Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 15802973072370068508 232 drunkenLife the Conjurer (level 5, -4/37 HPs) Began as a Demonspawn Conjurer on Apr 4, 2025. Slain by a scorpion (5 damage) ... on level 4 of the Dungeon. The game lasted 00:06:23 (3064 turns). drunkenLife the Conjurer (Demonspawn Conjurer) Turns: 3064, Time: 00:06:23 Health: -4/37 AC: 7 Str: 7 XL: 5 Next: 73% Magic: 1/8 EV: 11 Int: 20 God: Gold: 112 SH: 4 Dex: 12 Spells: 1/8 levels left rFire + . . f - staff of alchemy rCold . . . (no offhand) rNeg . . . l - +1 robe "Xiso" {rCorr} rPois + (no helmet) rElec . h - +0 cloak rCorr + (no gloves) SInv . s - +0 pair of boots Will ..... q - amulet of magic regeneration Stlth ++ c - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-4 -> -13) A: sharp scales 2, condensation shield, mutation resistance 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons p - a +0 long sword Armour h - a +0 cloak (worn) l - the +1 robe "Xiso" (worn) {rCorr} (You found it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. s - a +0 pair of boots (worn) Magical Staves f - a staff of alchemy (weapon) Jewellery c - a ring of protection from fire (worn) q - an amulet of magic regeneration (worn) Scrolls d - a scroll of immolation {unknown} e - a scroll of revelation {unknown} g - a scroll of enchant armour {unknown} n - a scroll of identify {unknown} o - 2 scrolls of fear {unknown} r - a scroll of teleportation {unknown} t - a scroll of blinking {unknown} u - a scroll of vulnerability {unknown} Potions a - a potion of curing {unknown} b - a potion of magic i - a potion of mutation j - a potion of might {unknown} k - a potion of ambrosia {unknown} m - a potion of brilliance {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 6.6 Conjurations + Level 1.6 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 28% 1d2 12% 1 Apportation Tloc 4% N/A 16% 1 Kinetic Grapnel Frge 8% 1d4 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Stone Arrow Conj/Erth 30% 3d8 12% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Rending Blade Conj/Frge 15% 2d5 36% 4 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You are mostly covered in razor-sharp scales. (AC +2, Slay +2) A meltable shield of frost defends you. (SH +4) You are somewhat resistant to further mutation. Message History The scorpion stings you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is moderately wounded. You feel very sick. You block the scorpion's attack. You closely miss the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. The scorpion barely misses you. You completely miss the scorpion. The scorpion is moderately wounded. You feel sick. You block the scorpion's attack. You closely miss the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel genetically stable. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... ...............# ..................# ...................# ....................# ....................### ......................#### .......................... ............<............. ........s@.........#...#.. .............†.....# #.# ...................# j. ...................# # ...!.................# ...................#.# ....................... ...................##### .................... You could see a scorpion. Vanquished Creatures An orc priest (D:3) Terence (D:3) An orc wizard (D:3) 4 gnolls (D:2) 6 adders 2 dart slugs 3 orcs (D:3) A ball python (D:2) 3 endoplasms 3 giant cockroaches 3 goblins 6 hobgoblins 3 jackals (D:3) 4 kobolds 4 quokkas 5 bats 2 frilled lizards 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drunkenLife the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 251 | D:1 | Reached skill level 1 in Fighting 338 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 338 | D:1 | Reached XP level 2. HP: 10/21 MP: 1/5 341 | D:1 | Learned a level 2 spell: Searing Ray 1254 | D:2 | Identified the +1 robe "Xiso" {rCorr} 1516 | D:2 | Gained mutation: You are mostly covered in razor-sharp | scales. (AC +2, Slay +2) [demonic ancestry] 1516 | D:2 | Reached XP level 3. HP: 20/26 MP: 4/6 1650 | D:2 | Reached skill level 5 in Conjurations 1740 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1740 | D:2 | Reached XP level 4. HP: 23/32 MP: 1/7 2362 | D:3 | Reached skill level 6 in Conjurations 2414 | D:3 | Found a basalt altar of Yredelemnul. 2437 | D:3 | Reached XP level 5. HP: 27/37 MP: 5/8 2588 | D:3 | Learned a level 4 spell: Fulminant Prism 2608 | D:3 | Noticed Terence 2615 | D:3 | Killed Terence 2751 | D:3 | Reached skill level 1 in Alchemy 3064 | D:4 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 3064 | D:4 | HP: 1/37 [poisoned by a scorpion] 3064 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_corners, nicolae_titane D:2: layout_loops_ring, minmay_misc_feat_hallway D:3: layout_basic, lemuel_tele_altar, uniq_terence D:4: layout_basic, minmay_temple_entry_sparse_star, kennysheep_generic_room_8 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.0 Conjurations | 5 6 | 6.6 Alchemy | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Spear | 4 | || 4 Staff | 57 | 78 || 135 Cast: Magic Dart | 36 | 25 || 61 Searing Ray | 2 | 7 || 9 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | 2 || 4 Armour: Robe | 45 | 65 || 110 Dodge: Dodged | 67 | 67 || 134 Block: Other | | 14 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3056 | 2974 | 82 | 0 | 2224 | 4 | 764.0 | Dungeon | 3056 | 2974 | 82 | 0 | 2224 | 4 | 764.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1279 daAuts D:2: 983 daAuts D:3: 749 daAuts D:4: 43 daAuts