Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 18307241404413888041 212 ds04031004 the Ducker (level 5, -2/38 HPs) Began as a Merfolk Gladiator on Oct 21, 2025. Slain by an orc ... wielding a +0 trident (3 damage) ... on level 5 of the Dungeon. The game lasted 00:02:45 (1762 turns). ds04031004 the Ducker (Merfolk Gladiator) Turns: 1762, Time: 00:02:46 Health: -2/38 AC: 7 Str: 15 XL: 5 Next: 90% Magic: 5/5 EV: 14 Int: 7 God: Gold: 249 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) g - +0 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) h - +0 cloak rCorr . (100%) (no gloves) SInv . f - +1 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: studying Short Blades A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 249 gold pieces. Inventory: Hand Weapons a - a +0 long sword g - a +0 short sword of venom (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +1 pair of boots (worn) h - a +0 cloak (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of identify {unknown} h - a scroll of immolation {unknown} j - 2 scrolls of silence {unknown} Potions d - 4 potions of heal wounds {unknown} f - a potion of attraction {unknown} Skills: - Level 2.1 Fighting + Level 5.3 Long Blades - Level 2.0 Throwing * Level 6.7 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Searing Ray Conj 0% 2d4 65% 2 Confusing Touch Hex 0% N/A 86% 3 Frozen Ramparts Ice 0% 1d1 86% 3 Hailstorm Conj/Ice 0% 3d5 86% 3 Ignite Poison Fire/Alch 0% N/A 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You miss something. The orc shouts! The orc closely misses you. Something hits you but does no damage. The orc barely misses you. You barely miss something. Reactivating autopickup. An orc wizard appears from thin air! You kill the orc wizard! You hit the orc. The orc looks even sicker. The orc is almost dead. You kill the orc! An orc comes into view. It is wielding a +0 club. The orc barely misses you. The orc attacks as it pursues you! The orc completely misses you. You hit the orc. The orc is poisoned. The orc is moderately wounded. The orc barely misses you. You hit the orc. The orc is heavily wounded. The orc completely misses you. The orc misses you. You barely miss the orc. The orc is heavily wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc barely misses you. You hit the orc but do no damage. The orc looks as sick as possible! The orc is severely wounded. The orc barely misses you. You hit the orc. The orc is almost dead. You kill the orc! The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 trident. You die... #..†###...###.# #.†...o.....# #...####{###### #.## #.# .. #.# ... ##.# ## #..# #o#### ######)@).# .....>.....# #####.##...# #. ##..... # ####### You could see an orc. Vanquished Creatures A howler monkey (D:5) 2 hounds (D:5) An orc wizard (D:5) 5 adders (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 2 orcs (D:5) 3 endoplasms A hobgoblin (D:2) 2 jackals (D:1) 3 quokkas (D:1) 6 ball pythons 2 bats 3 frilled lizards (D:2) 7 goblins 5 kobolds (D:1) 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 169 | D:1 | Found a faded altar of an unknown god. 185 | D:1 | Reached XP level 2. HP: 13/22 MP: 2/2 789 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1058 | D:2 | Reached skill level 5 in Dodging 1058 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1652 | D:3 | You fall into a shaft and drop 2 floors! 1652 | D:5 | Entered Level 5 of the Dungeon 1706 | D:5 | Reached skill level 5 in Long Blades 1706 | D:5 | Reached XP level 5. HP: 32/38 MP: 5/5 1715 | D:5 | Reached skill level 6 in Dodging 1761 | D:5 | HP: 1/38 [orc/+0 trident (2)] 1762 | D:5 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_loops_cross, shapermc_ecumenical_altar_gd, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_lined_room_3, infiniplex_forest_clump_double, infiniplex_forest_lined_2, infiniplex_forest_clump_double, infiniplex_forest_lined_3, infiniplex_forest_straight_4, infiniplex_forest_clump_small, infiniplex_forest_end_3, chequers_jeans D:2: layout_rooms, minmay_gold_behind_fungi, kennysheep_generic_room_7 D:3: layout_loops_corners, serial_glass, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, feat_on_display, due_unseen_surprise, serial_shops, shop, nicolae_grassy_gnolls D:5: layout_loops_ring, minmay_temple_entry_junction Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 5 | 5.3 Dodging | 5 6 | 6.7 Fighting | | 2.1 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 100 | 82 || 182 Melee: Long sword | 26 | || 26 Short sword | 74 | 82 || 156 Stab: Sleeping | 2 | 1 || 3 Armour: Leather armour | 47 | 55 || 102 Dodge: Dodged | 50 | 52 || 102 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1740 | 1700 | 40 | 0 | 1232 | 4 | 435.0 | Dungeon | 1740 | 1700 | 40 | 0 | 1232 | 4 | 435.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 766 daAuts D:2: 700 daAuts D:3: 170 daAuts D:5: 102 daAuts