Dungeon Crawl Stone Soup version 0.33-a0-1107-g3039f5625e (webtiles) character file. Game seed: 1316755028947147014 77 drunkenLife the Conjurer (level 4, 0/32 HPs) Began as a Demonspawn Conjurer on Mar 19, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:06 (1583 turns). drunkenLife the Conjurer (Demonspawn Conjurer) Turns: 1583, Time: 00:04:06 Health: 0/32 AC: 3 Str: 7 XL: 4 Next: 13% Magic: 1/7 EV: 11 Int: 21 God: Gold: 59 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . n - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: lethally poisoned (0 -> -6), wreathed by umbra A: sturdy frame 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons c - a +0 dagger n - a +0 sling (weapon) o - a +2 short sword of draining Missiles l - 5 poisoned darts Armour a - a +0 robe (worn) d - a +0 cloak (worn) Jewellery f - a ring of wizardry (worn) Scrolls g - a scroll of revelation {unknown} h - 2 scrolls of identify {unknown} k - 2 scrolls of butterflies {unknown} m - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of berserk rage {unknown} i - a potion of might {unknown} j - a potion of cancellation {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 6% 1 Fulminant Prism Conj/Alch 6% 3d7 19% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 19% 4 Martyr's Knell Necr/Summ 2% N/A 47% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The sling bullet barely misses the endoplasm. You feel sick. The adder barely misses you. The adder bites you. You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder is seared by the foul flame within you. The adder is severely wounded. The adder bites you. You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the adder. The adder is almost dead. The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder is seared by the foul flame within you. You kill the adder! You have reached level 4! You feel clever. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel very sick. You finish channelling your searing ray. You die... # #...#.# ###### # #.# #.# #.# #.# #.# # # #.# ... # #.########...# # #......@†.)..# # ##########..... # ... # . There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 5 ball pythons 2 bats 3 endoplasms 3 giant cockroaches 2 goblins (D:2) 2 hobgoblins (D:1) 3 jackals (D:2) 3 quokkas (D:1) 3 frilled lizards 6 kobolds 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drunkenLife the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a minotaur 2 | D:1 | Noticed an elf 4 | D:1 | Noticed a felid 4 | D:1 | Noticed a djinni 6 | D:1 | Noticed a spriggan 6 | D:1 | Noticed an armataur 8 | D:1 | Noticed a draconian 8 | D:1 | Noticed a tengu 10 | D:1 | Noticed a vampire 10 | D:1 | Noticed a demonspawn 12 | D:1 | Noticed a dwarf 12 | D:1 | Noticed a barachi 14 | D:1 | Noticed a formicid 14 | D:1 | Noticed a troll 18 | D:1 | Noticed a vine stalker 18 | D:1 | Noticed a naga 20 | D:1 | Noticed a ghoul 20 | D:1 | Noticed an oni 22 | D:1 | Noticed a merfolk 22 | D:1 | Noticed a demigod 27 | D:1 | Noticed a gargoyle 27 | D:1 | Noticed an octopode 29 | D:1 | Noticed a human 318 | D:1 | You fall into a shaft and drop 1 floor! 330 | D:2 | Reached skill level 1 in Fighting 375 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 375 | D:2 | Reached XP level 2. HP: 21/21 MP: 0/5 444 | D:1 | Learned a level 2 spell: Searing Ray 621 | D:1 | Found a faded altar of an unknown god. 742 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 742 | D:1 | Reached XP level 3. HP: 24/26 MP: 6/6 980 | D:1 | Reached skill level 5 in Conjurations 1581 | D:2 | Reached XP level 4. HP: 5/32 MP: 4/7 1582 | D:2 | HP: 1/32 [poisoned by an adder] 1583 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, hellmonk_ecumenical_altar_heavens_door, grunt_decor_clamped, kennysheep_small_spiral, minmay_misc_feat_pillars D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Conjurations | 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 6 | || 6 Fire: Sling | 100 | || 100 Cast: Magic Dart | 24 | || 24 Searing Ray | 2 | || 2 Armour: Robe | 62 | || 62 Dodge: Dodged | 70 | || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1620 | 1613 | 7 | 0 | 1156 | 2 | 810.0 | Dungeon | 1620 | 1613 | 7 | 0 | 1156 | 2 | 810.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1128 daAuts D:2: 492 daAuts