Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 17098070585100194423 169 dosmsckrgo the Conjurer (level 5, 0/29 HPs) Began as a Deep Elf Conjurer on Sept 9, 2024. Succumbed to poison ... on level 4 of the Dungeon. The game lasted 00:04:56 (2719 turns). dosmsckrgo the Conjurer (Deep Elf Conjurer) Turns: 2719, Time: 00:04:57 Health: 0/29 AC: 4 Str: 10 XL: 5 Next: 25% Magic: 5/14 EV: 11 Int: 25 God: Gold: 199 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . q - +0 dagger (elec) rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . p - +0 cloak rCorr . (no gloves) SInv . l - +0 pair of boots Will ..... (no amulet) Stlth ++ f - ring of positive energy HPRegen 0.24/turn n - +6 ring of strength MPRegen 0.28/turn %: no passive effects @: lethally poisoned (0 -> -14), very slightly contaminated A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons q - a +0 dagger of electrocution (weapon) Missiles k - 2 atropa-tipped darts o - 8 poisoned darts Armour a - a +0 robe (worn) l - a +0 pair of boots (worn) p - a +0 cloak (worn) Jewellery f - a ring of positive energy (left hand) n - a +6 ring of strength (right hand) Scrolls c - 3 scrolls of identify {unknown} i - a scroll of revelation {unknown} m - a scroll of poison {unknown} r - a scroll of immolation {unknown} Potions b - a potion of magic d - 2 potions of resistance {unknown} e - a potion of berserk rage {unknown} g - a potion of heal wounds {unknown} h - a potion of mutation {unknown} j - 2 potions of curing {unknown} s - a potion of brilliance {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Short Blades - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.7 Spellcasting + Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 d - Fulminant Prism Conj/Alch 9% 3d7 26% 4 s - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the phantom! The phantom is moderately damaged. The phantom barely misses you. You lose 1MP, and have [11/14] MP The searing ray misses the phantom. The phantom hits you but does no damage. You lose 1MP, and have [10/14] MP The searing ray misses the phantom. You finish channelling your searing ray. The phantom hits you. The phantom blinks! You blink. You take 4 HP, and have [24/29] HP The phantom completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - move target, p - phantom You miscast Fulminant Prism. You are very lightly contaminated with residual magic. The inside of your mouth momentarily tastes like grey. You are lethally poisoned! You feel extremely sick. The phantom hits you. The phantom blinks! You blink. You take 11 HP, and have [13/29] HP !!!!! HP Warning !!!!! You lose 4MP, and have [6/14] MP Casting: Fulminant Prism (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (moderately damaged, 73% to hit) The searing ray misses the phantom. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The phantom hits you but does no damage. You take 5 HP, and have [8/29] HP; You lose 1MP, and have [5/14] MP * * * LOW HITPOINT WARNING * * * You feel very sick. You take 5 HP, and have [3/29] HP You die... ####### #.....##### ##### #.#........ ##!..## #.#@# ##.....###...# #.?.....##..W# #..<....##.Sg# #.......##...# #####S.g>....# ...##...# .).####...... ...# ....... You could see a phantom, a gnoll and a ball python. Vanquished Creatures A hound (D:3) 3 gnolls 3 adders (D:3) 2 ribbon worms (D:3) 4 orcs (D:3) 7 bats 4 endoplasms 2 giant cockroaches 7 goblins 7 hobgoblins 12 kobolds 3 quokkas 7 ball pythons 4 frilled lizards 5 rats 71 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms 2 creatures vanquished. Grand Total: 73 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dosmsckrgo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 236 | D:1 | Reached skill level 1 in Fighting 368 | D:1 | Reached skill level 1 in Short Blades 368 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 371 | D:1 | Learned a level 2 spell: Searing Ray 1038 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/9 1857 | D:3 | Reached XP level 4. HP: 25/25 MP: 9/11 1862 | D:3 | Learned a level 4 spell: Fulminant Prism 2345 | D:3 | Reached skill level 5 in Conjurations 2483 | D:3 | Reached XP level 5. HP: 24/29 MP: 1/13 2616 | D:4 | Noticed a phantom 2719 | D:4 | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic D:2: layout_loops_ring D:3: minmay_bubble_buster, layout_basic, due_unseen_surprise D:4: layout_rooms, xom_redecorated, biasface_ghost_orc_armoury, serial_library_hellmonk_room_c, minmay_misc_feat_enclosed, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.7 Conjurations | 5 | 5.4 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 69 | 15 || 84 Searing Ray | 2 | 17 || 19 Fulminant Prism | | 2 || 2 Use: Potion | | 1 || 1 Armour: Robe | 2 | 6 || 8 Dodge: Dodged | 2 | 13 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2717 | 2600 | 117 | 223 | 2029 | 4 | 679.2 | Dungeon | 2717 | 2600 | 117 | 223 | 2029 | 4 | 679.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1245 daAuts D:2: 741 daAuts D:1: 715 daAuts D:4: 15 daAuts