drogi3814 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (8, 13, D:1) a rat skeleton (9, -10, D:1) a bat skeleton (9, 1, D:1) a +0 robe (14, 18, D:1) a +0 club a kobold skeleton (19, 32, D:1) a quokka corpse (skeletalised by now) (23, 8, D:1) a +0 club (24, -15, D:1) a +0 sling (24, -12, D:1) a frilled lizard skeleton (26, 36, D:1) a +0 club (29, 32, D:1) a ball python corpse (skeletalised by now) (34, 6, D:1) a bat skeleton (34, 10, D:1) a +0 short sword 5 stones (34, 26, D:1) a jackal corpse (skeletalised by now) (35, 9, D:1) a bat skeleton (37, -1, D:1) a +0 scale mail (38, -10, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton (44, -2, D:1) the troll corpse of drogi3814 (skeletalised by now) (45, 11, D:1) a rat skeleton (47, 12, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, -4, D:2) an adder corpse (skeletalised by now) (4, -3, D:2) a +0 dagger 5 stones a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (4, 9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (13, 8, D:2) a bat skeleton (13, 14, D:2) a +0 war axe (14, 6, D:2) an adder skeleton (14, 28, D:2) a +0 leather armour (16, 35, D:2) a +0 club (30, 2, D:2) a +0 whip a kobold skeleton (31, 2, D:2) a rat skeleton (43, 26, D:2) a frilled lizard corpse (skeletalised by now) (43, 49, D:2) a ball python corpse (skeletalised by now) (55, -8, D:2) a +0 dagger a +0 vampiric dagger a +0 club a +0 sling a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (55, -5, D:2) a +0 club (55, -4, D:2) a +0 dagger a +4 mace of protection a +0 animal skin a +2 helmet a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (3, -19, D:3) a +0 short sword (7, 37, D:3) a +0 ring mail (12, 12, D:3) a +0 dagger 5 stones (12, 21, D:3) an iguana skeleton (19, -6, D:3) a +0 long sword (24, 21, D:3) a +0 robe (29, 10, D:3) a +0 chain mail (31, 21, D:3) a +0 great sword (31, 32, D:3) a +0 dagger (37, 22, D:3) a +1 dagger of pain (40, 28, D:3) a +0 chain mail (41, 0, D:3) a jackal corpse (skeletalised by now) (42, -1, D:3) a +0 dagger a +0 robe (42, 2, D:3) a +0 whip an orc corpse (skeletalised by now) (42, 5, D:3) the human corpse of Sigmund (skeletalised by now) (42, 22, D:3) a +0 trident Level 4 of the Dungeon [Shop] Cuwarod's Jewellery Shop an amulet of reflection (unknown) (360 gold) an amulet of chemistry (unknown) (360 gold) a ring of protection from cold (unknown) (300 gold) an inkwell talisman (120 gold) a ring of protection from fire (unknown) (300 gold) an amulet of wildshape (unknown) (360 gold) a talisman of death (480 gold) a talisman of death (480 gold) an inkwell talisman (120 gold) a rimehorn talisman (150 gold) a ring of positive energy (unknown) (240 gold) a ring of protection from fire (unknown) (300 gold) (1, 33, D:4) a jackal corpse (2, 32, D:4) 5 curare-tipped darts (8, 20, D:4) an iguana corpse (12, 10, D:4) a scroll of identify (13, 8, D:4) a +0 shortbow (13, 9, D:4) a +0 whip (13, 12, D:4) a scroll of brand weapon (14, 7, D:4) a +0 giant club (14, 8, D:4) a +0 whip (14, 9, D:4) a +0 club (14, 10, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (15, 8, D:4) a +4 spear of pain (still there?) a +0 ring mail (still there?) a +0 kite shield of protection (still there?) (15, 9, D:4) a +0 club 2 boomerangs a +0 leather armour (15, 12, D:4) a potion of brilliance (16, 9, D:4) a +0 dagger (16, 10, D:4) a potion of heal wounds (21, 2, D:4) a parchment of Slow