Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 2358340123633383458 41 dosmsckrgo the Magician (level 3, 0/27 HPs) Began as a Djinni Hedge Wizard on Sept 5, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:46 (742 turns). dosmsckrgo the Magician (Djinni Hedge Wizard) Turns: 742, Time: 00:02:47 Health: 0/27 AC: 2 Str: 9 XL: 3 Next: 75% Gold: 57 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles k - 3 atropa-tipped darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - 2 scrolls of noise {unknown} e - 3 scrolls of vulnerability {unknown} g - 3 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} Potions f - a potion of cancellation {unknown} i - a potion of heal wounds {unknown} j - 2 potions of brilliance {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Blink Tloc 36% N/A 4% 2 c - Call Imp Summ 36% N/A 4% 2 d - Grave Claw Necr 36% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 18% N/A 8% 3 f - Shock Conj/Air 72% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal is moderately wounded. The rat twitches its whiskers. The jackal bites you but does no damage. The jackal bites your cerulean imp. The jackal bites your cerulean imp but does no damage. Your cerulean imp hits the jackal but does no damage. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is moderately wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites your cerulean imp. The jackal barely misses your cerulean imp. Your cerulean imp barely misses the jackal. The jackal closely misses you. You take 2 HP, and have [4/27] HP Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal bites your cerulean imp but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses your cerulean imp. Your cerulean imp hits the jackal with a -3 spear. You take 3 HP, and have [1/27] HP Okay, then. The rat closely misses your cerulean imp. The jackal bites your cerulean imp. The jackal attacks as it pursues you! The jackal bites you. You die... ##†..h ... ###...#.# ## ... #######.h.#.#.#.!. ... #.......###.#.#.#. ### #.>rr............. #### #hhh.#####......#. #... ##g### #........ #.## #.# #.....# #... #.#######@....# ##.. #.)...h†h.##..... ........ ######r5..# ##. ######.. #......# #.. #.#....# #.. #.#....# #.. # #...... ... #.#..#.. ... ...#..#. You could see 2 jackals, a rat and a friendly cerulean imp (summoned). Vanquished Creatures 2 dart slugs (D:1) 3 bats 4 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) 7 jackals (D:1) 5 ball pythons 3 rats (D:1) 26 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dosmsckrgo the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | dosmsckrgo set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 92 | D:1 | Reached skill level 1 in Fighting 92 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 377 | D:1 | Reached XP level 3. HP: 19/27 MP: 0/0 377 | D:1 | Learned a level 1 spell: Shock 565 | D:1 | You are sucked into a shaft and drop 1 floor! 741 | D:1 | HP: 1/27 [jackal (2)] 742 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, minmay_misc_feat_diagonals, nrook_campfire, minmay_vboxes D:2: layout_rooms, serial_bayou_lagoon_a, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Magic Dart || 58 Call Imp || 5 Shock || 6 Armour: Robe || 28 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 741 | 741 | 0 | 64 | 485 | 2 | 370.5 | Dungeon | 741 | 741 | 0 | 64 | 485 | 2 | 370.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 639 daAuts D:2: 101 daAuts