dosmsckrgo Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, 4, D:1) a +0 spear (18, 6, D:1) a +0 dagger a kobold skeleton (19, 7, D:1) a jackal skeleton (22, -21, D:1) a jackal skeleton (22, -20, D:1) a ball python skeleton (22, -19, D:1) a jackal skeleton (23, -20, D:1) a +0 dagger a goblin skeleton (25, -18, D:1) a +0 dagger (35, 4, D:1) a +0 plate armour (46, -22, D:1) a rat skeleton (46, 9, D:1) a +0 mace (53, -19, D:1) a hobgoblin corpse (skeletalised by now) (57, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (58, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (30, 22, D:2) a +0 sling (30, 24, D:2) a frilled lizard skeleton (36, 16, D:2) the +2 leather armour of Xell {Rampage Dex+2} Dex+2: It affects your dexterity (+2). Rampage: It bestows one free step when moving towards enemies. (51, 7, D:2) a ball python skeleton (53, 9, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (2, -1, D:3) a +0 trident (3, 18, D:3) a +0 hand axe (4, 18, D:3) a +0 dagger a +0 whip a +0 chain mail a hobgoblin skeleton an orc skeleton (4, 20, D:3) a +0 whip a +0 ring mail an orc skeleton (6, 20, D:3) a +0 falchion a +0 ring mail (12, 1, D:3) a +0 club (17, -7, D:3) the +0 robe of Heoll {Harm Rampage} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (17, 30, D:3) a +0 dagger (18, 36, D:3) a +0 whip (20, 30, D:3) a +0 scale mail (20, 33, D:3) a +0 whip an iguana corpse (skeletalised by now) (21, -10, D:3) a water moccasin corpse (skeletalised by now) (38, 1, D:3) a bat corpse (skeletalised by now) (38, 11, D:3) a +0 dagger (42, 4, D:3) a frilled lizard corpse (skeletalised by now) (48, 13, D:3) 5 boomerangs (52, 21, D:3) a ball python corpse (skeletalised by now) (54, 21, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -10, D:4) a +0 flail a +0 chain mail (2, -46, D:4) a +0 dagger a goblin corpse (skeletalised by now) (2, -33, D:4) a +0 club a goblin corpse (skeletalised by now) (11, -49, D:4) a +0 club a goblin corpse (skeletalised by now) (19, -35, D:4) a +0 cloak (27, -25, D:4) a +0 hammer (32, -52, D:4) a +0 dagger a +0 robe (32, -50, D:4) a +0 short sword a +0 leather armour a hound skeleton (33, 1, D:4) a +0 quarterstaff (38, -56, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, -55, D:4) a +0 whip a +0 scale mail (38, -25, D:4) an adder corpse (skeletalised by now) (39, -56, D:4) a +0 dagger (43, -2, D:4) a +0 plate armour (45, -35, D:4) a hobgoblin skeleton (49, -2, D:4) the +4 cloak of the Dungeon {rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. (55, -14, D:4) a +0 scale mail a +0 hand axe (55, -11, D:4) a +0 dagger of draining a +0 robe an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 2 boomerangs (7, -9, D:5) a +0 leather armour a +0 whip a gnoll corpse (8, -28, D:5) a flux talisman (8, -27, D:5) a beast talisman (9, -41, D:5) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (9, -11, D:5) a +0 whip a gnoll corpse (10, -41, D:5) a +0 club a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, -28, D:5) a +0 dagger (11, -16, D:5) an iguana skeleton (12, -42, D:5) an adder corpse (skeletalised by now) (15, -10, D:5) a +0 robe a +0 scythe (18, -50, D:5) a +0 club a +0 ring mail (25, -21, D:5) a +0 robe a +0 scythe a gnoll skeleton (30, -23, D:5) a +0 club (37, -20, D:5) a howler monkey skeleton (60, -39, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a +0 whip a gnoll corpse (1, 26, D:6) a bullfrog corpse (skeletalised by now) (2, 0, D:6) a +0 flail (3, 24, D:6) 12 gold pieces (3, 26, D:6) 11 gold pieces (3, 30, D:6) a +0 long sword (4, 22, D:6) 4 stones (5, 25, D:6) a scroll of enchant weapon (6, 23, D:6) a +0 dagger (14, 4, D:6) a scorpion corpse (18, 8, D:6) a +0 sling the Ecumenical Temple