dragoone Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, -31, D:1) a +0 whip (5, 6, D:1) a +0 leather armour (14, -27, D:1) a +0 leather armour (18, -39, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, -20, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (25, -2, D:1) a hobgoblin skeleton (26, -2, D:1) a quokka skeleton (29, -10, D:1) 2 poisoned darts (35, -22, D:1) a +0 whip a gnoll skeleton (36, -39, D:1) a hobgoblin skeleton (37, -43, D:1) a staff of alchemy (42, -46, D:1) a +0 dagger (50, -7, D:1) a +0 pair of boots (51, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (52, -32, D:1) a hobgoblin skeleton (52, -31, D:1) a +0 dagger of venom a bat skeleton (52, -3, D:1) a +0 dagger (54, -12, D:1) a staff of cold (55, -26, D:1) a bat skeleton (55, -14, D:1) a +0 club Level 2 of the Dungeon [Shop] Ruhog's Assorted Antiques a +0 club (10 gold) a scroll of identify (42 gold) a +0 robe (18 gold) an amulet of regeneration (630 gold) a potion of invisibility (168 gold) the +9 flail of Floods {vamp, rF+ Int+6 SInv} (1812 gold) rF+: It protects you from fire. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. the +1 sling "Feskeewn" {flame, rC+ Dex+2} (543 gold) rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (0, 0, D:2) a bat skeleton (2, 1, D:2) a hobgoblin skeleton (12, 21, D:2) a +0 dagger (15, 27, D:2) a +0 club a goblin skeleton (15, 28, D:2) a +0 club 3 stones a kobold skeleton (16, 28, D:2) a +0 club (24, 1, D:2) a bat skeleton (33, 2, D:2) a rat skeleton (38, 29, D:2) a +3 dagger (49, 0, D:2) a rat corpse Level 3 of the Dungeon (27, 25, D:3) a +0 dagger (32, 17, D:3) a +0 falchion an orc corpse (33, 17, D:3) a +0 whip a +0 club an orc corpse an orc corpse (34, 17, D:3) a frilled lizard corpse (42, 21, D:3) a +0 cloak of corrosion resistance