drunkenLife Level 1 of the Dungeon (9, -9, D:1) a +0 long sword (17, -13, D:1) a +0 mace (17, 5, D:1) a ball python skeleton (19, -4, D:1) 8 stones (20, -3, D:1) 6 stones a hobgoblin corpse (skeletalised by now) (27, -7, D:1) 6 stones a goblin corpse (skeletalised by now) (28, 5, D:1) a +0 club a goblin skeleton a quokka skeleton (29, -28, D:1) a +0 dagger 4 stones a rat corpse (skeletalised by now) (29, -9, D:1) a +0 robe (30, -27, D:1) a +1 devious short sword a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (32, -28, D:1) a rat corpse (skeletalised by now) (33, -19, D:1) a +0 dagger (37, 0, D:1) a +0 hand axe (40, -2, D:1) a +0 dagger (43, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (43, -1, D:1) a +0 club a +0 chain mail a goblin skeleton (44, 6, D:1) a +0 dagger (45, -5, D:1) a +0 mace (46, -3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Goget's General Store a sack of spiders (560 gold) a +0 ring mail (56 gold) a parchment of Stone Arrow (123 gold) a potion of curing (42 gold) a +0 pair of gloves (63 gold) a parchment of Sandblast (56 gold) a sack of spiders (560 gold) a +0 dagger (28 gold) (1, 9, D:2) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (2, -1, D:2) a +0 leather armour (15, 27, D:2) a hobgoblin corpse (skeletalised by now) (18, 8, D:2) a +0 scale mail (18, 18, D:2) a +0 scale mail (20, 10, D:2) a hobgoblin skeleton (20, 24, D:2) a +0 ring mail (23, 34, D:2) a rat corpse (skeletalised by now) (29, 29, D:2) a bat skeleton (30, 34, D:2) a +0 dagger a kobold corpse (skeletalised by now) (34, 40, D:2) a bat corpse (skeletalised by now) (38, 30, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 3 stones (7, 1, D:3) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (16, -16, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (23, -5, D:3) a +0 short sword (29, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (31, 18, D:3) a +0 short sword a +0 leather armour a +0 short sword a +0 leather armour a +0 club a boomerang a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, -17, D:3) a bat skeleton a ball python skeleton a rat skeleton (51, -5, D:3) a +0 rapier (51, 1, D:3) an iguana skeleton (59, -15, D:3) 4 boomerangs (59, -12, D:3) a +0 short sword (59, 5, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (9, 4, D:4) a +0 mace (21, -14, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (22, -2, D:4) a quokka skeleton (33, -9, D:4) a +0 ring mail Level 5 of the Dungeon (2, -16, D:5) a +0 club (2, -14, D:5) a +0 club a goblin skeleton (3, -15, D:5) a +0 dagger (3, -14, D:5) a +0 club a goblin skeleton (4, -15, D:5) a +0 leather armour a +0 dagger a +0 animal skin a +0 mace the goblin skeleton of Ijyb a hobgoblin skeleton (8, 2, D:5) a +0 ring mail (31, -4, D:5) a +2 mace of protection a +0 chain mail an orc skeleton (31, -3, D:5) a +0 hand axe an orc skeleton Level 6 of the Dungeon (7, 2, D:6) a +0 dagger (40, 17, D:6) the +10 shortbow of the Vendetta {elec, rElec rC++ Int+3 Stlth-} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 2, D:7) a +0 quarterstaff (14, -4, D:7) a +0 giant spiked club (18, 13, D:7) a +0 spear (48, -4, D:7) a +0 glaive Level 8 of the Dungeon (28, 18, D:8) a +2 whip of freezing a +0 robe (30, 24, D:8) a bullfrog skeleton (37, 10, D:8) a staff of cold Level 9 of the Dungeon [Shop] Daneyj's General Store a +4 ring of protection (unknown) (396 gold) a +2 dagger of venom (158 gold) a wand of light (3) (unknown) (138 gold) a potion of might (44 gold) a staff of fire (unknown) (275 gold) a parchment of Orb of Destruction (360 gold) (0, 5, D:9) an orb of guile (1, 3, D:9) a +0 hand axe a +0 leather armour (1, 4, D:9) a +0 flail (2, 3, D:9) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (2, 4, D:9) a +0 hand axe an orc corpse (skeletalised by now) Level 10 of the Dungeon (5, 8, D:10) a +0 shortbow (33, 10, D:10) a +0 short sword a +0 