ring of magical power (55, -11, Vaults:1) a +0 war axe a +0 ring mail (55, 4, Vaults:1) a +1 great mace a +0 plate armour (55, 5, Vaults:1) a +0 arbalest (56, -30, Vaults:1) a +0 dagger a +0 robe (56, -9, Vaults:1) a +0 arbalest (56, 2, Vaults:1) a +0 arbalest (56, 3, Vaults:1) a +0 arbalest (56, 4, Vaults:1) a +0 arbalest (57, -9, Vaults:1) a +0 partisan a +0 animal skin (57, -7, Vaults:1) a +0 arbalest (59, -39, Vaults:1) a +0 arbalest (59, -38, Vaults:1) a +0 arbalest (60, -39, Vaults:1) a +0 arbalest (61, -27, Vaults:1) a +0 scale mail (62, -19, Vaults:1) a +1 double sword of flaming a +0 plate armour a +0 kite shield (67, 1, Vaults:1) a +2 arbalest of freezing (68, 0, Vaults:1) a +0 arbalest (70, -1, Vaults:1) a +0 arbalest (71, -16, Vaults:1) a +0 long sword a +0 ring mail (72, -20, Vaults:1) a +0 dire flail a +0 scale mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 arbalest (1, -1, Vaults:2) a +0 arbalest (1, 0, Vaults:2) a +0 arbalest (1, 1, Vaults:2) a +0 arbalest (2, -1, Vaults:2) a +0 arbalest (6, -12, Vaults:2) a +0 war axe of sundering 5 atropa-tipped darts a +0 scale mail (7, -12, Vaults:2) a +0 falchion a +0 scale mail (14, -24, Vaults:2) a +0 long sword a +0 arbalest a +0 scale mail a ring of willpower (14, 32, Vaults:2) a +0 short sword (26, -13, Vaults:2) a +0 dire flail a +0 animal skin 3 poisoned darts (29, 32, Vaults:2) a +0 arbalest (31, -2, Vaults:2) a +0 arbalest (43, 20, Vaults:2) a +0 chain mail a +0 great sword a +0 ring mail a +0 long sword (44, 6, Vaults:2) a +0 robe a +3 sacred scourge of holy wrath a +0 robe a +2 whip of holy wrath (44, 20, Vaults:2) a +0 battleaxe a +0 plate armour a +3 dire flail of protection a +0 chain mail (45, -20, Vaults:2) a +0 whip (46, -21, Vaults:2) a +0 whip (48, -8, Vaults:2) a +0 partisan a +0 chain mail of fire resistance (48, -7, Vaults:2) a +0 demon whip a +0 animal skin (48, -5, Vaults:2) a +0 halberd a +0 plate armour (49, -10, Vaults:2) a +0 cloak (49, -7, Vaults:2) a +0 long sword a +0 ring mail (49, -3, Vaults:2) a +0 arbalest a +0 war axe a +0 ring mail (52, 0, Vaults:2) a +0 battleaxe a +0 chain mail a +1 long sword of draining a +0 chain mail of archery a +0 kite shield (52, 4, Vaults:2) a +0 flail a +0 ring mail (53, 6, Vaults:2) a +0 arbalest (54, 4, Vaults:2) a +0 war axe a +0 arbalest a +0 chain mail (54, 5, Vaults:2) a +0 battleaxe a +0 plate armour (54, 6, Vaults:2) a +1 war axe a +0 plate armour (55, 4, Vaults:2) a +0 great mace a +2 plate armour of willpower (55, 5, Vaults:2) a +3 long sword of electrocution a +0 plate armour (60, -8, Vaults:2) a +0 club (61, -9, Vaults:2) a +0 quarterstaff (65, -26, Vaults:2) a +0 arbalest a +1 heavy falchion a +0 ring mail (66, -26, Vaults:2) a +0 partisan a +0 animal skin (69, 25, Vaults:2) a +0 falchion a +0 arbalest a +0 ring mail (69, 26, Vaults:2) the +0 robe of the Evil One {rF+ Str+4} rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. (71, 25, Vaults:2) a +0 short sword a +0 robe (71, 26, Vaults:2) a +0 cloak Level 3 of the Vaults (0, 0, Vaults:3) a +0 robe a +0 long sword (5, 3, Vaults:3) a +0 pair of gloves of fire (9, 16, Vaults:3) a +0 morningstar a +0 arbalest a +0 scale mail (12, -35, Vaults:3) a +0 scale mail (14, 11, Vaults:3) a +0 animal skin a +0 dire flail (16, -20, Vaults:3) a +0 arbalest (16, -17, Vaults:3) a +2 rapier of protection (17, -23, Vaults:3) a +0 arbalest (18, -36, Vaults:3) a +0 pair of gloves of hurling (18, -20, Vaults:3) a +0 chain mail a +3 dire flail (24, -17, Vaults:3) a +1 hand axe of electrocution (25, -29, Vaults:3) a +1 battleaxe a +0 chain mail (26, 19, Vaults:3) a +0 animal skin a +0 dire flail (27, 14, Vaults:3) a +0 ring mail a +3 mace (28, -27, Vaults:3) a +0 great mace a +0 animal skin (29, -30, Vaults:3) a +0 club (31, -32, Vaults:3) a +0 falchion (31, -30, Vaults:3) a +0 flail a +0 leather armour (31, -6, Vaults:3) a +0 scale mail (35, -31, Vaults:3) a +0 shortbow (37, 1, Vaults:3) 4 curare-tipped darts (47, -27, Vaults:3) a +0 chain mail a +3 great mace of draining a +0 robe a +0 dagger (51, -7, Vaults:3) a ring of poison resistance (53, -21, Vaults:3) a +0 scale mail (55, 3, Vaults:3) a +0 leather armour (64, -8, Vaults:3) a +0 ring mail (70, -30, Vaults:3) a +0 dire flail a +0 animal skin Level 4 of the Vaults (0, 0, Vaults:4) a +0 plate armour (2, -14, Vaults:4) a human skeleton (3, -21, Vaults:4) a human skeleton (3, -17, Vaults:4) a +3 battleaxe of draining a +0 chain mail (3, -9, Vaults:4) a human skeleton (4, -16, Vaults:4) a human skeleton (13, -22, Vaults:4) a +0 glaive a +0 plate armour (13, -21, Vaults:4) a +0 cloak of poison resistance a +0 falchion a +0 scale mail (13, -19, Vaults:4) a +2 flail of holy wrath a +0 scale mail (14, -20, Vaults:4) a +3 dire flail of holy wrath a +0 chain mail (14, -19, Vaults:4) a +0 ring mail (17, -26, Vaults:4) a +0 dire flail a +0 leather armour of cold resistance (17, -24, Vaults:4) a +0 flail a +0 leather armour (22, -14, Vaults:4) a +2 pair of boots of stealth (31, -6, Vaults:4) a parchment of Detonation Catalyst (32, 13, Vaults:4) a +0 dire flail a +0 animal skin (36, -15, Vaults:4) a +0 leather armour (37, 13, Vaults:4) a +0 trident a +0 animal skin (38, -15, Vaults:4) a +0 arbalest (39, -20, Vaults:4) 2 large rocks (40, -21, Vaults:4) a +0 robe a +0 long sword (42, -14, Vaults:4) a +0 plate armour a +4 battleaxe of draining (45, -6, Vaults:4) a +0 chain mail a +0 heavy battleaxe a +0 ring mail a +0 dire flail (46, -7, Vaults:4) a +0 animal skin a +0 whip (46, -4, Vaults:4) a +0 ring mail a +0 falchion a +0 arbalest (47, -4, Vaults:4) a +0 ring mail a +0 dire flail (53, -6, Vaults:4) a parchment of Enfeeble (56, -23, Vaults:4) a +0 dagger of flaming a +0 robe (57, -23, Vaults:4) a +5 great