Dungeon Crawl Stone Soup version 0.35-a0-42-g52370782d7 (webtiles) character file. Game seed: 14707727983548820650 504 ds04031004 the Ducker (level 7, -1/50 HPs) Began as a Merfolk Gladiator on Feb 5, 2026. Was a Follower of Okawaru. Succumbed to a gnoll's poison ... on level 3 of the Dungeon. The game lasted 00:06:14 (2995 turns). ds04031004 the Ducker (Merfolk Gladiator) Turns: 2995, Time: 00:06:14 Health: -1/50 AC: 6 Str: 14 XL: 7 Next: 17% Magic: 7/7 EV: 8 Int: 8 God: Okawaru [*.....] Gold: 140 SH: 4 Dex: 17 Spells: 6/6 levels left rFire . . . (100%) i - +1 short sword (venom) rCold . . . (100%) h - +0 buckler rNeg . . . (100%) f - +0 ring mail rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, lethally poisoned (-1 -> -24), vertiginous A: (nimble swimmer 2), mertail a: Renounce Religion (0%), Heroism (5%) You were on level 3 of the Dungeon. You worshipped Okawaru. Okawaru was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 140 gold pieces. Inventory: Hand Weapons a - a +0 long sword i - a +1 short sword of venom (weapon) Missiles d - a throwing net (quivered) e - 6 javelins Armour b - a +0 leather armour c - a +0 helmet (worn) f - a +0 ring mail (worn) h - a +0 buckler (worn) Jewellery g - an amulet of chemistry Scrolls c - 2 scrolls of revelation {unknown} d - 4 scrolls of identify {unknown} e - 3 scrolls of blinking {unknown} h - 2 scrolls of noise {unknown} l - a scroll of fog {unknown} m - 4 scrolls of teleportation {unknown} o - a scroll of brand weapon {unknown} q - a scroll of amnesia {unknown} Potions f - 2 potions of moonshine j - a potion of heal wounds {unknown} b - 2 potions of brilliance n - 2 potions of magic {unknown} p - a potion of haste {unknown} s - a potion of attraction {unknown} Skills: - Level 2.1 Fighting - Level 6.2 Long Blades - Level 2.0 Throwing + Level 7.7 Dodging * Level 1.4 Shields + Level 1.0 Invocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 0% 3d8 95% 2 Swiftness Air 0% N/A 99% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Platinum Paragon Frge Unusable 4d10 N/A 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Okawaru Uskayaw Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History There is a stone staircase leading up here. The gnoll hits you with a +1 flail of venom! You are poisoned. You encounter a jelly. The gnoll misses you. You climb upwards. You feel very sick. There is a stone staircase leading down, spattered with blood here. You hit the gnoll. The gnoll is moderately wounded. You feel sick. The gnoll hits you with a +1 flail of venom! You are lethally poisoned! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is poisoned. The gnoll is heavily wounded. You feel very sick. You block the gnoll's attack. You hit the gnoll. The gnoll looks as sick as possible! The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll closely misses you. It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you with a +1 flail of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of brilliance. You feel clever all of a sudden. k -> b - 2 potions of brilliance You die... ##### ####### #...# #.....# #.#.# #.....######.#.# #.....#j@)...#.# ## #.....#†####.#.# .### ###.....#.#......# ...# #.+.....'.#.###### ...# #.#....†###.# ### ...# #.......###.# #.# ...#####>).....##.###.# ##.#.....#.....##...#.# ##.#.##.........###.#.#### You could see a gnoll (swift, extremely poisoned). Vanquished Creatures 3 brain worms (Sewer) A bombardier beetle (D:3) 3 clockroaches (D:3) 2 gnolls (D:3) 9 adders 2 river rats (Sewer) 4 dart slugs 2 ribbon worms 3 orcs (D:2) 7 endoplasms 7 hobgoblins 2 quokkas (D:2) 10 ball pythons 9 bats 8 frilled lizards 8 goblins 8 kobolds 20 rats 108 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 178 | D:1 | Found a faded altar of an unknown god. 277 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 676 | D:2 | Reached XP level 3. HP: 26/27 MP: 3/3 705 | D:2 | Found a hide-covered altar of Uskayaw. 841 | D:2 | Reached skill level 5 in Dodging 1028 | D:2 | Reached XP level 4. HP: 28/33 MP: 4/4 1391 | D:3 | Found an iron altar of Okawaru. 1401 | D:3 | Became a worshipper of Warmaster Okawaru 1654 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1785 | D:3 | Found a glowing drain. 1790 | D:3 | Reached skill level 5 in Long Blades 1790 | D:3 | Reached skill level 6 in Dodging 1802 | Sewer | Entered a sewer 1897 | Sewer | Reached XP level 6. HP: 24/44 MP: 3/6 2204 | Sewer | Reached skill level 7 in Dodging 2729 | D:3 | Reached * piety under Okawaru 2730 | D:3 | Reached skill level 1 in Shields 2730 | D:3 | Reached XP level 7. HP: 50/50 MP: 7/7 2920 | D:3 | Reached skill level 1 in Invocations 2995 | D:3 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_rooms, shapermc_ecumenical_altar_ellora, minmay_pentomino_z2 D:2: layout_loops_ring, basic_altar, dk_noncrumbling_3 D:3: minmay_bubble_buster, layout_basic, nicolae_overflow_streaming_green_lines, mainiacjoe_sewer_entry_somewhere_in_here_1 D:4: layout_cave_pools, minmay_temple_entry_arrows Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Long Blades | 4 5 6 | 6.2 Dodging | 5 6 7 | 7.7 Shields | 1 | 1.4 Invocations | 1 | 1.0 Fighting | | 2.1 Throwing | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 89 | 177 | 52 || 318 Melee: Long sword | 89 | 177 | 27 || 293 Tailslap | | 7 | || 7 Short sword | | | 25 || 25 Throw: Throwing net | | 3 | || 3 Drink: Brilliance | | | 1 || 1 Moonshine | | | 1 || 1 Stab: Sleeping | | 3 | || 3 Held in net/web | | 1 | || 1 Armour: Leather armour | 10 | | || 10 Ring mail | 49 | 99 | 38 || 186 Dodge: Dodged | 58 | 108 | 36 || 202 Block: Buckler | | 15 | 10 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3014 | 2868 | 146 | 0 | 1846 | 5 | 602.8 | Dungeon | 2475 | 2329 | 146 | 0 | 1453 | 4 | 618.8 | Sewer | 538 | 538 | 0 | 0 | 393 | 1 | 538.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1014 daAuts D:2: 778 daAuts D:1: 609 daAuts Sewer: 538 daAuts D:4: 72 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Okawaru | 0 | 14253 | 15 | 22 | 0 | 0 | 0 | 6 | 6 Okawaru | 1 | 27429 | 30 | 4 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Okawaru Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 23 | 2 || 25 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 50 | 13 || 63 ----------------------+-------+-------+-------++-------