doomguy Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -7, D:1) a ring of protection from cold (10, -13, D:1) a +0 sling (11, 21, D:1) a rat skeleton (15, 0, D:1) a rat corpse (skeletalised by now) (18, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (19, 2, D:1) a hobgoblin skeleton (20, 23, D:1) a +0 dagger (24, -9, D:1) a medusa talisman (25, -7, D:1) a +0 dagger (26, -8, D:1) a +0 club a rat skeleton a goblin skeleton (30, 7, D:1) a +0 hand axe (37, 15, D:1) a +0 buckler (38, -12, D:1) a +0 dagger a goblin skeleton (40, -23, D:1) a bat skeleton (42, 2, D:1) 9 stones (45, 1, D:1) a +0 hand axe (49, -10, D:1) a +0 club {Kulveer} a kobold corpse (skeletalised by now) (55, -18, D:1) a rat corpse (skeletalised by now) (57, -25, D:1) a hobgoblin corpse (skeletalised by now) (62, -13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of fog (2, -7, D:2) a parchment of Mercury Arrow (6, -5, D:2) a +0 flail (6, -3, D:2) a +0 halberd