doomguy Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (16, -7, D:1) a +0 leather armour (19, -1, D:1) a quokka skeleton (19, 34, D:1) a +0 club (25, 16, D:1) a +0 ring mail (27, 20, D:1) a +0 robe (31, 20, D:1) a bat skeleton (32, 35, D:1) a +0 club a kobold corpse (skeletalised by now) (35, 10, D:1) a quokka corpse (skeletalised by now) (39, 29, D:1) a +0 ring mail (46, 24, D:1) a ball python skeleton (46, 25, D:1) a +0 short sword a stone a kobold skeleton (48, 28, D:1) a +0 spear (55, 27, D:1) a +0 hand axe (56, 6, D:1) a +0 short sword (58, 23, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +1 robe of willpower (3, 26, D:2) a +0 hammer (7, 2, D:2) a +0 ring mail a hobgoblin corpse (16, -2, D:2) a ring of protection from cold (23, 5, D:2) a +0 dagger an adder corpse a kobold corpse (31, 13, D:2) a +0 pair of gloves (44, 17, D:2) a +0 spear (45, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, 7, D:2) a staff of conjuration (53, -2, D:2) a +0 leather armour (54, 7, D:2) a +0 dagger