mace of protection (58, -4, Vaults:4) a +0 flail (58, -3, Vaults:4) a +0 orcbow (60, -14, Vaults:4) an orb of mayhem (60, 0, Vaults:4) a +0 ring mail a +0 war axe (60, 5, Vaults:4) a +0 animal skin a +0 whip (60, 7, Vaults:4) a +0 scale mail a +0 dire flail (60, 24, Vaults:4) a +0 arbalest (61, 0, Vaults:4) a +0 arbalest (61, 1, Vaults:4) a +0 robe a +0 dagger of venom a +0 arbalest (61, 5, Vaults:4) a +0 animal skin a +0 dire flail (61, 7, Vaults:4) a +0 plate armour a +0 dire flail (62, -1, Vaults:4) a +0 arbalest (62, 1, Vaults:4) a +0 chain mail a +0 battleaxe a +0 cloak a +0 war axe a +0 ring mail a +0 war axe (62, 5, Vaults:4) a +0 chain mail a +0 battleaxe (62, 6, Vaults:4) a +0 scale mail a +0 great mace (62, 7, Vaults:4) a +0 great mace (64, 19, Vaults:4) a +0 arbalest (66, -18, Vaults:4) a +0 whip Level 5 of the Vaults (0, 0, Vaults:5) a +2 great sword of holy wrath a +0 chain mail (2, 12, Vaults:5) a +0 cloak (2, 13, Vaults:5) a +0 great sword of flaming (3, 12, Vaults:5) a +0 dire flail a +0 ring mail (3, 14, Vaults:5) a +1 great sword of flaming (5, -21, Vaults:5) a +0 war axe a +0 scale mail a +2 buckler (6, -8, Vaults:5) a +1 great sword of flaming (8, -17, Vaults:5) a +1 heavy partisan a +2 scale mail of positive energy a +2 buckler a +0 morningstar a +0 ring mail (11, 9, Vaults:5) a +0 quarterstaff of draining (12, -23, Vaults:5) a ring of poison resistance (12, -13, Vaults:5) a +0 hand axe (13, 9, Vaults:5) a +4 long sword of electrocution (13, 11, Vaults:5) a +0 long sword a +0 leather armour (13, 12, Vaults:5) 4 silver javelins (13, 13, Vaults:5) the quill talisman "Xiptot" {Dex+3} [quill talisman] Dex+3: It affects your dexterity (+3). (13, 14, Vaults:5) the +3 scale mail "Saclepi" {Str-2 Dex+5} Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (13, 15, Vaults:5) a +0 whip (13, 16, Vaults:5) a parchment of Nazja's Percussive Tempering (13, 18, Vaults:5) a +0 whip (13, 20, Vaults:5) the +8 orcbow "Wicunt" {heavy, rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (14, -24, Vaults:5) a parchment of Confusing Touch (14, -16, Vaults:5) a +0 falchion (14, -12, Vaults:5) the +1 scale mail of the Hecatoncheires {Dex+8} Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (15, 9, Vaults:5) +2 pearl dragon scales (24, -22, Vaults:5) a +0 flail 5 darts of disjunction a +0 robe (25, -1, Vaults:5) a +2 bardiche a +0 plate armour (26, -1, Vaults:5) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 robe a +0 club a +0 chain mail a +2 battleaxe (26, 0, Vaults:5) a +3 heavy war axe a +0 scale mail a +0 buckler a +0 dire flail a +0 dire flail a +0 chain mail a +0 heavy battleaxe a +0 chain mail a +0 long sword a +0 plate armour a +0 great sword a +0 chain mail a +0 war axe (26, 1, Vaults:5) a +0 plate armour a +0 great mace a +0 kite shield a +0 plate armour a +3 long sword (27, -1, Vaults:5) a +0 battleaxe a +0 scale mail a +0 giant spiked club a +0 giant spiked club a +0 chain mail a +0 war axe a +0 chain mail a +3 war axe a +0 buckler a +0 scale mail of fire resistance a +3 long sword (27, 1, Vaults:5) a +0 scimitar a +0 ring mail a +0 arbalest an amulet of magic regeneration a +0 chain mail a +0 battleaxe a +1 chain mail of willpower a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 chain mail a +0 dire flail (28, -2, Vaults:5) a +1 halberd a +0 plate armour (28, -1, Vaults:5) a +0 giant club a +0 great sword of flaming a +0 giant club a +0 kite shield a +0 plate armour a +0 war axe a +0 plate armour a +3 battleaxe a +0 morningstar (28, 0, Vaults:5) a +1 great mace of protection a +0 dire flail 3 large rocks a +0 chain mail a +0 great mace a +0 plate armour a +0 battleaxe a +0 chain mail a +0 battleaxe (28, 1, Vaults:5) a +0 cloak a +0 chain mail a +0 battleaxe a +0 chain mail a +0 great sword a +0 chain mail a +2 heavy dire flail (28, 2, Vaults:5) a +4 partisan a +0 plate armour a +0 kite shield (29, 0, Vaults:5) a +3 leather armour a +0 morningstar (29, 1, Vaults:5) a +0 shortbow a +0 short sword a +0 leather armour (29, 6, Vaults:5) a +0 orcbow of freezing a +1 arbalest of freezing a +0 barding of stealth (31, -3, Vaults:5) the +0 halberd "Gagrob" {chaos, rC+ Str+2} rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 arbalest a +0 robe (31, -1, Vaults:5) a +3 dire flail of protection a +0 plate armour (31, 0, Vaults:5) a parchment of Diamond Sawblades (32, 23, Vaults:5) a +1 great sword of flaming (32, 24, Vaults:5) a +0 dire flail a +0 dire flail (34, 5, Vaults:5) a +1 spear of venom (36, -16, Vaults:5) 2 large rocks (36, -4, Vaults:5) a fortress talisman (37, 23, Vaults:5) 5 large rocks (38, 3, Vaults:5) a +0 dire flail a +0 great mace (38, 9, Vaults:5) a parchment of Fugue of the Fallen (38, 17, Vaults:5) a +1 dagger of venom (40, 5, Vaults:5) a +2 great sword of flaming a +0 leather armour (42, 5, Vaults:5) a +0 long sword a +0 plate armour a +0 dire flail (42, 9, Vaults:5) a parchment of Awaken Armour (42, 13, Vaults:5) an amulet of wildshape (42, 17, Vaults:5) a +0 plate armour (42, 21, Vaults:5) a +0 plate armour (43, -17, Vaults:5) a +3 flail of draining (45, -15, Vaults:5) a parchment of Splinterfrost Shell (45, -13, Vaults:5) a parchment of Detonation Catalyst (46, -9, Vaults:5) a staff of earth (46, 3, Vaults:5) a +2 great sword of flaming a +0 arbalest (46, 5, Vaults:5) a +0 robe (46, 13, Vaults:5) the +2 pair of gloves "Ysuahehocs" {rN+ Regen+ rCorr} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (46, 17, Vaults:5) a staff of conjuration (48, -20, Vaults:5) a +0 battleaxe of freezing (50, 9, Vaults:5) a parchment of Infestation (50, 13, Vaults:5) a +3 scale mail of willpower (51, -22, Vaults:5) a +0 dire flail a +1 dire flail of pain (51, 3, Vaults:5) a +0 dire flail a +0 