ring mail a wolf corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, 11, D:10) a warg corpse (skeletalised by now) (40, 26, D:10) a bullfrog skeleton Level 11 of the Dungeon (8, -7, D:11) an orb of attunement (19, -20, D:11) a +0 robe (31, 32, D:11) a +0 flail a +0 ring mail (32, 33, D:11) a +1 long sword of draining a +0 club a +0 chain mail a +0 troll leather armour a +0 dire flail a +0 giant club a troll corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (34, 32, D:11) a +0 chain mail a +0 falchion a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, 21, D:11) a +0 chain mail (55, 12, D:11) a yak corpse (skeletalised by now) (56, 12, D:11) a +0 chain mail (56, 13, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (1, 4, D:12) a +0 war axe (35, -8, D:12) a +0 chain mail Level 13 of the Dungeon (18, -48, D:13) the +3 great sword of Yskiokesaa {holy, ^Drain Fly rCorr Dex+4} ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +9. (28, -18, D:13) the blade talisman "Pobuez" {rPois rN+++ Dex-5 Slay-4} [blade talisman] rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Level 14 of the Dungeon [Shop] Rejocs's Antique Weapon Boutique a +0 mace (87 gold) a +0 rapier (159 gold) a +0 hand axe (87 gold) a +0 flail (101 gold) a +0 trident of distortion (310 gold) a +0 giant club (60 gold) a +0 trident (101 gold) (34, 4, D:14) the +6 halberd "Ceru" {freeze, rC- rCorr Int+5 Dex+2} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). It can be maximally enchanted to +9. (37, -9, D:14) a +0 dagger a +0 robe an elf corpse (skeletalised by now) Level 15 of the Dungeon (18, 2, D:15) a +1 ring mail of cold resistance (57, -52, D:15) a +2 hand axe of freezing a +0 buckler the Ecumenical Temple Level 1 of the Orcish Mines (0, 5, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 4, Orc:1) a +0 dagger (1, 6, Orc:1) a +0 halberd a boomerang a +0 plate armour an orc corpse (skeletalised by now) (2, 4, Orc:1) a +0 club a +0 leather armour (2, 5, Orc:1) a +0 robe an orc corpse (skeletalised by now) (14, -29, Orc:1) a +0 arbalest (33, -27, Orc:1) a +0 mace (33, -26, Orc:1) a +0 mace a +0 robe a +0 dagger a +0 short sword (34, -25, Orc:1) a +0 plate armour (55, -18, Orc:1) a +0 leather armour a +0 hand axe a +0 leather armour a +0 short sword (56, -19, Orc:1) a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) (57, -19, Orc:1) a +0 leather armour a +0 hand axe a +0 chain mail a boomerang a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (57, -18, Orc:1) a +0 troll leather armour a troll corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Nyivvuqa's Magic Scroll Emporium a scroll of amnesia (52 gold) a scroll of noise (13 gold) a scroll of summoning (unknown) (123 gold) a scroll of identify (26 gold) a scroll of summoning (unknown) (123 gold) 3 scrolls of identify (78 gold) a scroll of fog (unknown) (52 gold) a scroll of immolation (52 gold) a scroll of immolation (52 gold) [Shop] Qeackur's Distillery a potion of curing (49 gold) a potion of heal wounds (132 gold) a potion of mutation (132 gold) a potion of curing (49 gold) a potion of brilliance (66 gold) a potion of brilliance (66 gold) a potion of curing (49 gold) 2 potions of magic (264 gold) a potion of invisibility (132 gold) [Shop] Dithi's Magic Scroll Shop a scroll of revelation (unknown) (97 gold) a scroll of vulnerability (52 gold) a scroll of poison (52 gold) 3 scrolls of identify (78 gold) a parchment of Gell's Gavotte (325 gold) a scroll of fog (unknown) (52 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) [Shop] Daomaodu's Book Shop a manual of Fighting (1120 gold) a parchment of Dragon's Call (728 gold) a parchment of Forge Blazeheart Golem (182 gold) a parchment of Cause Fear (182 gold) a parchment of Eringya's Noxious Bog (350 gold) a manual of Alchemy (1120 gold) a parchment of Sigil of Binding (123 gold) a parchment of