Dungeon Crawl Stone Soup version 0.34-a0-617-gae34898536 (webtiles) character file. Game seed: 3977688734601602028 101 dragoone the Slasher (level 4, 0/36 HPs) Began as a Vine Stalker Gladiator on Aug 14, 2025. Slain by a crocodile (5 damage) ... in a sewer. The game lasted 00:03:57 (1461 turns). dragoone the Slasher (Vine Stalker Gladiator) Turns: 1461, Time: 00:03:58 Health: 0/36 AC: 22 Str: 17 XL: 4 Next: 75% Magic: 0/5 EV: 2 Int: 8 God: Gold: 112 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - melded +0 leather armour rPois + (33%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: tree-form, very slow A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (fangs 2), regeneration 1, magic shield, (antimagic bite), no potion heal 2 a: no special abilities You were in a sewer. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin f - 11 poisoned darts Armour b - a +0 leather armour (melded) c - a +0 helmet (melded) Jewellery g - an amulet of guardian spirit Scrolls t - a scroll of teleportation i - 2 scrolls of identify N - a scroll of noise Potions c - 3 potions of curing k - a potion of moonshine {unknown} l - a potion of mutation {unknown} j - a potion of brilliance {unknown} n - a potion of cancellation {unknown} o - a potion of haste {unknown} Skills: - Level 3.0 Fighting + Level 4.2 Long Blades - Level 1.7 Throwing - Level 2.4 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 0% N/A 78% 3 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ashenzari Xom Zin Shops: D:3 * Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have extremely sharp teeth.) Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. (Your bite disrupts and absorbs the magic of your enemies.) Potions cannot restore your health. Message History It was a potion of lignification. You turn into a tree. Your +0 leather armour and +0 helmet meld into your body. Your roots penetrate the ground. The crocodile bites you but does no damage. You hit the crocodile. The crocodile is moderately wounded. The crocodile bites you but does no damage. You barely miss the crocodile. The crocodile is moderately wounded. The crocodile bites you but does no damage. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You barely miss the crocodile. The crocodile is moderately wounded. The crocodile bites you but does no damage. You hit the crocodile. The crocodile is moderately wounded. The crocodile bites you but does no damage. You closely miss the crocodile. The crocodile is moderately wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You hit the crocodile. The crocodile is moderately wounded. The crocodile completely misses you. You hit the crocodile. The crocodile is heavily wounded. The crocodile bites you but does no damage. The crocodile bites you. * * * LOW HITPOINT WARNING * * * You slash the crocodile! The crocodile is severely wounded. The crocodile bites you but does no damage. You closely miss the crocodile. The crocodile is severely wounded. The crocodile bites you but does no damage. You hit the crocodile. The crocodile is almost dead. The crocodile bites you. You die... #..~..# #~..~.## #.~~#~..# #..###.~## #... #...# #~.# ##..# #.. #..# #. #~.# #.♣# #~~l# #~.## #..÷# .~~.## ..~.. ##~.~# #.~. You could see a crocodile. Vanquished Creatures Jessica (D:3) 2 adders (D:3) 9 endoplasms 10 giant cockroaches 4 hobgoblins 6 jackals (Sewer) 5 quokkas 3 ball pythons (D:2) 4 bats A frilled lizard (D:1) 4 kobolds 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dragoone the Vine Stalker Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 268 | D:1 | Reached skill level 3 in Long Blades 268 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 422 | D:1 | Found a faded altar of an unknown god. 681 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/4 787 | D:2 | Found a shimmering altar of Xom. 1066 | D:3 | Found Zin's Purification Station. 1067 | D:3 | Found a glowing silver altar of Zin. 1231 | D:3 | Noticed Jessica 1234 | D:3 | Killed Jessica 1235 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/5 1309 | D:3 | Found a broken altar of Ashenzari. 1330 | D:3 | Reached skill level 4 in Long Blades 1376 | D:3 | Found a glowing drain. 1380 | Sewer | Entered a sewer 1437 | Sewer | Noticed a crocodile 1458 | Sewer | HP: 1/36 [crocodile (4)] 1461 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, angelslayer_ecumenical_altar_muddy D:2: minmay_door_path, layout_basic, basic_altar D:3: layout_basic, overflow_temple_1_default, zin_purify, mainiacjoe_overflow_boulevard, gup_sewer_entry_spiral, uniq_jessica Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 | 3.0 Long Blades | 3 4 | 4.2 Throwing | | 1.7 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 81 | 54 || 135 Bite | 18 | 10 || 28 Use: Scroll | 4 | || 4 Potion | | 2 || 2 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 55 | 42 || 97 Skin | | 12 || 12 Dodge: Dodged | 56 | 40 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1512 | 1438 | 74 | 0 | 960 | 4 | 378.0 | Dungeon | 1423 | 1349 | 74 | 0 | 924 | 3 | 474.3 | Sewer | 89 | 89 | 0 | 0 | 35 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 538 daAuts D:2: 536 daAuts D:3: 347 daAuts Sewer: 89 daAuts