dire flail (53, 3, Vaults:5) a +0 spear a +0 robe (54, 13, Vaults:5) a +1 whip of draining (54, 21, Vaults:5) a parchment of Forge Lightning Spire (56, -21, Vaults:5) a +0 helmet (56, 24, Vaults:5) a +0 dire flail a +0 dire flail (58, -2, Vaults:5) a +0 leather armour (59, 4, Vaults:5) a +0 glaive Level 1 of the Crypt (0, 0, Crypt:1) a parchment of Enfeeble (0, 28, Crypt:1) a +0 war axe a +0 chain mail (13, 38, Crypt:1) a parchment of Kinetic Grapnel (14, 5, Crypt:1) a +0 bardiche a +0 plate armour (16, 6, Crypt:1) a +0 hand axe a +4 battleaxe of draining a +0 chain mail (17, 6, Crypt:1) a +1 glaive a +0 chain mail (17, 34, Crypt:1) a +0 scimitar (17, 49, Crypt:1) a +0 robe (19, 8, Crypt:1) a +1 war axe of flaming (20, 9, Crypt:1) a +0 plate armour a +1 great mace of draining (28, 3, Crypt:1) a +0 battleaxe of flaming (29, -1, Crypt:1) a +0 war axe a +0 plate armour (29, 1, Crypt:1) a +0 hand axe a +0 long sword (32, 45, Crypt:1) a +0 mace (32, 46, Crypt:1) a +2 scale mail of positive energy (33, -4, Crypt:1) a parchment of Animate Dead (33, 19, Crypt:1) a +0 robe of willpower (33, 43, Crypt:1) a +0 flail (33, 45, Crypt:1) a +0 scale mail (36, 22, Crypt:1) a +0 chain mail a +0 battleaxe (37, 21, Crypt:1) a +0 chain mail a +0 great mace (39, 8, Crypt:1) a +0 hand axe (40, 35, Crypt:1) a +0 battleaxe (43, 14, Crypt:1) a +0 battleaxe (44, 8, Crypt:1) a +3 dire flail a +0 chain mail (51, 44, Crypt:1) a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a +0 trident (12, 22, Crypt:2) a +0 trident (13, -10, Crypt:2) a +3 quarterstaff (27, -23, Crypt:2) a +0 ring mail (30, -16, Crypt:2) a +0 robe (35, -9, Crypt:2) a +0 dire flail (36, -17, Crypt:2) a +0 scimitar (36, -9, Crypt:2) a +0 hand axe a +0 flail (37, -9, Crypt:2) a +0 long sword a +0 trident (37, -8, Crypt:2) a +0 trident (38, -10, Crypt:2) a +1 battleaxe of flaming (41, -7, Crypt:2) a +2 robe of cold resistance (42, -11, Crypt:2) a +0 trident (43, 22, Crypt:2) a +0 glaive of draining a +0 chain mail (53, 5, Crypt:2) a parchment of Tukima's Dance Level 3 of the Crypt [Shop] Waqe's Gilded Reliquary a +5 vampiric glaive (1140 gold) the +0 partisan "Impbane" {reap, rPois rF+ rC- Will+ Int+3} (602 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of the Distant Future {rC- rN++ Int+3} (610 gold) [ring of positive energy] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). the Guide on Skeletons (756 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Animate Dead Necromancy 4 c - Haunt Necromancy/Summoning 7 the death talisman "Ilih" {rElec rC++ Str-2 Int+5} (3662 gold) [talisman of death] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). the orb "Puunaq" {Energy, Stlth+ Necro} (488 gold) Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. (7, 54, Crypt:3) a +0 trident (7, 55, Crypt:3) a +0 long sword a +0 mace a +0 robe a +0 dagger (8, 53, Crypt:3) a +0 halberd a +0 robe a +0 dagger (8, 54, Crypt:3) a +0 glaive a +0 short sword a +0 robe a +0 dagger (9, 52, Crypt:3) a +0 scimitar (10, 48, Crypt:3) a +0 hand axe (11, 17, Crypt:3) a +1 scythe of venom (11, 50, Crypt:3) a +0 robe a +0 dagger (12, 49, Crypt:3) a +0 robe a +2 rapier of draining (13, 28, Crypt:3) a +0 glaive (13, 29, Crypt:3) a +0 giant spiked club (13, 49, Crypt:3) a +0 robe a +0 dagger (14, 17, Crypt:3) a +0 sling (14, 29, Crypt:3) a +2 helmet of light (15, 16, Crypt:3) a parchment of Sphinx Sisters (15, 28, Crypt:3) the +6 long sword of Bimor {heavy, rPois} rPois: It protects you from poison. It cannot be enchanted further. (15, 47, Crypt:3) a +0 robe a +0 dagger (15, 50, Crypt:3) a +0 robe a +0 dagger (25, 7, Crypt:3) a +0 dagger a +0 robe (29, 1, Crypt:3) a parchment of Dragon's Call (29, 2, Crypt:3) the fire staff "Cisti" {^Fragile rF+ Will+ rCorr SInv Fire} [staff of fire] ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. (29, 3, Crypt:3) a +2 halberd of protection (29, 9, Crypt:3) a +1 scythe of entangling (30, 3, Crypt:3) a parchment of Plasma Beam (31, 1, Crypt:3) the conjuration staff of the Turnip {Will+ Str+2 Conj} [staff of conjuration] Will+: It increases your willpower. Str+2: It affects your strength (+2). Conj: It increases the power of your Conjurations spells. (31, 2, Crypt:3) a staff of earth (31, 3, Crypt:3) a +7 double sword of valour (33, 2, Crypt:3) a parchment of Petrify (37, 25, Crypt:3) a +0 long sword a +0 leather armour (40, 12, Crypt:3) a +0 dagger a +0 robe (43, 14, Crypt:3) a +2 scythe of protection (43, 19, Crypt:3) a +2 antimagic scythe (43, 23, Crypt:3) a +0 dagger a +0 robe (45, 23, Crypt:3) a +0 dagger a +0 robe (49, 15, Crypt:3) a +0 war axe (49, 16, Crypt:3) a +0 flail (52, 31, Crypt:3) a +0 scimitar (55, 20, Crypt:3) a +0 mace (61, 42, Crypt:3) a +0 short sword (73, -7, Crypt:3) a +1 scale mail of poison resistance (73, 6, Crypt:3) a +4 spear (74, 6, Crypt:3) a +3 scale mail (74, 7, Crypt:3) a +0 ring mail Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) the +1 morningstar of Veatol {flame, Will+ Int+4} Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (8, -46, Tomb:1) a +0 tower shield a +1 sacred scourge of holy wrath (9, 0, Tomb:1) a +0 whip (14, -19, Tomb:1) a +0 whip (20, -30, Tomb:1) a +0 plate armour a +3 battleaxe (22, -42, Tomb:1) a scarab talisman (23, -32, Tomb:1) a +0 chain mail a +3 battleaxe of draining (23, -10, Tomb:1) a +0 halberd (23, -9, Tomb:1) a parchment of Sphinx Sisters (24, -45, Tomb:1) a +1 dagger of speed (24, -33, Tomb:1) a +0 chain mail a +1 great sword of flaming (30, -25, Tomb:1) 2 poisoned darts a staff of earth (36, -45, Tomb:1) a +0 cloak a +0 trident (36, -44, Tomb:1) a +0 dire flail (37, -46, Tomb:1) a +2 cloak (38, -46, Tomb:1) a +0 cloak a +0 cloak (38, -45, Tomb:1) a +0 battleaxe (38, -44, Tomb:1) a +0 