Cigotuvi's Putrefaction (182 gold) a parchment of Ozocubu's Armour (123 gold) a parchment of Hellfire Mortar (459 gold) a parchment of Grave Claw (81 gold) a parchment of Brom's Barrelling Boulder (182 gold) a parchment of Malign Gateway (459 gold) a parchment of Summon Seismosaurus Egg (182 gold) a parchment of Borgnjor's Vile Clutch (257 gold) [Shop] Jioneave's Antique Weapon Emporium a +1 great sword of valour (459 gold) a +0 morningstar (162 gold) a +0 dagger (54 gold) a +0 war axe (94 gold) a +0 scimitar (162 gold) a +0 hand axe (81 gold) a +0 dire flail (135 gold) [Shop] Ruuser's Book Shoppe a parchment of Discord (585 gold) a parchment of Chain Lightning (728 gold) a parchment of Sigil of Binding (123 gold) a parchment of Fulsome Fusillade (585 gold) a parchment of Jinxbite (81 gold) a parchment of Frozen Ramparts (123 gold) a parchment of Bombard (350 gold) a parchment of Flame Wave (182 gold) a parchment of Iskenderun's Mystic Blast (182 gold) a parchment of Construct Spike Launcher (81 gold) a parchment of Dispel Undead (182 gold) (23, 22, Orc:2) a +0 trident (24, 23, Orc:2) a +2 ring mail of willpower a +0 robe a +0 dagger a +0 robe a +0 chain mail a boomerang a +0 scimitar a +0 robe a +0 athame an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 25, Orc:2) a +2 dire flail a +0 chain mail a +0 great mace a +0 plate armour an orc corpse (skeletalised by now) (24, 58, Orc:2) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (25, 21, Orc:2) a +0 flail (25, 24, Orc:2) a +0 hand axe (26, 21, Orc:2) a +0 scale mail a +0 morningstar an orc corpse (skeletalised by now) (26, 25, Orc:2) a +0 club an orc corpse (skeletalised by now) (28, 19, Orc:2) a +8 plate armour of ponderousness a +0 halberd (28, 28, Orc:2) a +0 chain mail an orc skeleton (29, 24, Orc:2) a +0 war axe (29, 28, Orc:2) a +0 chain mail a +0 scimitar (29, 29, Orc:2) a +0 halberd a +0 flail an orc skeleton (30, 25, Orc:2) a +0 robe an orc corpse (skeletalised by now) (36, 31, Orc:2) a +0 ring mail a +0 falchion an orc skeleton (37, 32, Orc:2) a +0 leather armour a +0 club a +0 plate armour a +0 long sword (37, 33, Orc:2) a +2 orcbow of draining a +0 chain mail (38, 31, Orc:2) a +0 plate armour a +0 glaive a +0 ring mail a +0 club a +0 club an orc skeleton (38, 32, Orc:2) a +0 plate armour a +0 war axe a +0 whip a +0 morningstar a +0 chain mail a +0 falchion a +0 dagger a +0 mace an orc skeleton (39, 30, Orc:2) a +0 plate armour a +0 scimitar a +0 plate armour an orc skeleton an orc skeleton (39, 31, Orc:2) a +0 long sword a +0 long sword (40, 29, Orc:2) a +0 plate armour a +0 short sword a +0 leather armour a +0 mace (40, 30, Orc:2) a +2 leather armour of fire resistance a +0 dagger a +0 dagger a +0 short sword an orc skeleton an orc skeleton (41, 29, Orc:2) a +0 dagger an orc skeleton (45, 26, Orc:2) a +0 club an orc skeleton Level 1 of the Lair of Beasts (0, 0, Lair:1) a basilisk corpse (skeletalised by now) (13, 4, Lair:1) a hydra corpse (skeletalised by now) (29, 9, Lair:1) a komodo dragon corpse (skeletalised by now) (30, 18, Lair:1) a +0 leather armour (39, 7, Lair:1) a hell rat corpse (skeletalised by now) a hell rat corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (40, 7, Lair:1) a hell rat corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (50, 27, Lair:1) a +3 quarterstaff of rebuke a +1 sling of flaming a +0 leather armour the human corpse of Joseph (skeletalised by now) (52, 25, Lair:1) a bullfrog corpse (skeletalised by now) Level 2 of the Lair of Beasts (6, 2, Lair:2) a guardian serpent corpse (skeletalised by now) (14, -7, Lair:2) a +0 buckler (20, -15, Lair:2) a water moccasin corpse (skeletalised by now) (22, -13, Lair:2) a +4 scale mail (22, -1, Lair:2) a +0 halberd (37, -19, Lair:2) a water moccasin skeleton (37, -15, Lair:2) a water moccasin skeleton (43, 33, Lair:2) a water moccasin corpse (skeletalised