Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 6386185115913442590 28 ds04031004 the Ducker (level 3, 0/27 HPs) Began as a Merfolk Gladiator on Feb 3, 2026. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (768 turns). ds04031004 the Ducker (Merfolk Gladiator) Turns: 768, Time: 00:00:57 Health: 0/27 AC: 4 Str: 14 XL: 3 Next: 12% Magic: 3/3 EV: 13 Int: 7 God: Gold: 26 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of identify {unknown} e - 2 scrolls of noise {unknown} h - a scroll of fear {unknown} l - a scroll of revelation {unknown} Potions f - 2 potions of attraction {unknown} j - a potion of lignification {unknown} k - a potion of mutation {unknown} Skills: - Level 2.1 Fighting + Level 4.0 Long Blades - Level 2.0 Throwing + Level 4.8 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! No target in view! No target in view! No target in view! You see here a +0 dagger. Things that are here: a +1 dagger of protection; a goblin skeleton You see here a hobgoblin skeleton. Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter a ribbon worm. Found a worn silver wand. There is a stone staircase leading up here. A ribbon worm is nearby! The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm bites you. You completely miss the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm bites you. You slash the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm bites you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! You die... ########### ...../..@.## #####..w..### ######......... #.....<......... #.#####......... ##...##### ....# ##..# ..# You could see a ribbon worm (catching breath). Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 3 hobgoblins (D:1) A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 172 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 405 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 768 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_cb, co_window_corner_cb, co_window_corner_b, co_window_of_opportunity_b, co_window_broadway_a, co_window_broadway_b D:2: minmay_razor_zed, layout_loops_ring, basic_altar, minmay_pentomino_w4 Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.0 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.8 Action || total ---------------------------++------- Attack: Normal || 62 Melee: Long sword || 62 Stab: Sleeping || 4 Armour: Leather armour || 46 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 781 | 735 | 46 | 0 | 542 | 2 | 390.5 | Dungeon | 781 | 735 | 46 | 0 | 542 | 2 | 390.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 769 daAuts D:2: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+