doomguy Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (13, 15, D:1) a +0 dagger (14, 9, D:1) a frilled lizard corpse (skeletalised by now) (20, 22, D:1) a rat corpse (skeletalised by now) (22, -29, D:1) a +0 ring mail (24, 21, D:1) a bat corpse (skeletalised by now) (30, -2, D:1) a rat skeleton (31, -24, D:1) a +0 club (34, -27, D:1) a bat corpse (skeletalised by now) (34, -25, D:1) a +1 dagger of draining 4 stones (35, -26, D:1) a +0 short sword a kobold corpse (skeletalised by now) (45, 7, D:1) a quokka skeleton a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 10, D:2) a quill talisman (16, -16, D:2) a +0 whip 4 stones (16, 26, D:2) a +0 leather armour (26, 2, D:2) an adder skeleton (38, 12, D:2) a +0 whip Level 3 of the Dungeon (6, -3, D:3) a +0 trident a +0 robe (6, 2, D:3) a +0 great sword a +0 robe a +4 short sword a +0 robe (11, -20, D:3) a +0 flail (11, 36, D:3) a +0 club a +0 robe (13, 25, D:3) a +0 leather armour a hobgoblin skeleton (18, 3, D:3) an adder corpse (skeletalised by now) (27, -7, D:3) an adder skeleton (38, -6, D:3) a +0 whip a kobold skeleton (46, 38, D:3) a +0 club an orc skeleton (58, -13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (6, -34, D:4) a +0 dagger a kobold corpse (skeletalised by now) (14, 1, D:4) a +0 club (28, -19, D:4) a +0 club a +0 leather armour an orc skeleton (29, -20, D:4) a +0 whip of draining an orc skeleton (29, -19, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail an orc skeleton (30, -20, D:4) a +0 dagger a +0 scale mail an orc skeleton (32, -6, D:4) a +0 whip a kobold skeleton (32, 1, D:4) a ball python skeleton (41, -23, D:4) a +0 club a stone Level 5 of the Dungeon (0, 0, D:5) a +0 buckler (4, 0, D:5) a +0 falchion an orc corpse (skeletalised by now) (11, -5, D:5) a +0 arbalest (14, -2, D:5) an adder skeleton (23, -4, D:5) a +0 trident a +0 dagger (24, -5, D:5) a +0 robe a +0 dagger an iguana skeleton an orc skeleton (24, -4, D:5) a +0 short sword an orc skeleton (25, -6, D:5) a +0 hand axe (26, -6, D:5) a +0 flail an orc skeleton (27, -9, D:5) an iguana skeleton (35, 1, D:5) a +0 scale mail (36, 2, D:5) a +0 ring mail a +0 dagger a +0 robe a +2 scythe of flaming a hound skeleton the human skeleton of Sigmund (42, -23, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (14, 3, D:6) a +0 flail of protection a +0 ring mail a +0 mace an orc skeleton (14, 4, D:6) a +0 flail a +0 leather armour (15, 2, D:6) a +0 dagger an orc skeleton (19, 3, D:6) a +0 leather armour (22, -18, D:6) a bat skeleton (35, -12, D:6) a +0 dagger a +0 robe the elf skeleton of Dowan (35, -11, D:6) a +0 hand axe (35, 5, D:6) a +0 falchion (36, -26, D:6) a dragon-coil talisman (36, -11, D:6) a +0 short sword a +0 ring mail (36, -10, D:6) a +0 club (37, -9, D:6) a +0 club a +0 robe a gnoll skeleton (37, -8, D:6) a +0 club (37, 13, D:6) a +0 ring mail (41, -31, D:6) a hound corpse (skeletalised by now) (43, -26, D:6) a +0 hand axe (44, -37, D:6) a +0 hand axe (49, -10, D:6) 2 large rocks (52, -14, D:6) a black bear skeleton (58, -31, D:6) a +0 quarterstaff Level 7 of the Dungeon (12, -34, D:7) a +0 dagger 2 stones (13, -34, D:7) a +0 short sword a stone (13, -33, D:7) a +0 club a curare-tipped dart (13, 2, D:7) a +0 robe (14, -34, D:7) a +0 short sword (15, -10, D:7) a wyvern corpse (skeletalised by now) (19, -20, D:7) a +0 buckler (24, -16, D:7) a bullfrog skeleton (26, -14, D:7) a +0 club (26, -13, D:7) a +0 whip a +0 cloak a +0 dagger a gnoll skeleton (27, -13, D:7) a +0 club a gnoll skeleton (27, -12, D:7) a +0 flail a +0 club a +0 robe (27, -11, D:7) a +0 dagger (28, -28, D:7) 6 stones (29, -17, D:7) a parchment of Shock (30, -27, D:7) 9 stones (31, -24, D:7) a +0 spear (32, -29, D:7) 5 stones (37, -9, D:7) a +0 chain mail (40, -5, D:7) a +0 ring mail (42, -44, D:7) a +0 flail a +2 robe of positive energy the orc corpse of Blorkula the orcula (skeletalised by now) (44, -14, D:7) a +0 ring mail (45, -6, D:7) an iguana skeleton Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 dagger "Minotaur's Foe" {flame, Fly rF+} (5470 gold) Fly: It grants you flight. rF+: It protects you from fire. It cannot be enchanted further. the +2 robe of Huammit {rF- Will+ Regen+ SInv} (2070 gold) rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. the +0 ring mail of Wonder {rPois Will- Str+3 Dex+3} (2360 gold) rPois: It protects you from poison. