doomguy Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe of flaming (6, -19, D:1) a hobgoblin skeleton (11, -29, D:1) a +0 short sword 3 stones a bat skeleton (21, -28, D:1) a +0 club (22, -28, D:1) a +0 dagger a goblin skeleton (26, -10, D:1) a +0 sling (31, 18, D:1) a +0 ring mail (36, -26, D:1) a +0 dagger (40, 17, D:1) a +0 barding (44, -10, D:1) a +0 robe (48, 8, D:1) a +0 sling (54, 21, D:1) a rat corpse (skeletalised by now) (61, 14, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (4, 4, D:2) a ball python corpse (skeletalised by now) (9, 36, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, 13, D:2) a bat skeleton (12, 14, D:2) a +0 dagger (13, 13, D:2) an adder skeleton (18, 34, D:2) a +0 dagger (22, 23, D:2) a +0 whip (22, 30, D:2) a +0 mace (28, 26, D:2) a +0 flail (32, 29, D:2) a +0 short sword a kobold skeleton (39, 3, D:2) a rat corpse (skeletalised by now) (39, 8, D:2) a +0 club (46, 12, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a parchment of Lesser Beckoning (1, 0, D:3) a +0 spear a gnoll corpse (14, -3, D:3) a +0 dagger (15, -1, D:3) a +2 hand axe of electrocution a +0 leather armour an orc corpse (17, -3, D:3) a +0 trident (19, 9, D:3) a +0 club (20, 11, D:3) a +0 scale mail (32, 11, D:3) a +0 mace