Dungeon Crawl Stone Soup version 0.35-a0-24-g264ef1ee83 (webtiles) character file. Game seed: 11512534980231178398 0 ds04031004 the Ducker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Jan 29, 2026. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:12 (40 turns). ds04031004 the Ducker (Merfolk Gladiator) Turns: 40, Time: 00:00:12 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (0 -> -28) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of teleportation {unknown} Skills: - Level 2.1 Fighting + Level 3.2 Long Blades - Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Found a staircase leading out of the dungeon. c - a scroll labelled FIGHOBLOUL You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found a leather armour. There is an open door here. Found a ring mail. Key pressed, stopping explore. There are no items here. You pick up a parchment of Blink and begin reading... You add the spell Blink to your library. You open the gate. There is an open gate here. You encounter a goblin. It is wielding a +2 dagger of venom. The goblin shouts! A goblin is nearby! The goblin barely misses you. You barely miss the goblin. The goblin barely misses you. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +2 dagger of venom. You are poisoned. You closely miss the goblin. The goblin is moderately wounded. You feel very sick. The goblin hits you but does no damage. You are lethally poisoned! You closely miss the goblin. The goblin is moderately wounded. You feel very sick. The goblin hits you with a +2 dagger of venom. You are more poisoned. The goblin hits you but does no damage. You are more poisoned. You hit the goblin. You kill the goblin! You die... .##...... ..+......# #############.#......# .#...~~~~..[#.#.?.... .#..........#........ .#....~~....#ß....# ##......[...'.....# .'..........'..^..# ♣#..........'...@.# ♣#....≈≈....#ß.##).# ♣#..........#### ....# #...≈≈§≈...# ..#..# ############ .## .# .. .# ## # There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 40 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, minmay_misc_feat_ornament Action || total ---------------------------++------- Attack: Normal || 5 Melee: Long sword || 5 Armour: Leather armour || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 25 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 25 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+