dosmsckrgo Level 1 of the Dungeon [Shop] Hoish's Weapon Emporium a +0 mace (42 gold) a +0 short sword (42 gold) a +2 dagger of protection (201 gold) the +6 war axe "Emoricitys" {speed, rC+ rN+ Int+3} (910 gold) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. a +0 club (14 gold) a +2 war axe of freezing (256 gold) 6 stones (8 gold) 7 stones (9 gold) 2 stones (2 gold) a +4 longbow of flaming (471 gold) (0, 0, D:1) a +0 dagger (4, 25, D:1) a +0 club a kobold skeleton (10, 15, D:1) a frilled lizard skeleton (11, -10, D:1) a ball python skeleton (13, 18, D:1) a +0 dagger (14, -13, D:1) a +0 short sword (22, 16, D:1) a +0 ring mail (24, 30, D:1) a bat skeleton (36, 21, D:1) a rat corpse (skeletalised by now) (36, 30, D:1) a +0 sling (36, 41, D:1) a ball python corpse (skeletalised by now) (39, -8, D:1) a +0 chain mail (39, 43, D:1) a +0 mace (45, 33, D:1) a scarf of invisibility (46, 39, D:1) a +0 short sword (48, 18, D:1) a hobgoblin corpse (skeletalised by now) (55, 5, D:1) a jackal corpse (skeletalised by now) (56, 7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (59, 31, D:1) a frilled lizard corpse (skeletalised by now) (60, 3, D:1) a +0 club a gnoll corpse (skeletalised by now) (61, 31, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Orusch's Armour Emporium a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 robe (7 gold) a scarf of shadows (132 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) [Shop] Hoadal's Weapon Shop the +10 scimitar "Kumm" {chaos, rPois Stlth+} (712 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. a +0 sling (15 gold) a +0 club (10 gold) a stone (1 gold) 4 stones (4 gold) a +3 longbow of draining (287 gold) the +6 flail "Giantslayer" {freeze, rF- rN++ Dex+7} (615 gold) Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. (0, 0, D:2) a +0 short sword (0, 3, D:2) a -1 robe (0, 5, D:2) a -1 robe (1, -27, D:2) a bat skeleton (2, -27, D:2) a frilled lizard skeleton (2, 3, D:2) a -1 pair of boots (2, 5, D:2) a -1 robe (7, -12, D:2) a rat corpse (skeletalised by now) (12, -32, D:2) a +0 dagger a +0 robe (13, -23, D:2) the +2 scale mail "Dascharpha" {Harm +Inv rF+ rC-} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (13, 18, D:2) a ball python corpse (skeletalised by now) (14, 19, D:2) a +0 ring mail (18, -5, D:2) a bat skeleton (24, -43, D:2) a rat corpse (skeletalised by now) (28, -30, D:2) a +0 club a goblin corpse (skeletalised by now) (38, -34, D:2) a hobgoblin corpse (skeletalised by now) (41, -20, D:2) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, -19, D:2) a jackal corpse (skeletalised by now) (57, 0, D:2) a +2 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (3, -9, D:3) a +0 dagger a kobold corpse (skeletalised by now) (6, -20, D:3) an adder corpse (skeletalised by now) (8, -12, D:3) a +0 ring mail (18, -11, D:3) a bat corpse (skeletalised by now) (25, -12, D:3) a +0 leather armour (39, -15, D:3) a +0 dagger (40, -5, D:3) a +0 club a goblin skeleton (40, -4, D:3) a +0 dagger a goblin skeleton (51, 8, D:3) a +0 flail (51, 21, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a giant cockroach corpse (1, 7, D:4) a +0 glaive (5, 14, D:4) a +0 dagger a goblin corpse (6, 13, D:4) a +0 scythe of protection a +0 robe the human corpse of Sigmund (22, 9, D:4) a +0 leather armour (22, 18, D:4) a ring of see invisible (26, -6, D:4) a ball python corpse (27, -6, D:4) a +0 dagger of freezing (still there?) a +2 robe of fire resistance (still there?) a +0 short sword (still there?) a +1 scale mail of cold resistance (still there?) the elf corpse of Dowan (still there?) (30, -7, D:4) 12 gold pieces (31, -6, D:4) a +0 ring mail