drunkenLife Level 1 of the Dungeon (0, 0, D:1) a +6 ring of intelligence (9, 9, D:1) an orb of mayhem (14, 31, D:1) a hobgoblin corpse (skeletalised by now) (24, 38, D:1) a blade talisman (41, -2, D:1) a +0 club a goblin skeleton (49, 21, D:1) an orb of light Level 2 of the Dungeon [Shop] The Oracle's Delphic Readings a scroll of identify (22 gold) a parchment of Apportation (44 gold) a scroll of brand weapon (unknown) (104 gold) a parchment of Death's Door (660 gold) a scroll of brand weapon (unknown) (104 gold) a parchment of Passage of Golubria (159 gold) a scroll of vulnerability (unknown) (44 gold) a parchment of Mercury Arrow (67 gold) a parchment of Jinxbite (67 gold) a scroll of blinking (unknown) (104 gold) (0, 0, D:2) a hobgoblin skeleton (10, -39, D:2) a rat skeleton (10, -28, D:2) a +0 mace a +0 scale mail a kobold corpse (skeletalised by now) (14, -5, D:2) a hobgoblin corpse (skeletalised by now) (20, 18, D:2) an adder corpse (skeletalised by now) (31, -32, D:2) a +0 helmet (39, -38, D:2) a +0 whip of draining (40, -40, D:2) a +0 robe (41, 15, D:2) 6 stones (43, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (46, 8, D:2) 3 stones (49, -32, D:2) a +0 robe a frilled lizard skeleton (58, -2, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Quiwodd's Antique Armour Shoppe the +11 plate armour "Ben Goets" {Rampage Dex+5 SInv} (2367 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. a scarf of shadows (300 gold) a +0 leather armour (50 gold) +0 steam dragon scales (1000 gold) a +0 pair of gloves (112 gold) a +0 leather armour (50 gold) a +0 helmet of light (287 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 robe (22 gold) (3, 22, D:3) a ring of protection from fire (5, 18, D:3) a rat skeleton (7, 14, D:3) a +0 robe a +0 scythe a +0 morningstar the human corpse of Sigmund (skeletalised by now) (12, 11, D:3) a +0 whip (19, 37, D:3) a jackal corpse (skeletalised by now) (20, 37, D:3) a +0 whip (21, 46, D:3) a +0 robe (23, 47, D:3) a +0 hand axe (24, 20, D:3) the +2 hand axe of Painful Death {flame, *Corrode Int+3 Stlth+} *Corrode: It may corrode you when you take damage. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (29, -5, D:3) a -1 sling of flaming (43, 29, D:3) a rat skeleton (45, 36, D:3) a +0 dagger {Ramón} a kobold skeleton (49, 27, D:3) a +0 whip (52, 8, D:3) a +0 war axe (57, -6, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (0, 1, D:4) a hound corpse (skeletalised by now) (0, 16, D:4) a hound corpse (skeletalised by now) (6, 16, D:4) a hound skeleton (6, 18, D:4) a +0 leather armour a +0 trident an orc skeleton (6, 19, D:4) a +0 hand axe (6, 20, D:4) a +0 dagger an orc skeleton (7, 20, D:4) a +0 leather armour a +0 club (8, 5, D:4) a +0 club (9, 2, D:4) an adder skeleton (10, 31, D:4) a +0 club a +2 chain mail of fire resistance (10, 32, D:4) a +0 club (11, 1, D:4) a +0 club (13, 27, D:4) a +6 ring of dexterity (16, 6, D:4) a +0 helmet (22, 15, D:4) a +0 dagger (24, 36, D:4) a ball python corpse (skeletalised by now) (25, 20, D:4) a +4 flail of draining a +0 ring mail the human corpse of Edmund (26, 5, D:4) a +0 robe (27, 4, D:4) a +0 longbow Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 2, D:5) a +0 chain mail (1, -5, D:5) a +0 sling (20, 15, D:5) 2 poisoned darts (21, 12, D:5) 9 gold pieces (23, 11, D:5) a +0 shortbow a centaur corpse