by now) (43, 34, Lair:2) a raven corpse (skeletalised by now) (49, 5, Lair:2) a +0 whip of electrocution Level 3 of the Lair of Beasts (2, -10, Lair:3) a water moccasin corpse (skeletalised by now) (13, 15, Lair:3) a +0 pair of boots a +0 plate armour a +0 chain mail (34, 13, Lair:3) a water moccasin skeleton (35, 18, Lair:3) a +0 quarterstaff (55, -14, Lair:3) a yak skeleton (56, -15, Lair:3) a yak skeleton (57, -27, Lair:3) a bullfrog corpse (skeletalised by now) (60, 16, Lair:3) a komodo dragon corpse (skeletalised by now) Level 4 of the Lair of Beasts (12, -26, Lair:4) a +0 long sword (18, 9, Lair:4) a cane toad skeleton Level 5 of the Lair of Beasts (6, -44, Lair:5) a dream sheep corpse (skeletalised by now) (24, -26, Lair:5) a +0 short sword (26, -23, Lair:5) the air staff of Fempuad {rElec Dex+3 Air} [staff of air] rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. (27, -26, Lair:5) a steam dragon corpse (skeletalised by now) (28, -24, Lair:5) an elephant corpse (skeletalised by now) (29, -22, Lair:5) an elephant corpse (skeletalised by now) (30, -25, Lair:5) a hydra corpse (skeletalised by now) (31, -25, Lair:5) an elephant corpse (skeletalised by now) (31, -24, Lair:5) an elephant corpse (skeletalised by now) (51, -4, Lair:5) the +1 leather armour of Yggum {^Contam rElec Str+6 SInv} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+6: It affects your strength (+6). SInv: It lets you see invisible. It can be maximally enchanted to +3. (61, 0, Lair:5) a rime drake corpse (skeletalised by now) Level 1 of the Swamp (0, 0, Swamp:1) a +0 robe (5, 3, Swamp:1) a +0 robe (5, 4, Swamp:1) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (7, -4, Swamp:1) a +0 quarterstaff (13, -11, Swamp:1) a parchment of Cigotuvi's Putrefaction (13, 19, Swamp:1) the wellspring talisman of the Prince of Darkness {Str+5} [wellspring talisman] Str+5: It affects your strength (+5). (38, 3, Swamp:1) a +0 trident Level 2 of the Swamp (17, 27, Swamp:2) a +0 robe (19, 26, Swamp:2) a staff of conjuration (38, -1, Swamp:2) a hydra corpse (skeletalised by now) Level 3 of the Swamp (13, 24, Swamp:3) a +0 spear a spriggan corpse (skeletalised by now) (13, 26, Swamp:3) a bunyip corpse (skeletalised by now) Level 4 of the Swamp (4, 25, Swamp:4) +0 swamp dragon scales a swamp dragon corpse (7, 42, Swamp:4) a potion of curing (8, 33, Swamp:4) a hydra corpse (9, 33, Swamp:4) +0 swamp dragon scales a hydra corpse a swamp dragon corpse a hydra corpse (9, 34, Swamp:4) a swamp drake corpse a swamp drake corpse (11, 36, Swamp:4) +0 swamp dragon scales a swamp dragon corpse (15, 40, Swamp:4) a +4 ring of protection (16, -2, Swamp:4) an alligator corpse (19, 11, Swamp:4) a swamp worm corpse (24, 15, Swamp:4) a ring of resist corrosion Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the conjuration staff of Greatest Utility {^Contam Will+ Str+4 Conj} [staff of conjuration] ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Str+4: It affects your strength (+4). Conj: It increases the power of your Conjurations spells. (5, -4, Slime:5) the hive talisman "Xuaveom" {rN+} [hive talisman] rN+: It protects you from negative energy. (5, -2, Slime:5) the +0 robe of Gobefasm {rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +2. (14, -3, Slime:5) the +5 sling "Cialeil" {freeze, Int+3} Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. (14, 12, Slime:5) the orb of Solemn the Leaf {Pyromania, Harm} Harm: It increases damage dealt and taken. (14, 13, Slime:5) the +5 great mace "Jenyh" {pain, rC+ Dex+3 SInv} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It can be maximally enchanted to +9. (16, 10, Slime:5) the +7 dagger "Cozaet" {devious, rPois rF- Will+ Dex+3} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. (17, 8, Slime:5) the +1 mace "Arcanum" {flame, Int+2 Dex+4} Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +9.