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Keemioh" {rN+ Int+8 SInv} (5560 gold) [ring of intelligence] rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. the blade talisman of Fiazu {rElec rF- Int-3 Dex+9} (10970 gold) [blade talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int-3: It affects your intelligence (-3). Dex+9: It affects your dexterity (+9). the scarab talisman of the Constellations {rN+ Stlth+} (3650 gold) [scarab talisman] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +2 scimitar of electrocution (2700 gold) the amulet "Ydalojo" {Wildshape Str+2} (4120 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Str+2: It affects your strength (+2). the ring of the Powerful Peach {EV+5 Dex+2} (4720 gold) [ring of evasion] EV+5: It affects your evasion (+5). Dex+2: It affects your dexterity (+2). the lupine talisman of the Rose {Harm} (3000 gold) [lupine talisman] Harm: It increases damage dealt and taken. the +1 robe of Broken Taboos {Harm rElec rF+ Str+2 Dex-4} (2270 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +9 mace "Dragon's Tongue" {freeze, Dex+2} (6160 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Tafoaf" {Str+6 SInv} (4720 gold) [ring of strength] Str+6: It affects your strength (+6). SInv: It lets you see invisible. the storm talisman of Optimism {rN+ Str+8 Dex-5} (12630 gold) [storm talisman] rN+: It protects you from negative energy. Str+8: It affects your strength (+8). Dex-5: It affects your dexterity (-5). the +2 pair of boots of the Game Afoot {Earth} (2710 gold) Earth: It increases the power of your Earth spells. It cannot be enchanted further. the alchemy staff of Koalum {rPois rC++ rN+ Hexes Alch} (5930 gold) [staff of alchemy] rPois: It protects you from poison. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. the +0 leather armour of the Hall of Blades {Harm rF+++ Will- Str+2} (4400 gold) Harm: It increases damage dealt and taken. rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. the +0 robe of Addae {*Slow rN++} (1280 gold) *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. It cannot be enchanted further. the conjuration staff of the Emu {rElec rPois Conj Air} (4880 gold) [staff of conjuration] rElec: It insulates you from electricity. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the +5 spear of the Fresh God {holy, rF+ rN+ Str-4} (4020 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). It cannot be enchanted further. (0, 0, D:8) a howler monkey corpse (skeletalised by now) (2, 23, D:8) a +0 war axe (3, 15, D:8) a parchment of Hailstorm (15, 0, D:8) a +0 spear (16, -1, D:8) a +0 shortbow (19, 11, D:8) a bullfrog skeleton (23, 29, D:8) a +0 orcbow (24, 33, D:8) a +0 quarterstaff (34, 10, D:8) a wyvern skeleton (39, 14, D:8) a +0 chain mail (42, 20, D:8) a +0 troll leather armour a troll skeleton (49, 13, D:8) a +0 sling Level 9 of the Dungeon (35, -4, D:9) 5 javelins (37, 2, D:9) a +0 robe a +0 short sword (37, 4, D:9) a +0 robe a +5 mace (38, 8, D:9) a +0 robe a +0 great sword (39, -29, D:9) a +0 scimitar a +0 plate armour an orc skeleton (40, -29, D:9) a +0 flail a +0 leather armour a +0 war axe an orc skeleton (48, -17, D:9) a +3 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (skeletalised by now) Level 10 of the Dungeon [Shop] Yzxywnal's Book Boutique a parchment of Static Discharge (98 gold) a parchment of Plasma Beam (425 gold) a parchment of Cause Fear (221 gold) a parchment of Mephitic Cloud (149 gold) a parchment of Fireball (312 gold) a parchment of Scorch (98 gold) a parchment of Summon Hydra (557 gold) a parchment of Ozocubu's Refrigeration (557 gold) a parchment of Apportation (68 gold) a parchment of Bombard (425 gold) [Shop] Navvynur's Weapon Boutique the +4 spear "Weol" {spect, *Noise rPois rC- Dex+8} (720 gold) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. 