Dungeon Crawl Stone Soup version 0.34-a0-935-g04fd3a23e9 (webtiles) character file. Game seed: 1856974107755018814 19 ds04031004 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Oct 12, 2025. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (995 turns). ds04031004 the Conjurer (Deep Elf Conjurer) Turns: 995, Time: 00:01:11 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 55% Magic: 4/8 EV: 11 Int: 22 God: Gold: 69 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -7) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of brand weapon {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of berserk rage {unknown} f - a potion of heal wounds {unknown} j - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 x - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) You stop channelling your searing ray. A goblin comes into view. It is wielding a +0 dagger. Found 4 gold pieces. An adder comes into view. The adder hisses angrily. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (66% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The goblin shouts! The adder misses you. The searing ray hits the adder. The adder is almost dead. The searing ray hits the goblin. You kill the goblin! The adder bites you. x2 You are poisoned. The adder poisons you! The searing ray misses the adder. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The searing ray misses the adder. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ♣ .. ♣♣♣P. ♣♣..P♣♣♣ P.... PPP...P ... ....... .PP P.).. ♣ ..♣ .. ♣P..♣ .. ♣ ...♣ P.. ♣P.P♣ P.# ♣♣♣P.P♣♣♣..P♣♣♣.S.♣♣♣... .P.P..PP.....PPP@...PP$# ..................$..... .P.P...PP..P.....PPP...# ♣♣♣P.P♣♣♣P.P♣♣♣..P♣♣♣P.. ♣ ♣...♣ ♣P†P♣ ♣...♣ .# ♣♣♣...♣♣♣P.P♣♣♣...♣♣♣..# PP.P..P.P......P.......# ........................ ###+###...####.#####.### You could see an adder. Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) 4 ball pythons (D:1) 4 bats (D:1) 2 endoplasms 2 frilled lizards (D:2) 5 goblins 2 kobolds 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 150 | D:1 | Found a faded altar of an unknown god. 247 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 251 | D:1 | Learned a level 2 spell: Searing Ray 995 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, basic_ecumenical_altar, hangedman_decor_riveting D:2: layout_loops_corners, serial_bayou_crossing, kennysheep_boxes Action || total ---------------------------++------- Cast: Magic Dart || 19 Searing Ray || 14 Armour: Robe || 11 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 994 | 960 | 34 | 0 | 805 | 2 | 497.0 | Dungeon | 994 | 960 | 34 | 0 | 805 | 2 | 497.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 824 daAuts D:2: 170 daAuts