ds00 Level 1 of the Dungeon (5, -1, D:1) a +0 whip (8, 30, D:1) a bat corpse (skeletalised by now) (25, 3, D:1) a bat corpse (skeletalised by now) (36, 6, D:1) a +0 club (40, 31, D:1) a +0 dagger (45, 32, D:1) a bat corpse (skeletalised by now) (48, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) the +10 flail of Patterns {drain, rC+ Str+4 Dex+3 Stlth-} rC+: It protects you from cold. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. (0, 63, D:2) a +0 ring mail (5, 16, D:2) a frilled lizard corpse (skeletalised by now) (10, 32, D:2) a bat skeleton (21, 63, D:2) a hobgoblin corpse (skeletalised by now) (31, 46, D:2) a +0 ring mail (40, 64, D:2) a +0 robe (43, 3, D:2) a hobgoblin corpse (skeletalised by now) (44, 45, D:2) a +0 dagger a kobold corpse (skeletalised by now) (45, 29, D:2) a hobgoblin skeleton (45, 60, D:2) a +0 rapier (54, 57, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (11, -5, D:3) a +0 dagger a goblin corpse (13, -8, D:3) a +0 falchion a ball python corpse (13, 0, D:3) a scarab talisman (14, -9, D:3) a +0 club (15, -13, D:3) a potion of cancellation (24, 13, D:3) a quokka corpse (39, 10, D:3) a rat corpse (skeletalised by now)