5 atropa-tipped darts (72 gold) a +0 orcbow (64 gold) a +0 heavy partisan (233 gold) 2 poisoned darts (19 gold) a +0 dagger (32 gold) a +0 orcbow (64 gold) a +0 halberd (64 gold) the +7 short sword of Jietwif {speed, rN+ Int+6 Dex+3} (1185 gold) rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Tashraat's Jewellery Emporium an amulet of regeneration (unknown) (480 gold) a ring of willpower (unknown) (400 gold) an amulet of dissipation (480 gold) an amulet of dissipation (480 gold) an amulet of dissipation (480 gold) the ring "Aviossun" {rCorr Dex+5} (600 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). a +4 ring of slaying (unknown) (576 gold) [Shop] Pepulyih's Distillery a potion of curing (42 gold) a potion of mutation (112 gold) a potion of moonshine (14 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of cancellation (112 gold) a potion of haste (140 gold) a potion of mutation (112 gold) a potion of ambrosia (112 gold) a potion of moonshine (14 gold) [Shop] Hoej's Antique Weapon Emporium a +0 flail (87 gold) a +0 hand axe (75 gold) a +0 short sword (75 gold) a +1 arbalest of electrocution (642 gold) a +0 short sword (75 gold) a +0 battleaxe (250 gold) (3, -10, D:10) a +0 hand axe an orc skeleton (4, -10, D:10) a +0 robe a +2 dagger of speed an orc skeleton (4, -9, D:10) a +0 leather armour a +0 whip (5, -8, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, 6, D:10) a +0 giant spiked club a +0 giant spiked club (10, 2, D:10) a +0 robe a +0 dagger an orc skeleton (10, 4, D:10) a +0 whip (11, 0, D:10) a +0 hand axe (15, -27, D:10) a +0 mace (17, -13, D:10) 2 boomerangs (18, -29, D:10) a +0 hand axe a goblin skeleton (19, -29, D:10) a +0 hand axe (24, -27, D:10) a +0 leather armour (25, -31, D:10) a +0 hand axe a goblin corpse (skeletalised by now) (25, -11, D:10) the +4 quarterstaff of Ranepun {speed, rElec Will- Dex+3} rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (27, -33, D:10) a +2 ring mail of cold resistance a +0 plate armour a +0 flail an orc corpse (skeletalised by now) (27, -29, D:10) a +0 hand axe (32, -31, D:10) a gold piece (37, -27, D:10) a +0 short sword (38, -27, D:10) a +0 giant spiked club a +0 giant club a +0 dagger a +0 robe (38, -20, D:10) a +0 leather armour (39, -27, D:10) a +0 trident a +0 leather armour a +0 trident a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, -8, D:10) a parchment of Passwall (44, -7, D:10) a komodo dragon corpse (skeletalised by now) (48, -13, D:10) a yak skeleton (49, -16, D:10) +0 acid dragon scales an acid dragon skeleton Level 11 of the Dungeon (0, 33, D:11) a +1 helmet (3, 22, D:11) a +0 spear a +1 spear of venom a gnoll skeleton a gnoll skeleton (4, 21, D:11) a +0 whip a gnoll corpse (skeletalised by now) (4, 22, D:11) a +6 trident of venom a +0 scale mail a +0 kite shield a gnoll corpse (skeletalised by now) (5, 20, D:11) a +0 whip a gnoll corpse (skeletalised by now) (6, 3, D:11) a +0 ring mail (9, 9, D:11) a +0 flail (26, 28, D:11) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (27, 28, D:11) a +0 flail a yak corpse (skeletalised by now) (27, 30, D:11) a +0 ring mail a +0 short sword a +0 robe a +0 dagger an orc skeleton (28, 28, D:11) a +0 hand axe a +0 dagger a +0 robe of willpower an orc corpse (skeletalised by now) the human corpse of Josephine (skeletalised by now) (31, 27, D:11) a yak skeleton (34, 36, D:11) an ugly thing skeleton (46, 43, D:11) a +0 shortbow (47, 45, D:11) a +0 orcbow a +0 shortbow a centaur corpse (skeletalised by now) (47, 46, D:11) a +4 shortbow a centaur corpse (skeletalised by now) (47, 47, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (47, 48, D:11) a +0 orcbow Level 12 of the Dungeon (0, 1, D:12) a vampire mosquito corpse (1, 1, D:12) a +0 mace a +0 ring mail the human corpse of Frances the Ecumenical Temple