Dungeon Crawl Stone Soup version 0.34-a0-934-g5b29d69663 (webtiles) character file. Game seed: 11972505076328484327 36 ds04031004 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Oct 12, 2025. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:01:24 (777 turns). ds04031004 the Conjurer (Deep Elf Conjurer) Turns: 777, Time: 00:01:25 Health: -2/19 AC: 3 Str: 4 XL: 3 Next: 19% Magic: 4/10 EV: 11 Int: 24 God: Gold: 89 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-2 -> -23), flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet (worn) Jewellery b - a ring of flight (worn) Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 x - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Malign Gateway Summ/Tloc 2% N/A 100% 7 Infestation Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You swing at nothing. You swing at nothing. A rat comes into view. You swing at nothing. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 halberd of venom (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll shouts! The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the rat. You kill the rat! The gnoll hits you from afar with a +2 halberd of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channelling your searing ray. You die... ##...### # ......# # .....j # ..... # #j.. # #). # #j# # #.# # #@### # #...# # ###.# # ####.#### # #.......# # #.##.##.###### # # #.#.......###### #.....###....... ###...# ######## You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 4 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 5 kobolds (D:1) 2 rats (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 102 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 672 | D:2 | Learned a level 2 spell: Searing Ray 776 | D:2 | Reached skill level 5 in Conjurations 776 | D:2 | Reached XP level 3. HP: 12/19 MP: 6/10 777 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_rooms D:2: layout_loops_cross, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Cast: Magic Dart || 45 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 775 | 758 | 17 | 0 | 628 | 2 | 387.5 | Dungeon | 775 | 758 | 17 | 0 | 628 | 2 | 387.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 656 daAuts D:2: 118 daAuts