ds04031004 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 11, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (2, 20, D:1) 4 stones (2, 24, D:1) a ball python skeleton (7, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 8, D:1) 4 stones (17, -1, D:1) a ball python corpse (skeletalised by now) (22, -6, D:1) 5 stones (25, -6, D:1) a stone (30, 22, D:1) a +0 club (32, -12, D:1) a quokka skeleton (38, 2, D:1) a rat skeleton (42, -7, D:1) a hobgoblin corpse (skeletalised by now) (42, 18, D:1) a +0 ring mail (44, 25, D:1) a +0 trident (45, 1, D:1) a +0 club a +0 dagger a goblin skeleton (48, -8, D:1) 2 poisoned darts (48, -7, D:1) a staff of conjuration (58, 18, D:1) a bat corpse (skeletalised by now) (59, 17, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (4, 2, D:2) a rat skeleton (4, 14, D:2) 2 stones (6, 26, D:2) a rat skeleton (6, 30, D:2) a +0 short sword (7, 17, D:2) a +0 dagger (7, 35, D:2) a bat corpse (skeletalised by now) (13, -15, D:2) a +0 leather armour (13, -2, D:2) a +0 spear (13, 15, D:2) a quokka skeleton (13, 17, D:2) a +0 short sword (15, 0, D:2) a bat skeleton (16, 43, D:2) the medusa talisman of Elitism {rElec Str+3 Slay+2 SInv} [medusa talisman] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (20, 18, D:2) 7 stones (20, 25, D:2) 4 stones (21, 6, D:2) 3 poisoned darts (29, -7, D:2) a +0 dagger a kobold skeleton (30, 23, D:2) a bat skeleton (37, -4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (38, -4, D:2) a ball python corpse (skeletalised by now) (42, 0, D:2) 3 stones (42, 25, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (12, 12, D:3) a +0 whip (13, 16, D:3) a +0 spear (15, 4, D:3) a +0 dagger an orc corpse (skeletalised by now) (16, 6, D:3) a +0 club a +0 hand axe a +0 leather armour a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, -8, D:3) a +0 short sword (29, 28, D:3) a +0 spear (44, -1, D:3) a +0 robe (44, 10, D:3) an inkwell talisman (63, 35, D:3) a +0 spear Level 4 of the Dungeon (2, -34, D:4) a hobgoblin corpse (skeletalised by now) (6, 24, D:4) a hobgoblin corpse (skeletalised by now) (7, 24, D:4) a hobgoblin corpse (skeletalised by now) (14, -30, D:4) a +0 giant club (14, 26, D:4) a +0 robe (15, -8, D:4) a +0 leather armour a +0 war axe 2 stones a +0 dagger a kobold skeleton an orc skeleton (22, -28, D:4) 5 stones (25, -12, D:4) an adder skeleton (35, 14, D:4) an iguana skeleton (44, -25, D:4) a +0 falchion a goblin skeleton (46, -19, D:4) a +0 club (57, -4, D:4) a +0 sling (58, -23, D:4) the +6 short sword of Dithmenos {venom, Stlth+} Stlth+: It makes you more stealthy. (58, 22, D:4) a +0 helmet Level 5 of the Dungeon (7, -24, D:5) a potion of moonshine (17, -5, D:5) 11 gold pieces (20, -4, D:5) a +0 scale mail (24, 7, D:5) a +0 hand axe a +0 dire flail a +0 plate armour a +0 orcbow an orc corpse an orc corpse an adder corpse Level 6 of the Dungeon (3, -10, D:6) a scorpion corpse (3, -5, D:6) a +0 hand axe a +0 leather armour an orc corpse (8, 2, D:6) a +0 arbalest