dire flail (40, -24, Tomb:1) a +0 falchion (41, -23, Tomb:1) a +0 mace (41, -18, Tomb:1) a +0 chain mail a +0 morningstar of freezing (46, -12, Tomb:1) a parchment of Summon Mana Viper Level 2 of the Tomb of the Ancients (1, 11, Tomb:2) 5 javelins a +0 spear (1, 12, Tomb:2) a +0 dire flail (2, 9, Tomb:2) a +0 halberd (2, 17, Tomb:2) 4 gold pieces (3, 13, Tomb:2) 4 gold pieces (4, 5, Tomb:2) a +0 trident (9, 5, Tomb:2) a +0 scimitar (12, 11, Tomb:2) a +0 long sword (14, 14, Tomb:2) 2 boomerangs (17, 17, Tomb:2) a +0 flail (17, 22, Tomb:2) a +0 war axe (18, 7, Tomb:2) 2 poisoned darts (25, 9, Tomb:2) a +0 plate armour a +2 great sword (30, 1, Tomb:2) a +0 war axe Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) the +0 leather armour "Xyitt" {rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 1, Tomb:3) a +3 leather armour of poison resistance (0, 2, Tomb:3) a +1 arbalest of freezing (0, 4, Tomb:3) a ring of poison resistance (0, 20, Tomb:3) a +0 leather armour (2, -2, Tomb:3) a +2 plate armour of resonance (2, 0, Tomb:3) a parchment of Sphinx Sisters (3, -3, Tomb:3) a +5 whip of electrocution (3, -2, Tomb:3) a +3 ring mail of fire resistance (3, -1, Tomb:3) a ring of magical power (3, 0, Tomb:3) the +0 chain mail "Xotzakuo" {rC+} rC+: It protects you from cold. It cannot be enchanted further. (4, -4, Tomb:3) a +8 sling (4, -3, Tomb:3) a +4 morningstar of flaming (4, -2, Tomb:3) an amulet of regeneration (4, -1, Tomb:3) an amulet of regeneration (4, 0, Tomb:3) a +3 chain mail of cold resistance (5, -5, Tomb:3) a staff of cold (5, -4, Tomb:3) the cold staff of Destruction {rC+ Dex+3 Ice Earth} [staff of cold] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (5, -3, Tomb:3) a parchment of Ignite Poison (5, -2, Tomb:3) the +0 rapier "Arbiter" {flame, Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (5, -1, Tomb:3) the +3 sling "Newtslayer" {drain, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (6, -5, Tomb:3) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (6, -4, Tomb:3) the +5 justicar's regalia {Inspire Amulet+ Str+4} Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. (6, -3, Tomb:3) a ring of poison resistance (7, -6, Tomb:3) the +11 great mace of War {protect, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (7, -5, Tomb:3) the +7 scale mail "Uwao" {Rampage rN+ Int-4 Dex+2 SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (7, -2, Tomb:3) a +0 flail (8, -6, Tomb:3) a ring of poison resistance (8, -4, Tomb:3) a staff of necromancy (9, 7, Tomb:3) a +0 trident (12, 3, Tomb:3) a +3 heavy great sword a +0 plate armour (15, -1, Tomb:3) a +0 short sword (17, 25, Tomb:3) 6 poisoned darts (18, 0, Tomb:3) 13 gold pieces (19, 2, Tomb:3) a +0 great sword a +0 plate armour (19, 4, Tomb:3) a +0 dire flail (24, -2, Tomb:3) a +0 battleaxe (25, -1, Tomb:3) 6 gold pieces (32, -2, Tomb:3) 3 silver javelins (34, 3, Tomb:3) a +1 quarterstaff of speed (35, 0, Tomb:3) a +0 ring mail (35, 1, Tomb:3) a +0 robe (35, 5, Tomb:3) the +3 partisan of Agofas {freeze, ^Fragile rElec rN+} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. the Vestibule of Hell (5, 6, Hell) a +0 flail (10, -2, Hell) a +0 morningstar of distortion (12, -7, Hell) a +0 flail (12, -6, Hell) a +0 mace (14, -9, Hell) a +0 chain mail a +2 demon trident (15, -3, Hell) a +0 plate armour a +0 demon blade (15, 1, Hell) a +2 demon trident of pain (15, 2, Hell) the horn of Geryon (16, -1, Hell) a +0 chain mail a +3 demon whip of flaming (16, 1, Hell) a +0 robe a +1 dagger of venom (17, -2, Hell) a +0 robe a +0 dagger (17, -1, Hell) a +1 demon whip of venom a +0 plate armour a +3 scimitar (17, 0, Hell) a +0 chain mail a +1 great sword of draining (17, 2, Hell) a +2 scythe of venom (18, 1, Hell) a +0 robe a +0 dagger Level 1 of the Iron City of Dis (0, 0, Dis:1) a +2 great mace of holy wrath (1, 7, Dis:1) a +2 heavy great sword a +0 plate armour (8, -1, Dis:1) a +2 flail of holy wrath (11, 11, Dis:1) a +0 heavy flail (13, 5, Dis:1) a +4 flail of protection (18, 11, Dis:1) a +3 battleaxe of draining a +0 chain mail Level 2 of the Iron City of Dis (0, 10, Dis:2) a +0 great mace (3, 2, Dis:2) a +0 flail (6, 9, Dis:2) a +0 great mace Level 3 of the Iron City of Dis (0, 0, Dis:3) 21 gold pieces (0, 3, Dis:3) 12 gold pieces (1, -5, Dis:3) 17 gold pieces (2, -6, Dis:3) 20 gold pieces (2, 5, Dis:3) 11 gold pieces a +0 giant club (4, 4, Dis:3) 19 gold pieces (5, -4, Dis:3) 20 gold pieces (5, 4, Dis:3) 26 gold pieces (6, 4, Dis:3) 14 gold pieces (6, 5, Dis:3) 6 gold pieces a +2 heavy great sword a +0 chain mail (7, 5, Dis:3) 16 gold pieces (9, -4, Dis:3) 17 gold pieces (9, 2, Dis:3) 12 gold pieces (9, 6, Dis:3) 25 gold pieces (10, -1, Dis:3) 19 gold pieces (11, -7, Dis:3) 4 gold pieces (still there?) a +1 morningstar of venom (still there?) Level 6 of the Iron City of Dis Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 giant spiked club (9, -4, Dis:7) a +1 great sword of pain a +0 chain mail (11, -52, Dis:7) a +2 heavy great mace a +0 chain mail (13, -20, Dis:7) a +1 lajatang of electrocution (14, -20, Dis:7) a +3 heavy dire flail (17, -54, Dis:7) a +0 giant club (18, -42, Dis:7) a +0 giant spiked club (18, -20, Dis:7) a +0 morningstar (19, -53, Dis:7) a +0 giant club (19, -52, Dis:7) a +0 great sword of freezing a +0 chain mail (20, 0, Dis:7) a +0 giant spiked club (21, -54, Dis:7) a +0 giant spiked club (21, -21, Dis:7) a +2 flail of protection (23, -21, Dis:7) a +2 great mace of venom (24, -21, Dis:7) a +0 flail of holy wrath a +0 morningstar (27, -50, Dis:7) a +0 giant club (29, -45, Dis:7) a +2 great sword a +0 plate armour (29, -35, Dis:7) a +2 great mace of flaming a +0 plate armour (30, -55, Dis:7) a +0 great mace a +0 chain mail (30, -52, Dis:7) a +0 great sword of draining a +0 plate armour (30, -47, Dis:7) a +3 great sword a +0 chain mail (30, -37, Dis:7) a +0 great mace of freezing a +0 chain mail (32, -54, Dis:7) a +0 giant club (32, -4, Dis:7) a +0 morningstar (33, -35, Dis:7) a +1 great mace a +0 plate armour (34, -18, Dis:7) a +3 flail of holy wrath (35, -19, Dis:7) a +0 morningstar (39, -62, Dis:7) a +2 great mace a +0 plate armour (39, -57, Dis:7) a +2 great sword a +0 plate armour (40, -22, Dis:7) a +2 lajatang of distortion (41, -20, Dis:7) a +3 morningstar of draining a +0 antimagic lajatang (50, -56, Dis:7) the fire staff of Emuhej {*Slow +Blink rPois rF++ Fire} [staff of fire] *Slow: It may slow you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. rF++: It greatly protects you from fire. Fire: It increases the power of your Fire spells. (50, -55, Dis:7) a +2 demon blade of venom (51, -57, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (51, -55, Dis:7) a staff of alchemy (51, -53, Dis:7) a +5 orcbow of freezing (52, -57, Dis:7) the cold staff of Gallantry {rC+ Dex+5 Stlth+ Hexes Fire Ice} [staff of cold] rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (52, -56, Dis:7) a +4 spear of flaming (52, -55, Dis:7) the +5 rapier of Intense Watchfulness {pain, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (54, -52, Dis:7) a +0 giant club (54, -2, Dis:7) a +0 giant club (55, -33, Dis:7) a +0 giant club (55, -32, Dis:7) a +3 battleaxe of draining a +0 chain mail a +1 battleaxe of draining a +0 plate armour (55, -22, Dis:7) a +0 great mace of concussion (55, -20, Dis:7) a +0 flail (57, -63, Dis:7) a +3 great mace of pain a +0 plate armour (58, -3, Dis:7) a +0 halberd (58, -2, Dis:7) a +0 shortbow (58, -1, Dis:7) the +7 flail of Dried Tears {flame, Int-2 Dex+7} Int-2: It affects your intelligence (-2). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (59, -5, Dis:7) an amulet of regeneration (59, -4, Dis:7) the +1 hat of the First Snow {rPois Will+ Int+3} rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (59, -3, Dis:7) a +1 cloak of stealth (59, -2, Dis:7) a +2 vampiric trident (59, -1, Dis:7) a staff of earth (59, 0, Dis:7) a +5 short sword of venom (60, -5, Dis:7) a +2 heavy trident (60, -4, Dis:7) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (60, -3, Dis:7) a ring of protection from cold (60, -2, Dis:7) a +2 falchion of holy wrath (60, -1, Dis:7) a staff of cold (60, 0, Dis:7) a staff of air (61, -5, Dis:7) a ring of wizardry (61, 0, Dis:7) a +0 robe Level 1 of Gehenna (0, 0, Geh:1) a +2 great sword of flaming Level 2 of Gehenna (2, 1, Geh:2) 8 gold pieces (4, 4, Geh:2) 23 gold pieces (8, -2, Geh:2) 15 gold pieces (8, -1, Geh:2) 13 gold pieces (still there?) a +1 demon whip of venom (still there?) (15, 7, Geh:2) a +0 demon whip of venom (15, 8, Geh:2) a +1 great sword of flaming (17, -4, Geh:2) 3 gold pieces Level 3 of Gehenna (15, -12, Geh:3) a +0 demon whip of draining (21, -9, Geh:3) a +1 great sword of flaming (23, -2, Geh:3) 27 gold pieces Level 4 of Gehenna (0, 0, Geh:4) 5 gold pieces Level 5 of Gehenna (4, 13, Geh:5) a +1 demon whip of electrocution (15, 5, Geh:5) a +0 great sword of flaming (20, 23, Geh:5) a +1 great sword of flaming Level 6 of Gehenna (0, 0, Geh:6) a +3 glaive of flaming +1 fire dragon scales (6, -9, Geh:6) a +1 great sword of flaming (17, -14, Geh:6) a +2 bardiche of flaming +1 fire dragon scales (17, -8, Geh:6) a +1 glaive of flaming +0 fire dragon scales (17, -7, Geh:6) a +2 demon whip of electrocution Level 7 of Gehenna (0, 0, Geh:7) a +2 ring mail of cold resistance (0, 1, Geh:7) a ring of magical power (2, 2, Geh:7) a +1 demon whip of electrocution (12, -4, Geh:7) a +2 demon whip of venom (12, 1, Geh:7) a +2 vampiric demon whip (13, 0, Geh:7) a staff of air (13, 1, Geh:7) the +8 war axe "Oroat" {freeze, rElec rF++ Str-3} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str-3: It affects your strength (-3). It cannot be enchanted further. (13, 6, Geh:7) a +0 demon whip of pain (15, 35, Geh:7) a +0 mace (17, 36, Geh:7) a +0 mace (18, -18, Geh:7) a +2 short sword of protection (18, -17, Geh:7) a +3 vampiric demon whip (18, -12, Geh:7) a +1 great sword of flaming (18, -6, Geh:7) a parchment of Hellfire Mortar (18, -2, Geh:7) the +3 ring mail of Fezenly {Str+5 Stlth-} Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (18, 5, Geh:7) a +0 demon whip (18, 13, Geh:7) a +1 great sword of flaming (19, -18, Geh:7) a +1 spear of freezing (19, -6, Geh:7) a parchment of Summon Mana Viper (20, 6, Geh:7) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (21, 27, Geh:7) a +1 glaive of flaming +0 fire dragon scales (24, 0, Geh:7) a +2 broad axe of electrocution (24, 1, Geh:7) a staff of fire (25, 0, Geh:7) a +2 demon whip of venom (36, 1, Geh:7) a +2 demon whip of draining (36, 24, Geh:7) a +0 morningstar (37, 0, Geh:7) a +1 ring mail of cold resistance (37, 1, Geh:7) a staff of conjuration (40, -12, Geh:7) a +0 demon whip (40, 26, Geh:7) a +0 great sword of flaming (45, 21, Geh:7) a +1 glaive of flaming +0 fire dragon scales Level 1 of Cocytus (15, 4, Coc:1) 7 gold pieces (18, 3, Coc:1) 4 gold pieces (19, 7, Coc:1) 5 gold pieces Level 2 of Cocytus (0, 0, Coc:2) 4 gold pieces (6, 2, Coc:2) 4 gold pieces (8, -5, Coc:2) 6 gold pieces (8, -1, Coc:2) 26 gold pieces (still there?) a +2 battleaxe of freezing (still there?) (9, -7, Coc:2) 6 gold pieces (10, -4, Coc:2) 6 gold pieces (10, -3, Coc:2) 25 gold pieces Level 3 of Cocytus (0, 0, Coc:3) 3 gold pieces (1, 2, Coc:3) 6 gold pieces (3, 0, Coc:3) 9 gold pieces (5, -3, Coc:3) 6 gold pieces (5, -2, Coc:3) 6 gold pieces (6, -5, Coc:3) 7 gold pieces (6, -4, Coc:3) 6 gold pieces (7, -4, Coc:3) 8 gold pieces (8, -8, Coc:3) 6 gold pieces (9, -8, Coc:3) 4 gold