Dungeon Crawl Stone Soup version 0.35-a0-28-g03f7a86f93 (webtiles) character file. Game seed: 7532607200422471504 211 ds04031004 the Ducker (level 5, -8/38 HPs) Began as a Merfolk Gladiator on Jan 31, 2026. Mangled by a sleepcap (15 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:03:31 (2871 turns). ds04031004 the Ducker (Merfolk Gladiator) Turns: 2871, Time: 00:03:31 Health: -8/38 AC: 5 Str: 14 XL: 5 Next: 88% Magic: 5/5 EV: 2 Int: 8 God: Gold: 126 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) g - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: sleeping A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - a +0 long sword g - a +0 dagger of venom (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin h - 4 silver javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 pair of gloves (worn) Scrolls c - 2 scrolls of noise {unknown} e - 2 scrolls of identify {unknown} h - 2 scrolls of revelation {unknown} l - a scroll of vulnerability {unknown} m - a scroll of fear {unknown} n - a scroll of immolation {unknown} q - a scroll of teleportation {unknown} Potions d - 2 potions of enlightenment {unknown} f - 3 potions of brilliance {unknown} j - 2 potions of resistance {unknown} k - 3 potions of curing {unknown} o - a potion of heal wounds {unknown} p - a potion of lignification {unknown} s - a potion of berserk rage {unknown} Skills: - Level 2.1 Fighting + Level 5.4 Long Blades - Level 2.0 Throwing + Level 6.5 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 50% 1 Scorch Fire 0% 2d5 63% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Magnavolt Erth/Air 0% 4d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The hound pauses to sniff the ground. The hound barely misses you. You hit the hound. The hound is poisoned. The hound is lightly wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound closely misses you. You hit the hound but do no damage. The hound looks even sicker. The hound is moderately wounded. The hound bites you but does no damage. You barely miss the hound. The hound is heavily wounded. The hound completely misses you. You hit the hound. The hound looks as sick as possible! The hound is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * You hit the hound but do no damage. The hound looks as sick as possible! The hound is severely wounded. You kill the hound! The sleepcap looks more healthy. You swing at nothing. You hit the sleepcap. The sleepcap is severely damaged. The sleepcap closely misses you. You hit the sleepcap but do no damage. The sleepcap is poisoned. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap misses you. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You die... #.%....).[.#<....# #...# #......#####.#...####+#.# ######..........#............. #....#.............#........## #.#.###.#........###.#......#. #.#.###..........##.........#. ####.#..........#....#..#........ .....#.....##.#.#....#.........#. .....#.....>...f@....###.#'#..... .....#..#...###.######...#...###. .....#......'....## #.#####.#.#. ####'#.##...####..####.# #.#.#. #....####..........#.# ###... ###....####..###.###.#.# #.## #............# #.# #...# #.## #.#########..###+###..## #... ..# ##.###_'...## #### You could see a sleepcap (very poisoned). Vanquished Creatures A hound (D:3) Terence (D:3) Natasha (thrice) (D:2) A gnoll (D:1) An adder (D:3) 3 dart slugs 3 orcs (D:3) 7 endoplasms 7 hobgoblins A jackal (D:1) 5 quokkas 7 ball pythons 9 bats 2 frilled lizards 7 goblins 3 kobolds 7 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 101 | D:1 | Reached XP level 2. HP: 9/22 MP: 2/2 424 | D:1 | Found a faded altar of an unknown god. 435 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 921 | D:1 | Reached skill level 5 in Dodging 1084 | D:2 | Encountered Natasha 1087 | D:2 | Killed Natasha 1088 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1235 | D:2 | Encountered Natasha 1242 | D:2 | Killed Natasha 1298 | D:2 | Encountered Natasha 1311 | D:2 | Killed Natasha 1312 | D:2 | Reached skill level 5 in Long Blades 1312 | D:2 | Reached skill level 6 in Dodging 1312 | D:2 | Reached XP level 5. HP: 24/38 MP: 5/5 2113 | D:3 | Found a basalt altar of Yredelemnul. 2291 | D:3 | Encountered Terence 2301 | D:3 | Killed Terence 2837 | D:4 | Encountered an ogre 2871 | D:3 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, ebering_ecumenical_altar_rust D:2: layout_basic, uniq_natasha D:3: layout_basic, lemuel_doored_altar, serial_bayou_lake_a, uniq_terence D:4: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.4 Dodging | 5 6 | 6.5 Fighting | | 2.1 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 114 | 95 || 209 Melee: Long sword | 32 | || 32 Dagger | 82 | 95 || 177 Throw: Throwing net | 1 | || 1 Stab: Sleeping | 3 | 2 || 5 Armour: Leather armour | 66 | 58 || 124 Dodge: Dodged | 70 | 56 || 126 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2806 | 2614 | 192 | 0 | 2068 | 4 | 701.5 | Dungeon | 2806 | 2614 | 192 | 0 | 2068 | 4 | 701.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1038 daAuts D:2: 897 daAuts D:3: 849 daAuts D:4: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+