Dungeon Crawl Stone Soup version 0.35-a0-42-g52370782d7 (webtiles) character file. Game seed: 715972110219344628 115 ds04031004 the Ducker (level 5, 37/38 HPs) Began as a Merfolk Gladiator on Feb 5, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:04 (1645 turns). ds04031004 the Ducker (Merfolk Gladiator) Turns: 1645, Time: 00:02:05 Health: 37/38 AC: 7 Str: 15 XL: 5 Next: 0% Magic: 5/5 EV: 12 Int: 7 God: Gold: 96 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 ring mail rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) f - a +0 ring mail (worn) g - a +0 pair of boots (worn) Scrolls c - 3 scrolls of teleportation {unknown} d - 3 scrolls of identify {unknown} e - a scroll of poison {unknown} h - 2 scrolls of butterflies {unknown} j - a scroll of fear {unknown} m - a scroll of blinking {unknown} Potions f - 2 potions of enlightenment {unknown} k - a potion of curing {unknown} l - a potion of invisibility {unknown} n - 2 potions of moonshine {unknown} Skills: - Level 2.1 Fighting + Level 4.8 Long Blades - Level 2.0 Throwing + Level 5.8 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 80% 2 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Shops: D:1 = Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You see here a +0 dagger. You encounter a ball python. The ball python hisses angrily. You encounter an adder. You slash the ball python! You kill the ball python! The adder closely misses you. x2 You encounter a ball python. You see here a ball python corpse. You hit the adder. The adder is lightly wounded. The ball python hisses angrily. The adder bites you. You closely miss the adder. The adder is lightly wounded. The adder barely misses you. The adder closely misses you. You barely miss the adder. The adder is lightly wounded. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder misses you. The adder bites you but does no damage. You slash the adder! You kill the adder! The ball python closely misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python barely misses you. The ball python constricts you. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you. The ball python constricts you. You slash the ball python! You kill the ball python! You have reached level 5! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #################### ...................# .#################.# .# #.###### .## #......# ..# ##.###.## #># #.)# #.# ####.## #.# #..@.# #.# ##### #.#### #.# #...# .P #.# #.####. #.# #.# #. #.# #.# # #.# #.# #.# #.# ..# #.# There were no monsters in sight! Vanquished Creatures A clockroach (D:2) 3 gnolls (D:2) An adder (D:2) A dart slug (D:2) 6 endoplasms 5 hobgoblins 6 jackals (D:1) 3 quokkas 8 ball pythons 4 bats 2 frilled lizards (D:1) 5 goblins 4 kobolds 9 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 81 | D:1 | Found a faded altar of an unknown god. 89 | D:1 | Found Xajit's Jewellery Emporium. 100 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 345 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 425 | D:1 | You fall into a shaft and drop 1 floor! 459 | D:2 | Reached skill level 5 in Dodging 483 | D:2 | Reached XP level 4. HP: 18/33 MP: 4/4 1077 | D:2 | Found a shimmering altar of Xom. 1645 | D:2 | Reached XP level 5. HP: 37/38 MP: 5/5 1645 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_rooms, angelslayer_ecumenical_altar_simple_liquid, serial_shops, shop D:2: layout_basic, basic_altar, minmay_shallow_snake_nest Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.8 Dodging | 5 | 5.8 Fighting | | 2.1 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 84 | 49 || 133 Melee: Long sword | 84 | 49 || 133 Tailslap | 1 | || 1 Armour: Leather armour | 33 | || 33 Ring mail | 44 | 41 || 85 Dodge: Dodged | 84 | 40 || 124 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1670 | 1663 | 7 | 0 | 1295 | 2 | 835.0 | Dungeon | 1670 | 1663 | 7 | 0 | 1295 | 2 | 835.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1128 daAuts D:1: 542 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+