Dungeon Crawl Stone Soup version 0.35-a0-32-g2ad184ce96 (webtiles) character file. Game seed: 10035734521704826096 116 ds04031004 the Ducker (level 5, 38/38 HPs) Began as a Merfolk Gladiator on Feb 1, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:04:15 (2627 turns). ds04031004 the Ducker (Merfolk Gladiator) Turns: 2627, Time: 00:04:16 Health: 38/38 AC: 6 Str: 15 XL: 5 Next: 0% Magic: 5/5 EV: 13 Int: 7 God: Gold: 182 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) h - +0 cloak rCorr . (100%) (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail, regeneration 1, screaming 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) f - a +1 dagger of draining Missiles e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 pair of boots (worn) h - a +0 cloak (worn) Scrolls c - 2 scrolls of amnesia {unknown} e - 2 scrolls of identify {unknown} h - a scroll of revelation {unknown} j - 2 scrolls of teleportation {unknown} m - 2 scrolls of fear {unknown} Potions f - a potion of moonshine {unknown} k - a potion of attraction {unknown} n - 2 potions of lignification {unknown} o - a potion of enlightenment {unknown} Skills: - Level 2.1 Fighting + Level 4.8 Long Blades - Level 2.0 Throwing + Level 5.8 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Inner Flame Hex/Fire 0% N/A 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Zin Annotations: D:3 Pargi, Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Your natural rate of healing is unusually fast. You occasionally shout uncontrollably at those who injure you. Message History You now have 182 gold pieces (gained 16). You encounter a quokka. You encounter an adder. The adder hisses angrily. The quokka closely misses you. The quokka misses you. You slash the quokka! You kill the quokka! The adder bites you. The adder barely misses you. You barely miss the adder. The adder misses you. You closely miss the adder. The adder bites you but does no damage. x2 You miss the adder. The adder bites you but does no damage. You closely miss the adder. You hear the slow hiss of an avalanche of sand nearby. The adder bites you but does no damage. x2 You closely miss the adder. The adder bites you but does no damage. You slash the adder! The adder is severely wounded. The adder barely misses you. The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. The adder barely misses you. You barely miss the adder. The adder is severely wounded. The adder barely misses you. The adder closely misses you. You miss the adder. The adder is severely wounded. The adder bites you but does no damage. x2 You hit the adder. The adder is almost dead. The adder closely misses you. You barely miss the adder. The adder is almost dead. The adder bites you but does no damage. The adder misses you. You hit the adder. You kill the adder! You have reached level 5! You feel stronger. Autopickup is now off. Autopickup is now on. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. #..####### ....... #...# #@## #..####### ##.......######### ##............... #.#############. #.# ........ #.# ####.... #.# .....#.. #.# ...#.#.# There were no monsters in sight! Vanquished Creatures Robin (D:1) 3 gnolls 2 adders 5 dart slugs A ribbon worm (D:2) 4 endoplasms 8 hobgoblins 3 jackals (D:2) 3 quokkas A ball python (D:2) 3 bats 2 frilled lizards 12 goblins 3 kobolds 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 374 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 750 | D:1 | HP: 1/22 [gnoll/+0 club (2)] 753 | D:1 | Reached XP level 3. HP: 2/27 MP: 3/3 867 | D:1 | Reached skill level 5 in Dodging 1050 | D:2 | Encountered Robin 1055 | D:1 | Killed Robin 1056 | D:1 | Reached XP level 4. HP: 24/33 MP: 4/4 1274 | D:2 | Found a glowing silver altar of Zin. 1841 | D:2 | Found a faded altar of an unknown god. 2231 | D:3 | Encountered Sigmund 2250 | D:3 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 2250 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 2326 | D:3 | Found an iron altar of Okawaru. 2449 | D:3 | Encountered Pargi 2627 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/5 2627 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_cross D:2: minmay_spotlight, layout_loops_ring, basic_ecumenical_altar, basic_altar, grunt_ministairs_4, kennysheep_cross_bottleneck, minmay_misc_feat_plants, minmay_misc_feat_nine_boxes, serial_bayou_ford_a, serial_park_square3 [serial_park_minivault_5x5_2], uniq_robin D:3: layout_basic, okawaru_metal_pillars_1_2, uniq_sigmund, uniq_pargi D:4: layout_basic, nicolae_ossuary_entry_catacombs, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.8 Dodging | 5 | 5.8 Fighting | | 2.1 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 81 | 105 || 186 Melee: Long sword | 38 | 97 || 135 Dagger | 43 | 3 || 46 Unarmed | | 5 || 5 Tailslap | | 5 || 5 Throw: Throwing net | | 3 || 3 Drink: Curing | | 2 || 2 Mutation | | 1 || 1 Stab: Sleeping | 1 | 3 || 4 Armour: Leather armour | 38 | 56 || 94 None | | 52 || 52 Dodge: Dodged | 41 | 92 || 133 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2626 | 2530 | 96 | 0 | 1772 | 4 | 656.5 | Dungeon | 2626 | 2530 | 96 | 0 | 1772 | 4 | 656.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1334 daAuts D:1: 896 daAuts D:3: 335 daAuts D:4: 60 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+