Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 16345121377175252842 121 ds04031004 the Ducker (level 5, -5/38 HPs) Began as a Merfolk Gladiator on Feb 3, 2026. Slain by a marrowcuda (7 damage) ... summoned by a marrowcuda ... on level 3 of the Dungeon. The game lasted 00:02:26 (1866 turns). ds04031004 the Ducker (Merfolk Gladiator) Turns: 1866, Time: 00:02:27 Health: -5/38 AC: 4 Str: 14 XL: 5 Next: 5% Magic: 5/5 EV: 13 Int: 8 God: Gold: 109 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) f - a +0 dagger of flaming Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - an amulet of dissipation Scrolls c - 4 scrolls of identify {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of vulnerability {unknown} Potions d - a potion of might {unknown} f - a potion of curing {unknown} j - a potion of resistance {unknown} k - a potion of moonshine {unknown} Skills: - Level 2.2 Fighting + Level 4.9 Long Blades - Level 2.0 Throwing + Level 5.9 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 50% 1 Lesser Beckoning Tloc 0% N/A 63% 2 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! Things that are here: a ball python corpse; a clockroach corpse; a rat corpse You encounter a marrowcuda. The marrowcuda bites you but does no damage. You completely miss the marrowcuda. The marrowcuda closely misses you. The marrowcuda bites you. Another marrowcuda is drawn to the feast! You hit the marrowcuda but do no damage. The marrowcuda closely misses you. x2 You slash the marrowcuda! The marrowcuda is heavily damaged. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda closely misses you. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda closely misses you. You closely miss the marrowcuda. The marrowcuda is heavily damaged. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you! Another marrowcuda is drawn to the feast! The marrowcuda misses you. The marrowcuda barely misses you. You hit the marrowcuda. The marrowcuda is heavily damaged. The marrowcuda bites you but does no damage. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. The marrowcuda bites you! * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. The marrowcuda bites you! You die... #.#.. #.#.# .# #... .# #..# .# #.. #.# #.#### .. ##########....###F# .#.......†..###FFF# .#.########...##@# .#.#####.###.##FF# .#.......# #..FFF# .#######)# #####.# .##### #.######..# .....# #........## ####.#######.#### #.....# #.# #####.# #.# You could see 9 marrowcudas. Vanquished Creatures Jessica (D:3) 2 clockroaches (D:3) An adder (D:2) 2 dart slugs 2 ribbon worms An orc (D:2) 3 endoplasms A hobgoblin (D:1) 2 quokkas (D:2) 4 ball pythons 2 bats (D:1) A frilled lizard (D:2) 5 goblins 4 kobolds 6 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 124 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 919 | D:2 | Reached XP level 3. HP: 16/27 MP: 3/3 1386 | D:2 | Reached skill level 5 in Dodging 1601 | D:3 | Encountered Jessica 1604 | D:3 | Killed Jessica 1605 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1775 | D:3 | Reached XP level 5. HP: 19/38 MP: 5/5 1866 | D:3 | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, minmay_tetromino_t2 D:2: minmay_evil_eye, layout_basic D:3: layout_basic, cheibriados_altar_2, nemelex_diamond_rough_becter, grunt_ministairs_1, minmay_worlds_worst_comb, uniq_jessica, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.9 Dodging | 5 | 5.9 Fighting | | 2.2 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 80 | 40 || 120 Melee: Long sword | 35 | 40 || 75 Dagger | 45 | || 45 Stab: Sleeping | 3 | 1 || 4 Armour: Leather armour | 30 | 42 || 72 Dodge: Dodged | 40 | 29 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1875 | 1847 | 28 | 0 | 1528 | 3 | 625.0 | Dungeon | 1875 | 1847 | 28 | 0 | 1528 | 3 | 625.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 820 daAuts D:1: 782 daAuts D:3: 272 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+