Dungeon Crawl Stone Soup version 0.35-a0-28-g03f7a86f93 (webtiles) character file. Game seed: 7405121294726045051 68 ds04031004 the Slasher (level 4, 0/33 HPs) Began as a Merfolk Gladiator on Jan 30, 2026. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:57 (1447 turns). ds04031004 the Slasher (Merfolk Gladiator) Turns: 1447, Time: 00:01:57 Health: 0/33 AC: 4 Str: 14 XL: 4 Next: 19% Magic: 4/4 EV: 12 Int: 7 God: Gold: 98 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of noise {unknown} h - a scroll of poison {unknown} k - a scroll of immolation {unknown} Potions d - 3 potions of magic {unknown} f - a potion of moonshine {unknown} j - a potion of enlightenment {unknown} Skills: - Level 2.1 Fighting + Level 5.4 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 65% 2 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. The quokka misses you. You hit the quokka. The quokka is almost dead. The quokka misses you. You hit the quokka. You kill the quokka! You pick up a parchment of Sublimation of Blood and begin reading... You add the spell Sublimation of Blood to your library. HP restored. You encounter a frilled lizard. The frilled lizard hisses angrily. A frilled lizard is nearby! The frilled lizard barely misses you. You miss the frilled lizard. The frilled lizard closely misses you. You closely miss the frilled lizard. The frilled lizard misses you. You hit the frilled lizard. You kill the frilled lizard! You see here a ball python corpse. There is a stone staircase leading up here. You climb upwards. The gnoll barely misses you. The gnoll hits you but does no damage. There is a stone staircase leading down here. The gnoll shouts! You hear a shout! The gnoll attacks as it pursues you! The gnoll misses you. The gnoll completely misses you. There is a stone staircase leading down here. The gnoll hits you with a +0 halberd! You climb downwards. There is a stone staircase leading up here. You barely miss the gnoll. The gnoll hits you with a +0 halberd. You barely miss the gnoll. The gnoll closely misses you. You slash the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 halberd! You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 halberd! You die... ########.###### #....)...# #.......## #.......# #.......# #.......# #...).†.# #.......# #.....j@# #.......# ######### You could see a gnoll. Vanquished Creatures Jessica (D:2) Robin (D:2) 2 endoplasms (D:1) 5 hobgoblins 2 quokkas A ball python (D:3) 3 ball python zombies (D:2) A bat (D:2) A bat zombie (D:2) A frilled lizard (D:3) 10 goblins A jackal zombie (D:2) 4 kobolds 7 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 53 | D:1 | Found a faded altar of an unknown god. 251 | D:1 | Reached XP level 2. HP: 9/22 MP: 2/2 384 | D:1 | Reached skill level 4 in Long Blades 854 | D:2 | Encountered Robin 875 | D:2 | Killed Robin 876 | D:2 | Reached XP level 3. HP: 18/27 MP: 3/3 1176 | D:2 | Encountered Jessica 1180 | D:2 | Killed Jessica 1181 | D:2 | Reached skill level 5 in Long Blades 1181 | D:2 | Reached XP level 4. HP: 25/33 MP: 4/4 1447 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, dreamdust_ecumenical_altar_statues, dreamdust_wishing_well D:2: layout_loops_corners, serial_undead, serial_undead_e, serial_undead_a, serial_undead_f, uniq_jessica, uniq_robin D:3: layout_rooms, overflow_temple_1_default, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 5 | 5.4 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 91 | 23 || 114 Melee: Long sword | 91 | 23 || 114 Stab: Sleeping | 1 | 1 || 2 Armour: Leather armour | 48 | 10 || 58 Dodge: Dodged | 77 | 19 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1470 | 1421 | 49 | 0 | 1071 | 3 | 490.0 | Dungeon | 1470 | 1421 | 49 | 0 | 1071 | 3 | 490.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 727 daAuts D:1: 668 daAuts D:3: 74 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+