dpvhrtm7976 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -8, D:1) a rat corpse (skeletalised by now) (2, 20, D:1) a +0 dagger (3, -8, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (3, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 1, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (5, 12, D:1) a rat corpse (skeletalised by now) (6, -12, D:1) a bat corpse (skeletalised by now) (6, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, 4, D:1) a ball python corpse (skeletalised by now) (10, -7, D:1) a +0 helmet (14, 31, D:1) a +0 chain mail (17, -7, D:1) a rat skeleton (18, 26, D:1) a +0 dagger (23, -1, D:1) a jackal skeleton a jackal skeleton (24, 19, D:1) a hobgoblin corpse (skeletalised by now) (25, -2, D:1) a +0 short sword 2 stones (28, -12, D:1) a +0 ring mail (38, 1, D:1) a ball python skeleton (39, -8, D:1) a +0 club (39, 3, D:1) a +0 club (55, -8, D:1) a +0 short sword 5 stones (57, -10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (2, -10, D:2) a +0 short sword (9, 9, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (10, -23, D:2) a +0 dagger (10, -20, D:2) a ball python corpse (skeletalised by now) (23, -23, D:2) a rat skeleton (23, -9, D:2) a rat skeleton (25, -16, D:2) a +0 sling (30, -19, D:2) a rat corpse (skeletalised by now) (32, -10, D:2) a +0 club (32, -9, D:2) a +0 long sword (33, -37, D:2) a ball python corpse (skeletalised by now) (34, 10, D:2) a +0 war axe (35, -1, D:2) a +0 sling (36, -5, D:2) a hobgoblin corpse (skeletalised by now) (36, -4, D:2) a rat corpse (skeletalised by now) (39, -14, D:2) a bat corpse (skeletalised by now) (42, -11, D:2) 2 poisoned darts (43, -33, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (46, -12, D:2) a ball python skeleton Level 3 of the Dungeon (8, -12, D:3) the +3 ring mail of Miracles {rF- Regen+ Dex+2 SInv} rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (13, -27, D:3) a +0 dagger a +0 robe the human corpse of Jessica (14, -12, D:3) a +0 dagger (15, -23, D:3) a +0 flail a +0 club a +0 hand axe an orc corpse (skeletalised by now) (15, -22, D:3) a +0 hand axe (16, -22, D:3) a +1 dagger of venom a +0 robe a quokka corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, -12, D:3) a +0 quarterstaff (30, -21, D:3) a +0 whip 7 stones an adder skeleton (30, -12, D:3) a +0 mace (32, -10, D:3) a +0 club 3 boomerangs a +0 ring mail (36, -4, D:3) a bat skeleton (36, 18, D:3) a +0 robe (38, -12, D:3) a serpent talisman (49, 24, D:3) 6 stones (56, -24, D:3) a +0 club (59, -11, D:3) a frilled lizard corpse (skeletalised by now) (63, 1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 3 gold pieces (3, -4, D:4) an adder corpse (9, 14, D:4) a +0 spear