Dungeon Crawl Stone Soup version 0.34-a0-934-g5b29d69663 (webtiles) character file. Game seed: 4626559063730176899 48 ds04031004 the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Oct 12, 2025. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (15 damage) ... on level 2 of the Dungeon. The game lasted 00:04:10 (1748 turns). ds04031004 the Conjurer (Deep Elf Conjurer) Turns: 1748, Time: 00:04:10 Health: -3/19 AC: 3 Str: 4 XL: 3 Next: 50% Magic: 4/10 EV: 11 Int: 24 God: Gold: 64 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves {Stlth+} SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves of stealth (worn) Magical Staves b - a staff of cold Scrolls c - 2 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of curing {unknown} j - a potion of might {unknown} k - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging + Level 3.0 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% 2d2 14% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the hobgoblin! You kill the hobgoblin! Found a hammer. Found a runed translucent door. You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (asleep, 100% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. The searing ray hits Crazy Yiuf! Crazy Yiuf is almost dead. You finish channelling your searing ray. Crazy Yiuf barely misses you. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (almost dead, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (almost dead, 82% to hit) You focus your ray upon Crazy Yiuf. The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You die... #..........## ##.........## #.........## ##### ###'######## #..)# #.######## #...# #..))..... ... #####..... #j# ##### #..... ♣♣@♣ #...###..... ♣.♣♣ #.....#..... ♣♣.♣ #...#.###### ♣.♣♣ #...#.# ♣♣.♣♣ #...#.# ♣.♣.♣♣ #...#.# ## ♣....♣ #####.#####. #....# #####.....÷. #....####...#######. You could see Crazy Yiuf. Vanquished Creatures 2 dart slugs (D:1) 2 ribbon worms (D:2) 3 endoplasms 8 hobgoblins 4 jackals (D:2) 5 ball pythons 2 bats A frilled lizard (D:1) 11 goblins 4 kobolds (D:1) 2 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 152 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 1115 | D:2 | Learned a level 2 spell: Searing Ray 1298 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1352 | D:2 | Reached skill level 5 in Conjurations 1690 | D:2 | Found a broken altar of Ashenzari. 1739 | D:2 | Noticed Crazy Yiuf 1748 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, minivault_5, minmay_stone_trees_small D:2: cheibrodos_greedy_goblins, layout_basic, basic_altar, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Stealth | 3 | 3.0 Dodging | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 83 Searing Ray || 4 Armour: Robe || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1746 | 1697 | 49 | 129 | 1334 | 2 | 873.0 | Dungeon | 1746 | 1697 | 49 | 129 | 1334 | 2 | 873.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1146 daAuts D:2: 600 daAuts