Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 12184498994302153317 51 ds04031004 the Poker (level 3, 0/29 HPs) Began as a Merfolk Fighter on Oct 6, 2025. Slain by an orc priest ... wielding a +0 short sword (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:54 (2157 turns). ds04031004 the Poker (Merfolk Fighter) Turns: 2157, Time: 00:01:55 Health: 0/29 AC: 6 Str: 16 XL: 3 Next: 81% Magic: 3/3 EV: 7 Int: 7 God: Gold: 101 SH: 4 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) e - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: repel missiles @: no status effects A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - a scarf of repulsion (worn) Jewellery d - a ring of resist corrosion Scrolls c - a scroll of amnesia {unknown} d - 3 scrolls of identify {unknown} e - 3 scrolls of immolation {unknown} h - a scroll of poison {unknown} j - 2 scrolls of noise {unknown} k - 2 scrolls of revelation {unknown} l - 2 scrolls of vulnerability {unknown} m - a scroll of teleportation {unknown} q - a scroll of fear {unknown} u - a scroll of enchant weapon {unknown} Potions m - 2 potions of might f - 2 potions of attraction {unknown} n - a potion of curing {unknown} o - a potion of brilliance {unknown} Skills: - Level 3.2 Fighting + Level 5.9 Polearms - Level 2.1 Armour - Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 91% 1 Construct Spike Launche Frge 0% 2d3 97% 2 Hailstorm Conj/Ice 0% 3d5 100% 3 Awaken Armour Erth/Frge 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Forge Phalanx Beetle Frge 0% N/A 100% 6 Fortress Blast Frge 0% 6d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Items here: ))) [ ††. HP restored. Done exploring. There is a stone staircase leading down here. You climb downwards. The orc priest looks satisfied for a moment. The orc priest miscasts a cantrip. There is a stone staircase leading up here. You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you but does no damage. You barely miss the orc priest. The orc priest is moderately wounded. The orc priest misses you. You closely miss the orc priest. The orc priest is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the orc priest. The orc priest is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest hits you with a +0 short sword. You die... #.. . .....# #. #.##.# #.###.##.# ...#.##.# ###########.#.##.###.### #.........#...#..o...... #.#######.##..#.@# ....##......)....# #.#.##.##.#####..# #.#.## #.# #....# #.#.# #.# #.#..... #.#.# ..# #........ #.#.# ..# ###.#.### #.#.# #... ..... #.#.# #.## # ## You could see an orc priest. Vanquished Creatures 3 adders (D:2) 2 dart slugs A ribbon worm (D:2) 5 orcs 2 endoplasms A bat (D:2) 3 frilled lizards 2 goblins 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ds04031004 the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 1029 | D:2 | Reached skill level 4 in Polearms 1029 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 1200 | D:2 | Reached skill level 5 in Polearms 1200 | D:2 | Reached XP level 3. HP: 23/29 MP: 3/3 2156 | D:3 | HP: 1/29 [orc priest/divine providence (13)] 2157 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: layout_basic, grunt_ministairs_5, kennysheep_nub D:3: layout_basic, lemuel_zombie_altar_kikubaaqudgha, hellmonk_sif_muna_bookshelves, chei_slow_surprise, gammafunk_temple_overflow_pools, kennysheep_generic_room_16 Skill XL: | 1 2 | ---------------+-------+----- Polearms | 4 5 | 5.9 Fighting | | 3.2 Armour | | 2.1 Shields | | 3.0 Action || total ---------------------------++------- Attack: Normal || 89 Melee: Trident || 89 Armour: Scale mail || 57 Dodge: Dodged || 23 Repelled || 1 Block: Buckler || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2166 | 2090 | 76 | 0 | 1878 | 3 | 722.0 | Dungeon | 2166 | 2090 | 76 | 0 | 1878 | 3 | 722.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1059 daAuts D:1: 981 daAuts D:3: 124 daAuts