pieces (9, 1, Coc:3) 5 gold pieces (10, -7, Coc:3) 5 gold pieces (10, -5, Coc:3) 4 gold pieces (14, 1, Coc:3) 5 gold pieces (14, 2, Coc:3) 22 gold pieces Level 4 of Cocytus (6, -14, Coc:4) 4 gold pieces (9, -19, Coc:4) 9 gold pieces (9, -15, Coc:4) 7 gold pieces (10, -18, Coc:4) 4 gold pieces (10, -14, Coc:4) 8 gold pieces (10, -13, Coc:4) 12 gold pieces (12, -14, Coc:4) 13 gold pieces (12, -13, Coc:4) 17 gold pieces (12, -12, Coc:4) 6 gold pieces (12, -10, Coc:4) 28 gold pieces (13, -17, Coc:4) 5 gold pieces (13, -16, Coc:4) 7 gold pieces (13, -15, Coc:4) 5 gold pieces (13, -10, Coc:4) 7 gold pieces (14, -13, Coc:4) 9 gold pieces (15, -14, Coc:4) 13 gold pieces (16, -16, Coc:4) 8 gold pieces (18, -5, Coc:4) 5 gold pieces Level 6 of Cocytus (0, 0, Coc:6) 6 gold pieces (6, -7, Coc:6) 15 gold pieces Level 7 of Cocytus (0, 0, Coc:7) the +12 dagger of Arrival {flame, rElec Str+3 SInv} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (2, -8, Coc:7) a parchment of Forge Phalanx Beetle (2, -7, Coc:7) the quill talisman "Nebeleurch" {rF+} [quill talisman] rF+: It protects you from fire. (3, -9, Coc:7) the +8 plate armour of Grace {*Silence rC+++ rN+++ Dex-5} *Silence: It may silence you when you take damage. rC+++: It renders you almost immune to cold. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (3, -7, Coc:7) a +1 halberd of freezing (4, -9, Coc:7) a +4 spectral quarterstaff (4, -8, Coc:7) a +0 battleaxe of freezing (10, -4, Coc:7) a +1 flail of protection (13, -2, Coc:7) a parchment of Yara's Violent Unravelling (13, -1, Coc:7) a +0 ring mail (15, -2, Coc:7) a +0 scale mail Level 1 of Tartarus (0, 0, Tar:1) 6 gold pieces (1, -2, Tar:1) 7 gold pieces (1, -1, Tar:1) 5 gold pieces (2, -3, Tar:1) 4 gold pieces (16, -23, Tar:1) a +1 whip (18, -22, Tar:1) 6 gold pieces Level 2 of Tartarus (19, 17, Tar:2) 7 gold pieces Level 3 of Tartarus (4, -5, Tar:3) 9 gold pieces (9, -3, Tar:3) 5 gold pieces (25, 17, Tar:3) 6 gold pieces Level 4 of Tartarus (4, -10, Tar:4) 6 gold pieces Level 5 of Tartarus (0, 0, Tar:5) 16 gold pieces (2, -3, Tar:5) 7 gold pieces (3, -1, Tar:5) 19 gold pieces 4 large rocks (14, -7, Tar:5) 5 gold pieces Level 6 of Tartarus (0, 0, Tar:6) 28 gold pieces 2 large rocks (2, -2, Tar:6) 26 gold pieces 6 large rocks (4, -2, Tar:6) 5 gold pieces (5, -6, Tar:6) 6 gold pieces (6, -7, Tar:6) 8 gold pieces (7, -6, Tar:6) 20 gold pieces Level 7 of Tartarus (0, 0, Tar:7) 4 large rocks (11, -9, Tar:7) 6 large rocks (13, -56, Tar:7) a +2 whip (13, -7, Tar:7) a +1 whip of freezing (14, -9, Tar:7) a +3 whip (16, -10, Tar:7) a +2 demon whip of electrocution (17, -10, Tar:7) a +3 demon whip of venom (18, -14, Tar:7) a staff of necromancy (18, -13, Tar:7) a +1 scale mail of willpower (18, -12, Tar:7) a phantom mirror (19, -13, Tar:7) a staff of air (19, -12, Tar:7) a tin of tremorstones (2/2) (20, -20, Tar:7) 3 large rocks (21, -9, Tar:7) 4 large rocks (21, 4, Tar:7) 4 large rocks (26, -51, Tar:7) 3 large rocks (26, 6, Tar:7) a phantom mirror (26, 7, Tar:7) a box of beasts (27, -45, Tar:7) a +3 whip (27, 7, Tar:7) a staff of necromancy (28, 0, Tar:7) a +2 whip (28, 7, Tar:7) the +7 scimitar "Buumargh" {distort, +Blink rF+} +Blink: It lets you blink. rF+: It protects you from fire. It cannot be enchanted further. (29, -9, Tar:7) 5 large rocks (29, 7, Tar:7) a staff of alchemy (30, 7, Tar:7) the +2 falchion "Qassohang" {heavy, rF+ rN+ Will+} rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (31, -6, Tar:7) 4 large rocks (32, -7, Tar:7) 5 large rocks (32, 1, Tar:7) a +3 demon whip of venom (32, 7, Tar:7) a staff of earth (33, 7, Tar:7) a +0 dagger of protection (34, 7, Tar:7) a +1 hand axe of freezing (35, -52, Tar:7) 6 gold pieces (35, 7, Tar:7) the +12 hand axe "Embalmer" {spect, Bane Will- Int+5 Stlth+} Bane: It inflicts you with a random bane when you equip it. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (36, 7, Tar:7) a parchment of Silence (37, 6, Tar:7) a parchment of Forge Monarch Bomb (37, 7, Tar:7) a +0 glaive of pain (38, -21, Tar:7) 6 large rocks (38, -11, Tar:7) a +3 whip of venom (39, -9, Tar:7) a +2 whip of flaming (39, -8, Tar:7) 2 large rocks (40, -4, Tar:7) 5 large rocks (41, -28, Tar:7) 3 large rocks (41, -7, Tar:7) 5 large rocks (43, -12, Tar:7) an amulet of wildshape (44, -50, Tar:7) a +1 whip (44, -27, Tar:7) 4 large rocks (44, -13, Tar:7) a +0 mace of draining (44, -12, Tar:7) a +1 chain mail of poison resistance (45, -14, Tar:7) a +2 short sword of speed (45, -13, Tar:7) a lightning rod (4/4) (45, -12, Tar:7) a staff of alchemy (47, -51, Tar:7) a +1 whip (49, -7, Tar:7) a +3 whip a +3 whip (49, -5, Tar:7) 4 large rocks (50, -7, Tar:7) a +2 whip of draining a +2 whip of venom (51, -55, Tar:7) a +1 whip (52, -10, Tar:7) 6 large rocks (54, -53, Tar:7) 7 gold pieces (still there?) a +2 whip (still there?) (54, -9, Tar:7) 5 large rocks Level 1 of the Realm of Zot (17, 4, Zot:1) a talisman of death (20, 5, Zot:1) a +0 halberd (20, 8, Zot:1) 4 atropa-tipped darts (22, 5, Zot:1) a +0 mace (23, 3, Zot:1) a +0 long sword a +0 cloak of air (24, 4, Zot:1) a +0 hand axe (25, 4, Zot:1) a +0 glaive (30, 9, Zot:1) a parchment of Nazja's Percussive Tempering (30, 21, Zot:1) a parchment of Passwall (33, -1, Zot:1) a +0 dagger (43, -8, Zot:1) a +2 flail of pain Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 short sword a +0 cloak (1, -13, Zot:2) a +0 battleaxe (3, 0, Zot:2) a +0 flail (4, -9, Zot:2) a +0 heavy partisan (5, -7, Zot:2) a +2 cloak a +0 long sword (6, -6, Zot:2) a +1 cloak of poison resistance (8, -5, Zot:2) a +0 hand axe (8, -3, Zot:2) a +0 trident (8, 15, Zot:2) a +0 glaive (9, -5, Zot:2) a +0 halberd a +2 cloak of stealth (9, -4, Zot:2) a +0 cloak a +0 long sword of draining (9, -3, Zot:2) a +0 mace (9, -2, Zot:2) a +0 cloak a +0 rapier (9, 7, Zot:2) a +0 chain mail (9, 15, Zot:2) a +0 dire flail a +0 halberd (9, 16, Zot:2) a +0 flail (10, -7, Zot:2) a +0 long sword (10, 15, Zot:2) a +0 dire flail (12, -11, Zot:2) a +0 glaive (13, -11, Zot:2) a +0 long sword (14, -5, Zot:2) a parchment of Passage of Golubria (19, 3, Zot:2) a +3 great sword of electrocution (22, -28, Zot:2) a +10 club (24, -33, Zot:2) a +0 dagger a +0 cloak (25, -34, Zot:2) a +0 dagger a +0 cloak (25, -33, Zot:2) a +0 glaive (25, -25, Zot:2) a scarf of invisibility (26, 18, Zot:2) a +0 scale mail (29, -15, Zot:2) a +0 trident (32, -31, Zot:2) a +0 war axe (37, -8, Zot:2) a +0 dire flail (37, -7, Zot:2) a +2 glaive of protection (37, -6, Zot:2) a +0 war axe (38, -7, Zot:2) a +0 trident (38, -6, Zot:2) a +0 glaive (39, -5, Zot:2) a +0 scimitar Level 3 of the Realm of Zot (2, -35, Zot:3) a +2 mace of concussion (2, -32, Zot:3) a +0 trident of venom (3, -33, Zot:3) a +2 war axe of electrocution a +0 cloak a +0 tower shield (3, 0, Zot:3) a +0 dire flail (10, -24, Zot:3) the +1 hand axe "Vagoful" {freeze, rCorr Int+4 Dex-3} rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (17, -38, Zot:3) a +0 rapier a +2 cloak (17, 1, Zot:3) a +2 cloak a +0 whip (19, 0, Zot:3) a +2 cloak a +1 great mace of draining (20, -20, Zot:3) a +0 cloak a +0 rapier (20, 0, Zot:3) a +0 cloak a +0 long sword (21, -1, Zot:3) a +1 cloak a +0 rapier (21, 0, Zot:3) a +0 glaive a +0 cloak a +0 rapier a +0 short sword (21, 1, Zot:3) a +0 mace of protection a +1 cloak a +0 great sword a +0 glaive a +0 partisan a +0 hand axe (22, 1, Zot:3) a +1 long sword of electrocution a +0 dire flail a +0 broad axe a +0 cloak a +0 whip a +0 scimitar (23, 1, Zot:3) a +3 halberd (24, -18, Zot:3) a +0 pair of boots of earth (25, 1, Zot:3) a +0 cloak (26, -37, Zot:3) a +0 long sword a +0 cloak (26, -23, Zot:3) a +10 club (26, 1, Zot:3) a +0 hand axe a +0 cloak a +0 short sword (31, -16, Zot:3) a staff of cold (35, -20, Zot:3) a parchment of Scorch (36, -15, Zot:3) a +0 short sword a +0 cloak (36, -5, Zot:3) a talisman of death (38, -16, Zot:3) a +0 demon whip (38, -15, Zot:3) a +0 vampiric demon whip (38, -14, Zot:3) a +0 demon whip of venom (39, -7, Zot:3) a parchment of Orb of Destruction a parchment of Conjure Ball Lightning (40, -15, Zot:3) a +3 demon whip (45, -30, Zot:3) a +0 spear (46, -31, Zot:3) a +0 scale mail (48, -19, Zot:3) a +0 rapier a +0 cloak (50, -19, Zot:3) a +0 robe (50, -5, Zot:3) a +0 club (52, -36, Zot:3) a spider talisman Level 4 of the Realm of Zot (1, -8, Zot:4) a +0 sling (11, -2, Zot:4) a +0 cloak of willpower a +0 battleaxe (11, -1, Zot:4) a +0 long sword a +0 cloak a +0 battleaxe of distortion (12, -1, Zot:4) a +0 hand axe (15, -7, Zot:4) a +0 cloak of corrosion resistance a +0 rapier (16, -5, Zot:4) a +0 scale mail (17, -13, Zot:4) a +0 whip (17, -10, Zot:4) a +1 cloak of air a +0 long sword (17, -8, Zot:4) a +0 cloak a +0 dagger (18, -7, Zot:4) a +0 war axe a +1 cloak a +0 whip (18, -6, Zot:4) a +0 cloak a +0 dagger (19, -7, Zot:4) a +0 battleaxe (20, -8, Zot:4) a +0 battleaxe a +2 cloak a +0 cloak of willpower a +0 long sword a +0 cloak a +0 battleaxe a +0 cloak of poison resistance a +0 dire flail (20, -7, Zot:4) a +0 dire flail (21, -9, Zot:4) a +0 trident a +1 antimagic trident (21, -6, Zot:4) a +0 dire flail (25, -1, Zot:4) a +0 longbow (26, 26, Zot:4) a +0 trident (31, 26, Zot:4) a +0 morningstar (32, -10, Zot:4) a +0 pair of gloves of stealth (36, 13, Zot:4) a +2 scale mail of archery Level 5 of the Realm of Zot (8, -12, Zot:5) 19 gold pieces (8, -11, Zot:5) a +12 club of flaming (10, 8, Zot:5) a parchment of Fireball (12, -13, Zot:5) a +8 club of electrocution (14, -13, Zot:5) 7 gold pieces (still there?) a +12 club (still there?) (22, -11, Zot:5) 16 gold pieces (37, -9, Zot:5) a +0 chain mail (38, 28, Zot:5) a +3 whip (41, -3, Zot:5) 29 gold pieces (42, -2, Zot:5) a +0 rapier a +0 cloak a +2 short sword of distortion (42, 0, Zot:5) a +0 flail (43, -2, Zot:5) a +0 war axe (44, -2, Zot:5) a +0 hand axe (44, 0, Zot:5) a +0 long sword (45, -10, Zot:5) a +8 club of holy wrath (46, 2, Zot:5) a +0 halberd (49, 35, Zot:5) a +1 robe of fire resistance (56, 6, Zot:5) a +0 ring mail Level 1 of the Depths [Shop] Xeih's Assorted Antiques a +0 halberd of protection (231 gold) a tin of tremorstones (2/2) (1360 gold) a Gell's gravitambourine (2/2) (1360 gold) a +0 heavy broad axe (618 gold) a scroll of identify (68 gold) a Gell's gravitambourine (2/2) (1360 gold) a wand of flame (3) (71 gold) a +0 glaive (340 gold) a tin of tremorstones (2/2) (1360 gold) [Shop] Urchaonor's Book Shoppe a parchment of Lee's Rapid Deconstruction (386 gold) a parchment of Olgreb's Toxic Radiance (273 gold) a parchment of Sandblast (84 gold) a parchment of Awaken Armour (273 gold) a parchment of Platinum Paragon (1092 gold) a parchment of Death Channel (525 gold) a parchment of Lehudib's Crystal Spear (877 gold) a parchment of Diamond Sawblades (688 gold) a parchment of Launch Clockwork Bee (184 gold) (0, 0, Depths:1) a parchment of Alistair's Walking Alembic (4, -10, Depths:1) a parchment of Rimeblight (16, -36, Depths:1) a +0 robe (18, -31, Depths:1) a +0 long sword a +0 robe (18, -30, Depths:1) a +0 battleaxe of freezing (19, -30, Depths:1) a +0 long sword a +0 chain mail (19, 10, Depths:1) a +0 robe a +0 long sword (20, -1, Depths:1) a +0 robe a +0 dagger (20, 7, Depths:1) a +0 cloak (21, -1, Depths:1) a +2 flail of pain (26, -14, Depths:1) a +0 great sword of flaming (30, 9, Depths:1) 4 large rocks (35, -17, Depths:1) a +0 dire flail a +0 dire flail (36, -18, Depths:1) 4 large rocks (38, -44, Depths:1) a +0 robe (42, -22, Depths:1) a +0 longbow (48, 9, Depths:1) a +0 dire flail