ds04031004 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 31, D:1) a +0 robe (8, 27, D:1) a bat corpse (skeletalised by now) (10, 6, D:1) a +0 club (11, 7, D:1) a +0 robe (17, 19, D:1) a +0 dagger (18, 15, D:1) a ball python corpse (skeletalised by now) (21, -2, D:1) a +0 leather armour (21, 45, D:1) an orb of attunement (28, 19, D:1) a +0 leather armour (30, 19, D:1) a ball python skeleton (38, 24, D:1) a +0 sling (39, 6, D:1) a ball python corpse (skeletalised by now) (47, 39, D:1) a +0 spear (47, 41, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) (48, 2, D:1) a bat corpse (skeletalised by now) (49, 18, D:1) a ball python corpse (skeletalised by now) (53, 17, D:1) a +0 spear (54, 22, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (9, -2, D:2) a +0 pair of gloves (13, -3, D:2) a hobgoblin corpse (skeletalised by now) (15, -1, D:2) a +0 long sword (19, 27, D:2) a +0 robe (26, 17, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (42, -5, D:2) a +0 hand axe (48, 16, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, 4, D:3) a +0 quarterstaff (11, -35, D:3) a +0 short sword 5 stones (14, -43, D:3) a +0 helmet (18, 4, D:3) a +0 leather armour (32, 6, D:3) a +0 pair of gloves (33, 3, D:3) a staff of air