Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 14068796875574155664 109 dpp the Conjurer (level 4, -8/24 HPs) Began as a Deep Elf Conjurer on July 6, 2025. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 3 of the Dungeon on July 7, 2025. The game lasted 00:07:08 (1551 turns). dpp the Conjurer (Deep Elf Conjurer) Turns: 1551, Time: 00:07:09 Health: -8/24 AC: 2 Str: 4 XL: 4 Next: 59% Magic: 12/12 EV: 12 Int: 25 God: Gold: 132 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . a - +0 dagger (flame) rCold + . . (no offhand) rNeg . . . p - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons a - a +0 dagger of flaming (weapon) Armour p - a +0 robe (worn) Jewellery c - a ring of protection from cold (worn) e - a ring of flight k - an amulet of regeneration m - a ring of fire Scrolls f - a scroll of vulnerability {unknown} g - a scroll of blinking {unknown} i - a scroll of fog l - 3 scrolls of identify {unknown} o - a scroll of revelation {unknown} q - a scroll of enchant weapon {unknown} Potions d - 2 potions of invisibility {unknown} h - a potion of curing {unknown} n - a potion of resistance {unknown} Talismans j - an inkwell talisman Skills: + Level 3.5 Dodging + Level 3.8 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 34% 3-5/arc 4% 2 Sandblast Erth 10% 2d5 9% 1 Stone Arrow Conj/Erth 34% 3d9 10% 3 Sublimation of Blood Necr 5% N/A 14% 2 Passwall Erth 5% N/A 26% 3 Teleport Other Tloc 5% N/A 26% 3 Tukima's Dance Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Rending Blade Conj/Frge 17% 2d7 32% 4 Airstrike Air 2% 2d(1-17) 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 65% 4 Forge Lightning Spire Air/Frge 5% 3d4 65% 4 Curse of Agony Necr 5% N/A 94% 5 Dispersal Tloc 2% N/A 100% 6 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Lehudib's Crystal Spear Conj/Erth 8% 10d4 100% 8 Platinum Paragon Frge 2% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You resist with some effort. Sigmund closely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 77% to hit) The searing ray hits Sigmund but does no damage. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! You hear some strange, mumbled words. You are confused. You stop channelling your searing ray. Something hits you. You have nothing you can fire or use right now. Unknown command. Magic courses through your body. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You're too confused to cast spells. Unknown command. You're too confused to cast spells. Unknown command. You completely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Something hits you! * * * LOW HITPOINT WARNING * * * You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * Something barely misses you. Something hits you! You die... ...#.......>##.......#### ####.......##........# ####...#..###.#......# .......#.####....##### .......#.#....##.# ....####.....###.# .##........### #.# ###.###.#....# #.# ###.#...#.....##@# ..[<........#....######## ###..##.#...####......... #..##.#...# #......... ....##.#...####......... ....###.#...#........#... ..### #.##.#...# . .... .. #..#...# ...# ## ##.###### There were no monsters in sight! Vanquished Creatures 6 adders 6 dart slugs A ribbon worm (D:2) 2 orcs (D:3) 3 endoplasms A giant cockroach (D:2) 7 hobgoblins 4 quokkas 4 ball pythons A bat (D:3) 5 frilled lizards A goblin (D:1) 5 kobolds A rat (D:3) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dpp the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 145 | D:1 | Reached XP level 2. HP: 12/15 MP: 4/8 729 | D:1 | Reached XP level 3. HP: 10/19 MP: 0/10 1133 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1257 | D:2 | Learned a level 2 spell: Searing Ray 1435 | D:3 | Reached skill level 5 in Conjurations 1531 | D:3 | Noticed Sigmund 1548 | D:3 | HP: 1/24 [something (2)] 1551 | D:3 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, serial_curves, eino_curves_01, eino_curves_03, minivault_24 D:2: layout_rooms D:3: layout_rooms, nicolae_overflow_hidden_temple, nicolae_elevator_lobby_asterisk, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.8 Dodging | 3 | 3.5 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 75 | 28 || 103 Searing Ray | | 2 || 2 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Armour: Robe | 10 | 9 || 19 Dodge: Dodged | 10 | 6 || 16