a +0 dire flail Level 2 of the Depths (0, 0, Depths:2) a +0 war axe (0, 1, Depths:2) a +3 triple crossbow of freezing (11, 2, Depths:2) a +4 scythe of freezing (12, 3, Depths:2) a +3 battleaxe of freezing (12, 9, Depths:2) a +1 scythe of freezing (19, 28, Depths:2) a +0 robe a +0 dagger (20, 28, Depths:2) a +0 robe a +0 dagger (21, 0, Depths:2) 6 large rocks (21, 25, Depths:2) a +0 ring mail a +0 long sword (22, 13, Depths:2) a +0 chain mail (24, 3, Depths:2) a +0 cloak (34, 21, Depths:2) a +0 ring mail (36, 19, Depths:2) 2 large rocks (37, 19, Depths:2) the +4 short sword of the Telling Gods {flame, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (40, 17, Depths:2) a +2 animal skin a +4 glaive of draining (41, 27, Depths:2) a +0 plate armour (43, -9, Depths:2) a +0 animal skin the +10 long sword "Famigaaf" {heavy, Will++ Str-3 Int-5 Dex+2} Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. an amulet of chemistry (43, -7, Depths:2) a +0 robe a +0 dagger (44, -8, Depths:2) a +0 robe a +0 dagger (44, -7, Depths:2) a +0 robe a +0 dagger (45, -10, Depths:2) a +0 battleaxe of freezing (46, -11, Depths:2) a +0 chain mail a +0 partisan (46, -10, Depths:2) a +0 scale mail a +0 glaive a +0 arbalest (46, -9, Depths:2) a +0 chain mail a +4 demon whip (54, 11, Depths:2) a parchment of Rending Blade (55, -19, Depths:2) a +0 heavy hand axe (61, -24, Depths:2) a +0 rapier (61, -17, Depths:2) a +0 scale mail (66, -6, Depths:2) a +0 ring mail Level 3 of the Depths (0, 0, Depths:3) a +0 leather armour (3, -2, Depths:3) a +0 buckler (4, -1, Depths:3) a +1 antimagic hand axe a +0 animal skin 6 large rocks (7, 0, Depths:3) a parchment of Summon Ice Beast (8, -15, Depths:3) a +1 dagger a +0 robe (9, -36, Depths:3) a +1 battleaxe of freezing (12, -31, Depths:3) a +2 battleaxe of freezing (14, -2, Depths:3) a +0 whip (22, -11, Depths:3) 4 large rocks (25, -31, Depths:3) a parchment of Animate Dead (25, -19, Depths:3) a +0 dagger a +0 robe of cold resistance (28, -29, Depths:3) a +2 great sword of flaming (31, -29, Depths:3) a +2 great sword of flaming (33, -46, Depths:3) a +0 demon whip of electrocution 2 large rocks (33, -28, Depths:3) a +0 mace a +0 robe (34, -31, Depths:3) a +1 battleaxe of freezing (34, 2, Depths:3) a +2 great sword of flaming (46, -15, Depths:3) a +0 great sword (46, -14, Depths:3) a +1 battleaxe of freezing (51, 2, Depths:3) a +2 antimagic rapier a +0 animal skin (58, -46, Depths:3) a talisman of death (59, -31, Depths:3) a +3 war axe of flaming a +1 scale mail of willpower a +0 buckler (60, -33, Depths:3) a +0 great sword a +0 leather armour (62, -44, Depths:3) the lupine talisman of Disappointment {rF+ Will- rCorr MP+8} [lupine talisman] rF+: It protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). (67, 2, Depths:3) a +2 scimitar a +0 robe of positive energy (68, 2, Depths:3) 5 large rocks (71, 1, Depths:3) a parchment of Inner Flame (72, 1, Depths:3) a +0 chain mail Level 4 of the Depths (0, 0, Depths:4) a +2 great sword of flaming (2, 2, Depths:4) a +0 flail 4 boomerangs a +0 robe a +2 buckler (3, -2, Depths:4) a +0 long sword a boomerang +0 steam dragon scales (4, 2, Depths:4) a +3 long sword a boomerang +0 steam dragon scales (5, -25, Depths:4) a +0 leather armour a +1 dire flail of draining (5, -24, Depths:4) a +0 buckler a +0 scale mail a +0 heavy war axe (5, -2, Depths:4) a +0 long sword a boomerang +0 steam dragon scales (6, 2, Depths:4) a +0 flail 2 boomerangs a +0 robe a +0 buckler (7, -2, Depths:4) a +0 flail 5 boomerangs a +0 robe a +0 buckler (11, -18, Depths:4) 6 large rocks (11, -17, Depths:4) a +0 mace (12, -17, Depths:4) a +1 great sword of flaming (13, -16, Depths:4) a +0 dire flail a +0 dire flail (13, 10, Depths:4) a +0 great sword a +0 ring mail (14, -17, Depths:4) a +0 trident (14, 5, Depths:4) a +1 great mace a +0 arbalest a +0 ring mail (14, 6, Depths:4) a +3 long sword a +0 leather armour a +2 kite shield of protection (14, 8, Depths:4) a +0 trident of distortion a +0 robe (14, 10, Depths:4) a +1 long sword a +1 leather armour of willpower a +0 kite shield (15, -12, Depths:4) a +0 cloak a +2 long sword of freezing (15, 8, Depths:4) a +2 battleaxe a +0 ring mail a +3 long sword of holy wrath a +0 ring mail a +0 kite shield a +2 battleaxe a +0 arbalest a +0 ring mail a +0 battleaxe a +0 leather armour a +0 battleaxe a +0 leather armour (16, 7, Depths:4) a +0 great mace a +0 plate armour (16, 8, Depths:4) a +0 great sword a +0 ring mail (16, 9, Depths:4) a +0 spear of venom 2 silver javelins a +0 leather armour a +0 great sword a +0 ring mail (17, 7, Depths:4) a +1 great mace of protection a +0 ring mail (17, 8, Depths:4) a +1 heavy trident a +0 robe a +0 great sword a +0 leather armour (17, 9, Depths:4) a +2 trident of venom a +0 robe (19, -24, Depths:4) a +0 long sword (23, 7, Depths:4) 4 large rocks (25, -5, Depths:4) a +0 cloak a +0 long sword (27, -6, Depths:4) a +0 flail (30, 7, Depths:4) a parchment of Passage of Golubria (30, 9, Depths:4) the +1 morningstar of Vice {flame, Will++ Int+3 Dex-3} Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (34, -11, Depths:4) a +0 battleaxe (36, -18, Depths:4) a +0 glaive (36, -15, Depths:4) a +0 spear (36, -14, Depths:4) a +0 dagger a +0 robe (37, -15, Depths:4) a +0 spear (37, -13, Depths:4) a +0 robe a +2 lajatang of venom (44, -32, Depths:4) a +0 ring mail (45, -23, Depths:4) a +2 glaive of venom (47, -25, Depths:4) a +0 scimitar (47, -15, Depths:4) a parchment of Sphinx Sisters (49, -15, Depths:4) a parchment of Slow (51, -35, Depths:4) 5 large rocks (62, -35, Depths:4) a +0 short sword of draining (63, 7, Depths:4) a +8 lajatang of electrocution a +0 robe (65, 5, Depths:4) a +0 war axe a +0 animal skin (66, 4, Depths:4) a +0 spear