ds04031004

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 whip
(0, 11, D:1)
  a +0 whip
  2 stones
  a kobold corpse (skeletalised by now)
(2, 20, D:1)
  4 stones
(2, 24, D:1)
  a ball python skeleton
(7, -9, D:1)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(9, 8, D:1)
  4 stones
(17, -1, D:1)
  a ball python corpse (skeletalised by now)
(22, -6, D:1)
  5 stones
(25, -6, D:1)
  a stone
(30, 22, D:1)
  a +0 club
(32, -12, D:1)
  a quokka skeleton
(38, 2, D:1)
  a rat skeleton
(42, -7, D:1)
  a hobgoblin corpse (skeletalised by now)
(42, 18, D:1)
  a +0 ring mail
(44, 25, D:1)
  a +0 trident
(45, 1, D:1)
  a +0 club
  a +0 dagger
  a goblin skeleton
(48, -8, D:1)
  2 poisoned darts
(48, -7, D:1)
  a staff of conjuration
(58, 18, D:1)
  a bat corpse (skeletalised by now)
(59, 17, D:1)
  a quokka corpse (skeletalised by now)

Level 2 of the Dungeon
(4, 2, D:2)
  a rat skeleton
(4, 14, D:2)
  2 stones
(6, 26, D:2)
  a rat skeleton
(6, 30, D:2)
  a +0 short sword
(7, 17, D:2)
  a +0 dagger
(7, 35, D:2)
  a bat corpse (skeletalised by now)
(13, -15, D:2)
  a +0 leather armour
(13, -2, D:2)
  a +0 spear
(13, 15, D:2)
  a quokka skeleton
(13, 17, D:2)
  a +0 short sword
(15, 0, D:2)
  a bat skeleton
(16, 43, D:2)
  the medusa talisman of Elitism {rElec Str+3 Slay+2 SInv}
    [medusa talisman]
    rElec:      It insulates you from electricity.
    Str+3:      It affects your strength (+3).
    Slay+2:     It affects your accuracy & damage with ranged weapons and melee
    (+2).
    SInv:       It lets you see invisible.
(20, 18, D:2)
  7 stones
(20, 25, D:2)
  4 stones
(21, 6, D:2)
  3 poisoned darts
(29, -7, D:2)
  a +0 dagger
  a kobold skeleton
(30, 23, D:2)
  a bat skeleton
(37, -4, D:2)
  a +0 dagger
  a kobold corpse (skeletalised by now)
(38, -4, D:2)
  a ball python corpse (skeletalised by now)
(42, 0, D:2)
  3 stones
(42, 25, D:2)
  5 stones

Level 3 of the Dungeon
(0, 0, D:3)
  a hobgoblin corpse (skeletalised by now)
(12, 12, D:3)
  a +0 whip
(13, 16, D:3)
  a +0 spear
(15, 4, D:3)
  a +0 dagger
  an orc corpse (skeletalised by now)
(16, 6, D:3)
  a +0 club
  a +0 hand axe
  a +0 leather armour
  a +0 falchion
  an orc corpse (skeletalised by now)
  an orc corpse (skeletalised by now)
  an orc corpse (skeletalised by now)
(20, -8, D:3)
  a +0 short sword
(29, 28, D:3)
  a +0 spear
(44, -1, D:3)
  a +0 robe
(44, 10, D:3)
  an inkwell talisman
(63, 35, D:3)
  a +0 spear

Level 4 of the Dungeon
(2, -34, D:4)
  a hobgoblin corpse (skeletalised by now)
(6, 24, D:4)
  a hobgoblin corpse (skeletalised by now)
(7, 24, D:4)
  a hobgoblin corpse (skeletalised by now)
(14, -30, D:4)
  a +0 giant club
(14, 26, D:4)
  a +0 robe
(15, -8, D:4)
  a +0 leather armour
  a +0 war axe
  2 stones
  a +0 dagger
  a kobold skeleton
  an orc skeleton
(22, -28, D:4)
  5 stones
(25, -12, D:4)
  an adder skeleton
(35, 14, D:4)
  an iguana skeleton
(44, -25, D:4)
  a +0 falchion
  a goblin skeleton
(46, -19, D:4)
  a +0 club
(57, -4, D:4)
  a +0 sling
(58, -23, D:4)
  the +6 short sword of Dithmenos {venom, Stlth+}
    Stlth+:     It makes you more stealthy.
(58, 22, D:4)
  a +0 helmet

Level 5 of the Dungeon
(7, -24, D:5)
  a potion of moonshine
(17, -5, D:5)
  11 gold pieces
(20, -4, D:5)
  a +0 scale mail
(24, 7, D:5)
  a +0 hand axe
  a +0 dire flail
  a +0 plate armour
  a +0 orcbow
  an orc corpse
  an orc corpse
  an adder corpse

Level 6 of the Dungeon
(3, -10, D:6)
  a scorpion corpse
(3, -5, D:6)
  a +0 hand axe
  a +0 leather armour
  an orc corpse
(8, 2, D:6)
  a +0 arbalest