Dungeon Crawl Stone Soup version 0.35-a0-28-g03f7a86f93 (webtiles) character file. Game seed: 10334967360444952333 233 ds04031004 the Ducker (level 6, 44/44 HPs) Began as a Merfolk Gladiator on Jan 31, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:03:43 (2440 turns). ds04031004 the Ducker (Merfolk Gladiator) Turns: 2440, Time: 00:03:43 Health: 44/44 AC: 5 Str: 18 XL: 6 Next: 5% Magic: 6/6 EV: 14 Int: 7 God: Gold: 118 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +2 robe "Diuxt" {Bane rElec Str+3} rPois . (100%) c - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - a throwing net (quivered) e - a javelin Armour c - a +0 helmet (worn) g - the +2 robe "Diuxt" (worn) {Bane rElec Str+3} (You found it on level 2 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. Jewellery b - a ring of resist corrosion f - an amulet of magic regeneration Wands a - a wand of flame (23) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of fear {unknown} h - 2 scrolls of teleportation {unknown} m - a scroll of brand weapon {unknown} q - a scroll of blinking {unknown} Potions d - 3 potions of lignification {unknown} f - 2 potions of heal wounds {unknown} j - a potion of brilliance {unknown} k - a potion of might {unknown} l - a potion of mutation {unknown} n - 2 potions of curing {unknown} o - a potion of enlightenment {unknown} Skills: - Level 2.1 Fighting + Level 5.5 Long Blades - Level 2.0 Throwing + Level 6.7 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 43% 1 Kinetic Grapnel Frge 0% 1d4 43% 1 Summon Small Mammal Summ 0% N/A 43% 1 Blink Tloc 0% N/A 56% 2 Call Imp Summ 0% N/A 56% 2 Construct Spike Launche Frge 0% 2d3 56% 2 Grave Claw Necr 0% 2d7 56% 2 Mephitic Cloud Conj/Alch/Air 0% N/A 80% 3 Sigil of Binding Hex 0% N/A 80% 3 Summon Ice Beast Ice/Summ 0% N/A 80% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 80% 3 Airstrike Air 0% 2d(0-16) 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Malign Gateway Summ/Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You bump into the rock wall. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you! Something wriggles in the net. You bump into the rock wall. Something wriggles in the net. You bump into the rock wall. You feel less confused. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you. Something wriggles in the net. All of a sudden the net rips apart! You barely miss something. You hear a zap. A puff of flame appears from out of thin air! The puff of flame misses you. Something hits you. You closely miss something. You miss something. Something hits you. You slash something! Something hits you. You closely miss something. You hear a zap. A puff of flame appears from out of thin air! The puff of flame misses you. You slash something! Reactivating autopickup. You feel a bit more experienced. Your Long Blades skill increases to level 5! Your Dodging skill increases to level 6! You have reached level 5! You feel stronger. You have reached level 6! a - a wand of flame (23) Things that are here: a +0 scythe; a +0 robe; the human corpse of Sigmund d - a throwing net HP restored. n - 2 lumpy grey potions (gained 1) Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.#######>.....#########.# #.# # #....############## #.####.# # ####.##...........# #.##...# # #.##...........# #.##.### # #..............# #.##.... # ####...........# ###+###### # #...........# #......... ###### #...........# #......... .....# #.......@...# #......... ####.# #...........# #......... ####†# #...........# #......... #....# #...........# #......... .....#####.########## ###.###### ###'###....# ########### #.# #≈≈~≈≈###### #.........# #.#### #≈~≈~≈# #.#######.# #....# #~≈~≈~# #.# ####.# #....# There were no monsters in sight! Vanquished Creatures Sigmund (D:3) A gnoll (D:1) 3 adders 5 endoplasms 2 hobgoblins (D:3) 6 quokkas 10 ball pythons 5 bats 2 frilled lizards 2 goblins 5 kobolds 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 308 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 778 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 817 | D:2 | Identified the +2 robe "Diuxt" {Bane rElec Str+3} 835 | D:2 | Gained bane: Bane of Succour [Equipping an artefact] 852 | D:2 | Reached skill level 5 in Dodging 1564 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 2128 | D:3 | Encountered Sigmund 2306 | D:3 | Killed Sigmund 2307 | D:3 | Reached skill level 5 in Long Blades 2307 | D:3 | Reached skill level 6 in Dodging 2307 | D:3 | Reached XP level 5. HP: 24/38 MP: 5/5 2307 | D:3 | Reached XP level 6. HP: 27/44 MP: 6/6 2440 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic D:2: layout_loops_cross, minmay_hexomino_r4 D:3: layout_basic, chequers_serial_rivers_room_b, serial_park_tiny_1, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.5 Dodging | 5 6 | 6.7 Fighting | | 2.1 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 81 | 31 || 112 Melee: Long sword | 81 | 31 || 112 Tailslap | | 1 || 1 Throw: Throwing net | | 3 || 3 Stab: Sleeping | 7 | 1 || 8 Armour: Leather armour | 49 | || 49 Robe | 19 | 22 || 41 None | 1 | || 1 Dodge: Dodged | 51 | 27 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2454 | 2421 | 33 | 0 | 1907 | 3 | 818.0 | Dungeon | 2454 | 2421 | 33 | 0 | 1907 | 3 | 818.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 923 daAuts D:2: 766 daAuts D:1: 763 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+